/*
** $Id: luadevil.c,v 1.1 2007-02-12 21:03:04 darkyojimbo Exp $
** Lua stand-alone interpreter
** See Copyright Notice in lua.h
*/
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define lua_c
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static lua_State *globalL = NULL;
static const char *progname = LUA_PROGNAME;
static void lstop (lua_State *L, lua_Debug *ar) {
(void)ar; /* unused arg. */
lua_sethook(L, NULL, 0, 0);
luaL_error(L, "interrupted!");
}
static void laction (int i) {
signal(i, SIG_DFL); /* if another SIGINT happens before lstop,
terminate process (default action) */
lua_sethook(globalL, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1);
}
static void print_usage (void) {
fprintf(stderr,
"usage: %s [options] [script [args]].\n"
"Available options are:\n"
" -e stat execute string " LUA_QL("stat") "\n"
" -l name require library " LUA_QL("name") "\n"
" -i enter interactive mode after executing " LUA_QL("script") "\n"
" -v show version information\n"
" -- stop handling options\n"
" - execute stdin and stop handling options\n"
,
progname);
fflush(stderr);
}
static void l_message (const char *pname, const char *msg) {
if (pname) fprintf(stderr, "%s: ", pname);
fprintf(stderr, "%s\n", msg);
fflush(stderr);
}
static int report (lua_State *L, int status) {
if (status && !lua_isnil(L, -1)) {
const char *msg = lua_tostring(L, -1);
if (msg == NULL) msg = "(error object is not a string)";
l_message(progname, msg);
lua_pop(L, 1);
}
return status;
}
static int traceback (lua_State *L) {
lua_getfield(L, LUA_GLOBALSINDEX, "debug");
if (!lua_istable(L, -1)) {
lua_pop(L, 1);
return 1;
}
lua_getfield(L, -1, "traceback");
if (!lua_isfunction(L, -1)) {
lua_pop(L, 2);
return 1;
}
lua_pushvalue(L, 1); /* pass error message */
lua_pushinteger(L, 2); /* skip this function and traceback */
lua_call(L, 2, 1); /* call debug.traceback */
return 1;
}
static int docall (lua_State *L, int narg, int clear) {
int status;
int base = lua_gettop(L) - narg; /* function index */
lua_pushcfunction(L, traceback); /* push traceback function */
lua_insert(L, base); /* put it under chunk and args */
signal(SIGINT, laction);
status = lua_pcall(L, narg, (clear ? 0 : LUA_MULTRET), base);
signal(SIGINT, SIG_DFL);
lua_remove(L, base); /* remove traceback function */
/* force a complete garbage collection in case of errors */
if (status != 0) lua_gc(L, LUA_GCCOLLECT, 0);
return status;
}
static void print_version (void) {
l_message(NULL, LUA_RELEASE " " LUA_COPYRIGHT);
}
static int getargs (lua_State *L, char **argv, int n) {
int narg;
int i;
int argc = 0;
while (argv[argc]) argc++; /* count total number of arguments */
narg = argc - (n + 1); /* number of arguments to the script */
luaL_checkstack(L, narg + 3, "too many arguments to script");
for (i=n+1; i < argc; i++)
lua_pushstring(L, argv[i]);
lua_createtable(L, narg, n + 1);
for (i=0; i < argc; i++) {
lua_pushstring(L, argv[i]);
lua_rawseti(L, -2, i - n);
}
return narg;
}
static int dofile (lua_State *L, const char *name) {
int status = luaL_loadfile(L, name) || docall(L, 0, 1);
return report(L, status);
}
static int dostring (lua_State *L, const char *s, const char *name) {
int status = luaL_loadbuffer(L, s, strlen(s), name) || docall(L, 0, 1);
return report(L, status);
}
static int dolibrary (lua_State *L, const char *name) {
lua_getglobal(L, "require");
lua_pushstring(L, name);
return report(L, lua_pcall(L, 1, 0, 0));
}
static const char *get_prompt (lua_State *L, int firstline) {
const char *p;
lua_getfield(L, LUA_GLOBALSINDEX, firstline ? "_PROMPT" : "_PROMPT2");
p = lua_tostring(L, -1);
if (p == NULL) p = (firstline ? LUA_PROMPT : LUA_PROMPT2);
lua_pop(L, 1); /* remove global */
return p;
}
static int incomplete (lua_State *L, int status) {
if (status == LUA_ERRSYNTAX) {
size_t lmsg;
const char *msg = lua_tolstring(L, -1, &lmsg);
const char *tp = msg + lmsg - (sizeof(LUA_QL("<eof>")) - 1);
if (strstr(msg, LUA_QL("<eof>")) == tp) {
lua_pop(L, 1);
return 1;
}
}
return 0; /* else... */
}
static int pushline (lua_State *L, int firstline) {
char buffer[LUA_MAXINPUT];
char *b = buffer;
size_t l;
const char *prmt = get_prompt(L, firstline);
if (lua_readline(L, b, prmt) == 0)
return 0; /* no input */
l = strlen(b);
if (l > 0 && b[l-1] == '\n') /* line ends with newline? */
b[l-1] = '\0'; /* remove it */
if (firstline && b[0] == '=') /* first line starts with `=' ? */
lua_pushfstring(L, "return %s", b+1); /* change it to `return' */
else
lua_pushstring(L, b);
lua_freeline(L, b);
return 1;
}
static int loadline (lua_State *L) {
int status;
lua_settop(L, 0);
if (!pushline(L, 1))
return -1; /* no input */
for (;;) { /* repeat until gets a complete line */
status = luaL_loadbuffer(L, lua_tostring(L, 1), lua_strlen(L, 1), "=stdin");
if (!incomplete(L, status)) break; /* cannot try to add lines? */
if (!pushline(L, 0)) /* no more input? */
return -1;
lua_pushliteral(L, "\n"); /* add a new line... */
lua_insert(L, -2); /* ...between the two lines */
lua_concat(L, 3); /* join them */
}
lua_saveline(L, 1);
lua_remove(L, 1); /* remove line */
return status;
}
static void dotty (lua_State *L) {
int status;
const char *oldprogname = progname;
progname = NULL;
while ((status = loadline(L)) != -1) {
if (status == 0) status = docall(L, 0, 0);
report(L, status);
if (status == 0 && lua_gettop(L) > 0) { /* any result to print? */
lua_getglobal(L, "print");
lua_insert(L, 1);
if (lua_pcall(L, lua_gettop(L)-1, 0, 0) != 0)
l_message(progname, lua_pushfstring(L,
"error calling " LUA_QL("print") " (%s)",
lua_tostring(L, -1)));
}
}
lua_settop(L, 0); /* clear stack */
fputs("\n", stdout);
fflush(stdout);
progname = oldprogname;
}
static int handle_script (lua_State *L, char **argv, int n) {
int status;
const char *fname;
int narg = getargs(L, argv, n); /* collect arguments */
lua_setglobal(L, "arg");
fname = argv[n];
if (strcmp(fname, "-") == 0 && strcmp(argv[n-1], "--") != 0)
fname = NULL; /* stdin */
status = luaL_loadfile(L, fname);
lua_insert(L, -(narg+1));
if (status == 0)
status = docall(L, narg, 0);
else
lua_pop(L, narg);
return report(L, status);
}
/* check that argument has no extra characters at the end */
#define notail(x) {if ((x)[2] != '\0') return -1;}
static int collectargs (char **argv, int *pi, int *pv, int *pe) {
int i;
for (i = 1; argv[i] != NULL; i++) {
if (argv[i][0] != '-') /* not an option? */
return i;
switch (argv[i][1]) { /* option */
case '-':
notail(argv[i]);
return (argv[i+1] != NULL ? i+1 : 0);
case '\0':
return i;
case 'i':
notail(argv[i]);
*pi = 1; /* go through */
case 'v':
notail(argv[i]);
*pv = 1;
break;
case 'e':
*pe = 1; /* go through */
case 'l':
if (argv[i][2] == '\0') {
i++;
if (argv[i] == NULL) return -1;
}
break;
default: return -1; /* invalid option */
}
}
return 0;
}
static int runargs (lua_State *L, char **argv, int n) {
int i;
for (i = 1; i < n; i++) {
if (argv[i] == NULL) continue;
lua_assert(argv[i][0] == '-');
switch (argv[i][1]) { /* option */
case 'e': {
const char *chunk = argv[i] + 2;
if (*chunk == '\0') chunk = argv[++i];
lua_assert(chunk != NULL);
if (dostring(L, chunk, "=(command line)") != 0)
return 1;
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assimp-Cpp-OpenGL-骨骼动画:assimp C ++ OpenGL骨骼动画visual studio 2015项...
共588个文件
h:224个
hpp:148个
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assimp-Cpp-OpenGL-骨骼动画:assimp C ++ OpenGL骨骼动画visual studio 2015项目 (588个子文件)
build-lua 1KB
build-python 496B
luadevil.c 10KB
Model.cpp 25KB
Triangle.cpp 12KB
SkyBox.cpp 9KB
glm.cpp 8KB
dummy.cpp 5KB
TextRendering.cpp 5KB
Game.cpp 4KB
Mesh.cpp 4KB
ForShader.cpp 4KB
InputHandler.cpp 2KB
main.cpp 910B
astroBoy_walk_Max.dae 1.58MB
astroBoy_walk_Maya.dae 760KB
model.dae 326KB
front.dds 1MB
right.dds 1MB
back.dds 1MB
left.dds 1MB
top.dds 1MB
bottom.dds 1MB
front.dds 256KB
right.dds 256KB
back.dds 256KB
left.dds 256KB
top.dds 256KB
bottom.dds 256KB
front.dds 256KB
right.dds 256KB
back.dds 256KB
left.dds 256KB
top.dds 256KB
bottom.dds 256KB
front.dds 256KB
right.dds 256KB
back.dds 256KB
left.dds 256KB
top.dds 256KB
bottom.dds 256KB
front.dds 256KB
right.dds 256KB
back.dds 256KB
left.dds 256KB
top.dds 256KB
bottom.dds 256KB
front.dds 256KB
right.dds 256KB
back.dds 256KB
left.dds 256KB
top.dds 256KB
bottom.dds 256KB
assimp-vc140-mt.dll 21.18MB
SDL2.dll 2.09MB
DevIL.dll 1.68MB
glew32d.dll 513KB
freeglutd.dll 421KB
smpeg2.dll 380KB
SDL2_mixer.dll 191KB
ILU.dll 107KB
ILUT.dll 36KB
.editorconfig 175B
glewinfod.exe 718KB
Load_3D_model_2.vcxproj.filters 3KB
animated_model.frag 2KB
text.frag 332B
skybox.frag 149B
.gitignore 148B
glew.h 1014KB
SDL_opengl_glext.h 714KB
freetype.h 280KB
SDL_opengles2_gl2ext.h 96KB
tttypes.h 94KB
eglew.h 88KB
ftobjs.h 80KB
SDL_opengl.h 80KB
ftimage.h 74KB
SDL_egl.h 72KB
glxew.h 72KB
ftoption.h 61KB
wglew.h 61KB
ttnameid.h 59KB
ftserv.h 56KB
ftcache.h 56KB
material.h 52KB
sfnt.h 45KB
tttables.h 45KB
SDL_video.h 43KB
matrix.h 39KB
ftglyph.h 38KB
SDL_haptic.h 38KB
config.h 37KB
ftmodapi.h 37KB
psaux.h 35KB
ftoutln.h 35KB
fttypes.h 35KB
t1tables.h 34KB
SDL_render.h 34KB
SDL_hints.h 32KB
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