WrightEagle 2D Soccer Simulation
Team Description 2010
Aijun Bai, Jing Wang, Guanghui Lu, Yuhang Wang,
Haochong Zhang, Yuancong Zhu, Ke Shi, Xiaoping Chen
Multi-Agent Systems Lab.,
School of Computer Science and Technology,
University of Science and Technology of China,
Hefei, Anhui Province, China
baj@mail.ustc.edu.cn, xpchen@ustc.edu.cn
Abstract. WrightEagle 2D is a 2D soccer simulation team which has been par-
ticipating in the RoboCup competition since 1999 and won 2 champion and 3
runner-ups in the past 5 years. In this paper, we briefly present our current re-
search effort and some newly introduced techniques for improvment since the
last competition.
1 Introduction
WrightEagle 2D soccer simulation team, which was established in 1998 as the first
branch of WrightEagle Robocup Team developed by MAS Lab. of USTC, has been
participating in annual competition of RoboCup since 1999. Recent years, we have
won the Champion of RoboCup 2009, the runner-up of RoboCup 2008 and Robocup
2007, the Champion of RoboCup 2006, and the runner-up of RoboCup 2005.
We take RoboCup soccer simulation 2D as a typical problem of multi-agent sys-
tems, and our long-term goal is to do research in decision-making and other challenging
projects in artificial intelligence.[1] This year, we have developed some new techniques
for both the low level skills and the high level decision-making model in our new team
WE2010, based on our research effort.[2][3][5] In this paper, we present a brief descrip-
tion of some of our progress mentioned above.
We have released our team’s base source code WrightEagle Base to the public as
an open source software which can be freely accessed from our website
1
. We hope that
our released software will be helpful to a new team who wants to participate in the
RoboCup event and/or start a research of multi-agent systems.
2 ADMDP and its Application to the Team
In the 2D competition of soccer simulation league, one player need to dribble front
with ball proximally as quickly as possible in some scene. The reason of dribbling
proximally is that the player can pass the ball to the more dominate teammate at each
1
http://wrighteagle.org/2d/
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