ZJUBase
Tao Yikun
Wang Yuankai
Zhong Shunhong
Zhang Jie
Li Wentong
Hao Baoping
National Laboratory of Industrial
Control Technology
Zhejiang University, China
Communication
Exploration
Civilian Lifetime
Prediction
Ambulance Teams
Police Forces
Fire Brigades
Communication
Adaptive channel distribution system:
Current rescue simulation environment adopts channel-based
communication architecture and both the total channel number and
the capacity of each agent are limited. The Adaptive Channel
Distribution System aims to build a consistent channel distribution
mechanism to deal with the unknown agent size, the unpredictable
crash of centers, and the lack of center(s). All the agents are treated
as verticals in the communication network. The communication
network is built as follows.
(a) A complete graph is generated with all the centers as vertexes of
the graph.
(b) Platoon agents are distributed to centers in such a way that all
the centers have the same remaining capacity of communication
(either positive or negative).
Time division multiplexing and message buffering: The
communication system will be overloaded when there are too
many platoon agents connecting to one same center, this
situation is often caused by lack of centers or the crash of
centers. In this case, the Time Division Multiplexing mechanism
will be used. Meanwhile, if there are too many messages to be
send or the agent must keep silence due to the Time Division
Multiplexing mechanism, redundant messages will be left to the
next cycle.
Message encoding: A message consists of a header followed
by several pairs of values. Each pair of value can be denoted as
(ID, Data) where “ID” denotes the unique object related to the
message and “Data” denotes the actual information of the
object. Each message is encoded to bit stream instead of byte
stream for space compression. The bit length of each message
element is calculated after the world model is initialized.
Two Methods
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