DOSBox v0.72
=====
NOTE:
=====
While we are hoping that one day DOSBox will run all programs ever
made for the PC, we are not there yet. At present, DOSBox running
on a high-end machine will roughly be the equivalent of a 486 PC.
DOSBox can be configured to run a wide range of DOS games, from
CGA/Tandy/PCjr classics up to games from the Quake era.
======
INDEX:
======
1. Quickstart
2. FAQ
3. Usage
4. Internal Programs
5. Special Keys
6. Mapper
7. Keyboard Layout
8. Serial Multiplayer feature
9. How to run resource-demanding games
10. Troubleshooting
11. The config file
12. The language file
13. Building your own version of DOSBox
14. Special thanks
15. Contact
==============
1. Quickstart:
==============
Type INTRO in DOSBox for a quick tour.
It is essential that you get familiar with the idea of mounting,
DOSBox does not automatically make any drive (or parts of it)
accessible to the emulation.
See the FAQ entry "I've got a Z instead of a C at the prompt" as
well as the description of the MOUNT command (section 4).
=======
2. FAQ:
=======
Some Frequently Asked Questions:
Q: I've got a Z instead of a C at the prompt.
Q: Do I always have to type these commands? Automation?
Q: How do I change to fullscreen?
Q: My CD-ROM doesn't work.
Q: The mouse doesn't work.
Q: There is no sound.
Q: The sound stutters or sounds stretched/weird.
Q: I can't type \ or : in DOSBox.
Q: The keyboard lags.
Q: The cursor always moves into one direction!
Q: The game/application can't find its CD-ROM.
Q: The game/application runs much too slow!
Q: Can DOSBox harm my computer?
Q: I would like to change the memory size/cpu speed/ems/soundblaster IRQ.
Q: What sound hardware does DOSBox presently emulate?
Q: DOSBox crashes on startup and I'm running arts.
Q: Great README, but I still don't get it.
Q: I've got a Z instead of a C at the prompt.
A: You have to make your directories available as drives in DOSBox by using
the "mount" command. For example, in Windows "mount C D:\GAMES" will give
you a C drive in DOSBox which points to your Windows D:\GAMES directory.
In Linux, "mount c /home/username" will give you a C drive in DOSBox
which points to /home/username in Linux.
To change to the drive mounted like above, type "C:". If everything went
fine, DOSBox will display the prompt "C:\>".
Q: Do I always have to type these commands? Automation?
A: In the DOSBox configuration file is an [autoexec] section. The commands
present there are run when DOSBox starts, so you can use this section
for the mounting.
Q: How do I change to fullscreen?
A: Press alt-enter. Alternatively: Edit the configuration file of DOSBox and
change the option fullscreen=false to fullscreen=true. If fullscreen looks
wrong in your opinion: Play with the option fullresolution in the
configuration file of DOSBox. To get back from fullscreen mode:
Press alt-enter again.
Q: My CD-ROM doesn't work.
A: To mount your CD-ROM in DOSBox you have to specify some additional options
when mounting the CD-ROM.
To enable CD-ROM support (includes MSCDEX):
- mount d f:\ -t cdrom
To enable low-level CD-ROM-support (uses ioctl if possible):
- mount d f:\ -t cdrom -usecd 0
To enable low-level SDL-support:
- mount d f:\ -t cdrom -usecd 0 -noioctl
To enable low-level aspi-support (win98 with aspi-layer installed):
- mount d f:\ -t cdrom -usecd 0 -aspi
In the commands: - d driveletter you will get in DOSBox
- f:\ location of CD-ROM on your PC.
- 0 The number of the CD-ROM drive, reported by mount -cd
See also the question: The game/application can't find its CD-ROM.
Q: The mouse doesn't work.
A: Usually, DOSBox detects when a game uses mouse control. When you click on
the screen it should get locked (confined to the DOSBox window) and work.
With certain games, the DOSBox mouse detection doesn't work. In that case
you will have to lock the mouse manually by pressing CTRL-F10.
Q: There is no sound.
A: Be sure that the sound is correctly configured in the game. This might be
done during the installation or with a setup/setsound utility that
accompanies the game. First see if an autodetection option is provided. If
there is none try selecting soundblaster or soundblaster16 with the default
settings being "address=220 irq=7 dma=1". You might also want to select
midi at address 330 as music device.
The parameters of the emulated soundcards can be changed in the DOSBox
configuration file.
If you still don't get any sound set the core to normal and use some lower
fixed cycles value (like cycles=2000). Also assure that your host operating
sound does provide sound.
Q: The sound stutters or sounds stretched/weird.
A: You're using too much CPU power to keep DOSBox running at the current speed.
You can lower the cycles, skip frames, reduce the sampling rate of
the respective sound device (see the DOSBox configuration file) or
the mixer device. You can also increase the prebuffer in the configfile.
If you are using cycles=max or =auto, then make sure that there no
background processes interfering! (especially if they access the harddisk)
Q: I can't type \ or : in DOSBox.
A: This is a known problem. It only occurs if your keyboard layout isn't US.
Some possible fixes:
1. Switch the keyboard layout of your operating system.
2. Use / instead.
3. Open dosbox.conf and change usescancodes=false to usescancodes=true.
4. Add the commands you want to execute to the "configfile".
5. Change the DOS keyboard layout (see Section 7 Keyboard Layout).
6. Use ALT-58 for : and ALT-92 for \.
7. for \ try the keys around "enter". For ":" try shift and the keys
between "enter" and "l" (US keyboard layout).
8. Try keyb.com from FreeDOS (http://projects.freedos.net/keyb/).
Look for keyb2.0 pre4 as older and newer versions are known to
have a bug in the loader routines.
Q: The keyboard lags.
A: Lower the priority setting in the DOSBox configuration file
like set "priority=normal,normal". You might also want to
try lowering the cycles.
Q: The cursor always moves into one direction!
A: See if it still happens if you disable the joystick emulation,
set joysticktype=none in the [joystick] section of your DOSBox
configuration file. Maybe also try unplugging any joystick.
If you want to use the joystick in the game, try setting timed=false
and be sure to calibrate the joystick (both in your OS as well as
in the game or the game's setup).
Q: The game/application can't find its CD-ROM.
A: Be sure to mount the CD-ROM with -t cdrom switch, this will enable the
MSCDEX interface required by DOS games to interface with CD-ROMs.
Also try adding the correct label (-label LABEL). To enable lower-level
CD-ROM support, add the following switch to mount: -usecd #, where # is
the number of your CD-ROM drive reported by mount -cd. Under Windows you
can specify -ioctl, -aspi or -noioctl. Look at the description elsewhere
in this document for their meaning.
Try creating a CD-ROM image (preferably CUE/BIN pair) and use the
DOSBox-internal IMGMOUNT tool to mount the image. This enables very
good low-level CD-ROM support on any operating system.
Q: The game/application runs much too slow!
A: Look at the section "How to run resource-demanding games" for more
information.
Q: Can DOSBox harm my computer?
A: DOSBox can not harm your computer more than any other resource demanding
program. Increasing the cycles does not overclock your real CPU.
Setting the cycles too high has a negative performance effect on the
software running inside DOSBox.
Q: I would like to change the memory size/cpu speed/ems/soundblaster IRQ.
A: This is possible! Just create a config file: config -writeconf configfile.
Start your favourite editor and look through the s
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基于C语言的新能源汽车充电系统源码+项目说明(课程设计大赛二等奖).zip (1999个子文件)
RULES.ASI 18KB
RULES.ASI 18KB
EMURULES.ASI 15KB
EMUVARS.ASI 7KB
EQUATES.ASI 2KB
MATHERR.ASI 2KB
SHOW87.ASM 44KB
MEM.ASM 36KB
FARHEAP.ASM 31KB
SETARGV.ASM 26KB
NEARHEAP.ASM 26KB
FPINIT.ASM 26KB
C0.ASM 26KB
ASMMEM.ASM 23KB
IWHEREIS.ASM 19KB
FHEAPCHK.ASM 18KB
E87TRANS.ASM 18KB
IEXECDOS.ASM 17KB
SYSINT.ASM 16KB
NHEAPCHK.ASM 16KB
EXEC.ASM 15KB
IFINDFIL.ASM 14KB
C0D.ASM 13KB
IPARAM.ASM 13KB
C0W.ASM 12KB
TVWRITE.ASM 12KB
MEMTEST.ASM 10KB
FILT.ASM 8KB
WINPROG.ASM 8KB
FBSTP.ASM 7KB
IPARSEFN.ASM 6KB
EDITS.ASM 6KB
SPAWN.ASM 6KB
H_LDIV.ASM 6KB
LIST.ASM 5KB
ALLOCA.ASM 5KB
OPROCLIN.ASM 5KB
DDVT.ASM 5KB
SETENVP.ASM 4KB
TVEXPOSD.ASM 4KB
DLLPROG.ASM 4KB
IFINDBYT.ASM 4KB
CVTFAK.ASM 4KB
PRIMES.ASM 4KB
SOMESTR.ASM 4KB
IBYTECPY.ASM 3KB
FRAMELIN.ASM 3KB
ENVMOD.ASM 3KB
WINMEM.ASM 3KB
H_PADA.ASM 3KB
FPINIT.ASM 3KB
TVCURSOR.ASM 3KB
OSETOPTN.ASM 3KB
OBYTENRM.ASM 3KB
CHAININT.ASM 3KB
TTPRVLNS.ASM 3KB
IWRITEPS.ASM 3KB
COUNTLG.ASM 3KB
OPRCBYTE.ASM 3KB
OPARSCMD.ASM 3KB
OBYTELOW.ASM 3KB
IASCIIZS.ASM 3KB
H_PINA.ASM 2KB
OOP.ASM 2KB
STKAVAIL.ASM 2KB
ILOCSTRG.ASM 2KB
IFINDREP.ASM 2KB
TGRMV.ASM 2KB
NODE.ASM 2KB
COUNT.ASM 2KB
H_PADD.ASM 2KB
OTABNEXT.ASM 2KB
QUEUE.ASM 2KB
REVERSE.ASM 2KB
ISKPWHIT.ASM 2KB
IDELCHAR.ASM 2KB
H_SPUSH.ASM 2KB
HEX.ASM 2KB
STACK.ASM 2KB
F_LXMUL.ASM 2KB
N_LXMUL.ASM 2KB
H_PSBP.ASM 2KB
H_CHKSTK.ASM 2KB
OFILREAD.ASM 2KB
OFILWRIT.ASM 2KB
HELLO2.ASM 2KB
SWAPST.ASM 2KB
OPROCDOC.ASM 2KB
OFLFLUSH.ASM 2KB
OERREXIT.ASM 2KB
AVERAGE.ASM 2KB
VAREXCH.ASM 2KB
SCANTOD.ASM 2KB
FTOL.ASM 2KB
HEXMOD.ASM 2KB
H_LRSH.ASM 2KB
DISPLAY.ASM 2KB
H_LURSH.ASM 2KB
H_LLSH.ASM 2KB
OFILALOC.ASM 2KB
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