/*!
\class QGLColormap
\brief The QGLColormap class is used for installing custom colormaps into
a QGLWidget.
\module OpenGL
\ingroup painting-3D
\ingroup shared
QGLColormap provides a platform independent way of specifying and
installing indexed colormaps for a QGLWidget. QGLColormap is
especially useful when using the OpenGL color-index mode.
Under X11 you must use an X server that supports either a \c
PseudoColor or \c DirectColor visual class. If your X server
currently only provides a \c GrayScale, \c TrueColor, \c
StaticColor or \c StaticGray visual, you will not be able to
allocate colorcells for writing. If this is the case, try setting
your X server to 8 bit mode. It should then provide you with at
least a \c PseudoColor visual. Note that you may experience
colormap flashing if your X server is running in 8 bit mode.
The size() of the colormap is always set to 256
colors. Note that under Windows you can also install colormaps
in child widgets.
This class uses \l{implicit sharing} as a memory and speed
optimization.
Example of use:
\snippet doc/src/snippets/code/src_opengl_qglcolormap.cpp 0
\sa QGLWidget::setColormap(), QGLWidget::colormap()
*/
/*!
\fn Qt::HANDLE QGLColormap::handle()
\internal
Returns the handle for this color map.
*/
/*!
\fn void QGLColormap::setHandle(Qt::HANDLE handle)
\internal
Sets the handle for this color map to \a handle.
*/
#include "qglcolormap.h"
QT_BEGIN_NAMESPACE
QGLColormap::QGLColormapData QGLColormap::shared_null = { Q_BASIC_ATOMIC_INITIALIZER(1), 0, 0 };
/*!
Construct a QGLColormap.
*/
QGLColormap::QGLColormap()
: d(&shared_null)
{
d->ref.ref();
}
/*!
Construct a shallow copy of \a map.
*/
QGLColormap::QGLColormap(const QGLColormap &map)
: d(map.d)
{
d->ref.ref();
}
/*!
Dereferences the QGLColormap and deletes it if this was the last
reference to it.
*/
QGLColormap::~QGLColormap()
{
if (!d->ref.deref())
cleanup(d);
}
void QGLColormap::cleanup(QGLColormap::QGLColormapData *x)
{
delete x->cells;
x->cells = 0;
delete x;
}
/*!
Assign a shallow copy of \a map to this QGLColormap.
*/
QGLColormap & QGLColormap::operator=(const QGLColormap &map)
{
map.d->ref.ref();
if (!d->ref.deref())
cleanup(d);
d = map.d;
return *this;
}
/*!
\fn void QGLColormap::detach()
\internal
Detaches this QGLColormap from the shared block.
*/
void QGLColormap::detach_helper()
{
QGLColormapData *x = new QGLColormapData;
x->ref = 1;
x->cmapHandle = 0;
x->cells = 0;
if (d->cells) {
x->cells = new QVector<QRgb>(256);
*x->cells = *d->cells;
}
if (!d->ref.deref())
cleanup(d);
d = x;
}
/*!
Set cell at index \a idx in the colormap to color \a color.
*/
void QGLColormap::setEntry(int idx, QRgb color)
{
detach();
if (!d->cells)
d->cells = new QVector<QRgb>(256);
d->cells->replace(idx, color);
}
/*!
Set an array of cells in this colormap. \a count is the number of
colors that should be set, \a colors is the array of colors, and
\a base is the starting index. The first element in \a colors
is set at \a base in the colormap.
*/
void QGLColormap::setEntries(int count, const QRgb *colors, int base)
{
detach();
if (!d->cells)
d->cells = new QVector<QRgb>(256);
Q_ASSERT_X(colors && base >= 0 && (base + count) <= d->cells->size(), "QGLColormap::setEntries",
"preconditions not met");
for (int i = 0; i < count; ++i)
setEntry(base + i, colors[i]);
}
/*!
Returns the QRgb value in the colorcell with index \a idx.
*/
QRgb QGLColormap::entryRgb(int idx) const
{
if (d == &shared_null || !d->cells)
return 0;
else
return d->cells->at(idx);
}
/*!
\overload
Set the cell with index \a idx in the colormap to color \a color.
*/
void QGLColormap::setEntry(int idx, const QColor &color)
{
setEntry(idx, color.rgb());
}
/*!
Returns the QRgb value in the colorcell with index \a idx.
*/
QColor QGLColormap::entryColor(int idx) const
{
if (d == &shared_null || !d->cells)
return QColor();
else
return QColor(d->cells->at(idx));
}
/*!
Returns true if the colormap is empty or it is not in use
by a QGLWidget; otherwise returns false.
A colormap with no color values set is considered to be empty.
For historical reasons, a colormap that has color values set
but which is not in use by a QGLWidget is also considered empty.
Compare size() with zero to determine if the colormap is empty
regardless of whether it is in use by a QGLWidget or not.
\sa size()
*/
bool QGLColormap::isEmpty() const
{
return d == &shared_null || d->cells == 0 || d->cells->size() == 0 || d->cmapHandle == 0;
}
/*!
Returns the number of colorcells in the colormap.
*/
int QGLColormap::size() const
{
return d->cells ? d->cells->size() : 0;
}
/*!
Returns the index of the color \a color. If \a color is not in the
map, -1 is returned.
*/
int QGLColormap::find(QRgb color) const
{
if (d->cells)
return d->cells->indexOf(color);
return -1;
}
/*!
Returns the index of the color that is the closest match to color
\a color.
*/
int QGLColormap::findNearest(QRgb color) const
{
int idx = find(color);
if (idx >= 0)
return idx;
int mapSize = size();
int mindist = 200000;
int r = qRed(color);
int g = qGreen(color);
int b = qBlue(color);
int rx, gx, bx, dist;
for (int i = 0; i < mapSize; ++i) {
QRgb ci = d->cells->at(i);
rx = r - qRed(ci);
gx = g - qGreen(ci);
bx = b - qBlue(ci);
dist = rx * rx + gx * gx + bx * bx; // calculate distance
if (dist < mindist) { // minimal?
mindist = dist;
idx = i;
}
}
return idx;
}
QT_END_NAMESPACE
qglcolormap.rar_class A_qglwidget
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