# GLFW binaries for 32-bit Windows
This archive contains documentation, headers, pre-compiled static libraries,
import libraries and DLLs for GLFW 3.3.8.
Binaries for the following compilers are included
- Visual C++ 2022 (built with 17.3.0 preview 4.0)
- Visual C++ 2019 (built with 16.11.17)
- Visual C++ 2017 (built with 15.9.49)
- Visual C++ 2015 (built with 14.0.25431.01)
- Visual C++ 2013 (built with 12.0.40629.00)
- Visual C++ 2012 (built with 11.0.61219.00)
- Visual C++ 2010 (built with 10.0.30319.1)
- MinGW-w64 (built with GCC 8.1.0)
- MinGW (built with GCC 9.2.0)
## Binaries for Visual C++
All binaries for Visual C++ 2017 and earlier are compatible with Windows XP, but
this is not supported by Visual C++ 2019.
### GLFW as a DLL
To use GLFW as a DLL, link against the `glfw3dll.lib` file for your
environment. This will add a load time dependency on `glfw3.dll`. The
remaining files in the same directory are not needed.
This DLL is built in release mode for the Multithreaded DLL runtime library.
There is also a GLFW DLL and import library pair in the `lib-static-ucrt`
directory. These are built with Visual C++ 2019 and the static Multithreaded
runtime library.
### GLFW as a static library
To use GLFW as a static library, link against `glfw3.lib` if your application
is using the Multithreaded DLL runtime library, or `glfw3_mt.lib` if it is
using the static Multithreaded runtime library. The remaining files in the same
directory are not needed.
The static libraries are built in release mode and do not contain debug
information but can still be linked with the debug versions of the runtime
library.
## Binaries for MinGW and MinGW-w64
### GLFW as a DLL
To use GLFW as a DLL, link against the `libglfw3dll.a` file for your
environment. This will add a load time dependency on `glfw3.dll`. The
remaining files in the same directory are not needed.
The DLLs are built in release mode.
The DLLs depend on the `msvcrt.dll` C runtime library. There is also a GLFW
DLL and import library in the `lib-static-ucrt` directory that is built with
Visual C++ 2019 and statically linked against the UCRT.
All DLLs in this archive provide the same ABI and can be used as drop-in
replacements for one another, as long as the C runtime library they depend on is
available.
### GLFW as a static library
To use GLFW as a static library, link against the `libglfw3.a` file for your
environment. The other files in the same directory are not needed.
The library is built in release mode and do not contain debug information.
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glfw-3.3.8.bin.WIN32
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js:67个
lib:22个
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glfw-3.3.8.bin.WIN32 (257个子文件)
libglfw3.a 295KB
libglfw3.a 295KB
libglfw3dll.a 83KB
libglfw3dll.a 83KB
doxygen.css 33KB
tabs.css 10KB
extra.css 6KB
search.css 4KB
glfw3.dll 318KB
glfw3.dll 271KB
glfw3.dll 244KB
glfw3.dll 192KB
glfw3.dll 192KB
glfw3.dll 191KB
glfw3.dll 191KB
glfw3.dll 189KB
glfw3.dll 189KB
glfw3.dll 189KB
glfw3.h 211KB
glfw3native.h 20KB
glfw3_8h_source.html 266KB
glfw3_8h.html 265KB
group__window.html 259KB
group__input.html 179KB
window_guide.html 122KB
group__keys.html 107KB
input_guide.html 88KB
news.html 62KB
group__monitor.html 60KB
group__native.html 60KB
moving_guide.html 45KB
glfw3native_8h_source.html 44KB
quick_guide.html 42KB
group__init.html 37KB
intro_guide.html 34KB
context_guide.html 27KB
group__vulkan.html 26KB
monitor_guide.html 26KB
group__context.html 22KB
group__gamepad__buttons.html 22KB
glfw3native_8h.html 21KB
compile_guide.html 21KB
vulkan_guide.html 21KB
group__errors.html 20KB
build_guide.html 20KB
compat_guide.html 20KB
group__joysticks.html 18KB
group__buttons.html 14KB
group__hat__state.html 12KB
group__mods.html 10KB
group__shapes.html 10KB
group__gamepad__axes.html 10KB
structGLFWvidmode.html 9KB
internals_guide.html 8KB
structGLFWgammaramp.html 7KB
modules.html 7KB
structGLFWimage.html 6KB
structGLFWgamepadstate.html 6KB
pages.html 6KB
index.html 5KB
files.html 5KB
dir_1dfd43b3952c5bc1ba15d15b12afff7b.html 4KB
dir_4351554941a2744586042c1cf3cf139a.html 4KB
dir_f6ba4c3dca55a8d4e7d63c8235e0ad43.html 3KB
deprecated.html 3KB
dir_fda32cf7bec00275262cb8799a618f76.html 3KB
internal_8dox.html 3KB
compile_8dox.html 3KB
monitor_8dox.html 3KB
context_8dox.html 3KB
vulkan_8dox.html 3KB
compat_8dox.html 3KB
moving_8dox.html 3KB
window_8dox.html 3KB
build_8dox.html 3KB
input_8dox.html 3KB
quick_8dox.html 3KB
intro_8dox.html 3KB
news_8dox.html 3KB
main_8dox.html 3KB
variables_0.html 1KB
variables_3.html 1KB
variables_4.html 1KB
variables_1.html 1KB
variables_2.html 1KB
variables_7.html 1KB
variables_6.html 1KB
variables_5.html 1KB
functions_0.html 1KB
typedefs_0.html 1KB
classes_0.html 1KB
defines_0.html 1KB
groups_8.html 1KB
groups_3.html 1KB
groups_2.html 1KB
groups_4.html 1KB
groups_7.html 1KB
groups_9.html 1KB
groups_a.html 1KB
groups_1.html 1KB
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