MEKA
====
- Homepage: http://www.smspower.org/meka
- Forum: http://www.smspower.org/forums/f7-MEKA
Latest Beta Windows binaries:
- https://github.com/ocornut/meka/releases
- Also may want to follow this thread: http://www.smspower.org/forums/13019
MEKA is a multi-machine emulator. The following machines are supported by MEKA:
- Sega Game 1000 (SG-1000)
- Sega Computer 3000 (SC-3000)
- Sega Super Control Station (SF-7000)
- Sega Mark III (+ FM Unit)
- Sega Master System (SMS)
- Sega Game Gear (GG)
- ColecoVision (COLECO)
- Othello Multivision (OMV)
Along with a wide range of peripherals and exotic games support.
MEKA should compile for MS-Windows, GNU/Linux and OSX (older versions support MS-DOS).
MEKA was started in 1998 and first released on April 3rd 1999. It was my first major C project, so the codebase is old, ugly and messy! It is still being updated sometimes.
In spite of its old age and very clunky technology, MEKA is among the most exhaustive Sega 8-bit emulator in term of coverage of obscure games, peripherals. And also provide competent debugging and reverse engineering tools. It is still maintained for those purpose but doesn't has much use for the average player.
Credits
-------
(old pre-github credits from meka.txt)
```
Omar Cornut (Bock): Main development, coordination
Marat Fayzullin (RST38H): Zilog Z80 CPU emulation core. Implemented with modifications in MEKA.
Mitsutaka Okazaki: Software Yamaha 2413 emulator (EMU2413).
Maxim: Software PSG emulator.
Hiromitsu Shioya (Hiro-shi): Original sound engine (now obsolete).
Ulrich Cordes: FDC765 emulator for SF-7000. Implemented with modifications by Marc Le Douarain.
Valerie Tching (Kittie): Initial version of the Memory Editor.
Johan Euphrosine (Proppy): GNU/Linux+OSX tweaks.
DJRobX: Blitters and video improvements, HQ2X interface.
Maxim Stephin (MaxSt): HQ2X graphics filter.
Dirk Stevens: Eagle graphics filter.
```
Clone
-----
```
git clone --recursive https://github.com/ocornut/meka.git meka
```
Build
-----
- Windows: Using Visual Studio 2022 (free community edition is ok), open `meka/srcs/projects/msvc/Meka.sln` and build. The project is setup to grab dependencies (Allegro, Nasm) using Nuget.
- Linux: `cd meka/srcs ; make`
- OSX: `cd meka/srcs ; make` or open `meka/srcs/projects/xcode` with xcode (may be not up to date)
This project is looking for Linux and OSX maintainers.
Gallery
-------
![Debugger Screenshot](http://www.smspower.org/forums/files/meka_080_wip_debugger_823.png)
![Debugger Screenshot](http://www.smspower.org/meka/gallery/meka072-wip-sagaia.png)
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MEKA-带有调试黑客工具的Sega8位模拟器.zip
共378个文件
h:122个
cpp:117个
tga:58个
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MEKA-带有调试黑客工具的Sega8位模拟器.zip (378个子文件)
wb3.ans 231B
hq2x16.asm 41KB
hq2x32.asm 41KB
eagle.asm 24KB
dist_bin_win32.bat 709B
setup.bat 29B
meka.blt 3KB
packages.config 279B
packages.config 209B
debugger.cpp 157KB
mappers.cpp 46KB
g_widget.cpp 45KB
emu2413.cpp 45KB
app_memview.cpp 40KB
unzip.cpp 38KB
message.cpp 38KB
app_filebrowser.cpp 33KB
app_mapview.cpp 32KB
video_m5.cpp 32KB
inputs_u.cpp 27KB
skin.cpp 27KB
machine.cpp 27KB
video_m2.cpp 27KB
inputs.cpp 26KB
db.cpp 26KB
inputs_c.cpp 24KB
fdc765.cpp 24KB
config.cpp 23KB
saves.cpp 23KB
file.cpp 22KB
app_cheatfinder.cpp 22KB
Debug.cpp 22KB
g_menu_i.cpp 21KB
Z80.cpp 21KB
sound.cpp 20KB
inputs_f.cpp 20KB
dasm.cpp 19KB
datadump.cpp 18KB
vdp.cpp 18KB
g_box.cpp 17KB
video.cpp 17KB
psg.cpp 17KB
meka.cpp 15KB
keyinfo.cpp 13KB
eeprom.cpp 13KB
blit.cpp 13KB
g_menu.cpp 12KB
ioports.cpp 11KB
app_textview.cpp 11KB
app_tileview.cpp 11KB
data.cpp 11KB
patch.cpp 11KB
setup.cpp 10KB
vgm.cpp 10KB
sk1100.cpp 10KB
blitintf.cpp 8KB
fmeditor.cpp 8KB
g_menu_t.cpp 8KB
glasses.cpp 8KB
skin_fx.cpp 8KB
app_techinfo.cpp 8KB
desktop.cpp 8KB
app_palview.cpp 8KB
fonts.cpp 8KB
vlfn.cpp 8KB
libparse.cpp 8KB
coleco.cpp 7KB
libmisc.cpp 7KB
capture.cpp 6KB
gui.cpp 6KB
fskipper.cpp 6KB
cpu.cpp 6KB
palette.cpp 6KB
app_options.cpp 6KB
misc.cpp 5KB
g_action.cpp 5KB
g_init.cpp 5KB
sound_logging.cpp 5KB
skin_bg.cpp 5KB
drivers.cpp 5KB
sf7000.cpp 5KB
bmemory.cpp 4KB
video_sp.cpp 4KB
sdsc.cpp 4KB
effects.cpp 4KB
mainloop.cpp 4KB
textbox.cpp 4KB
tools.cpp 4KB
vmachine.cpp 4KB
app_game.cpp 4KB
inputs_t.cpp 4KB
periph.cpp 4KB
commport.cpp 4KB
g_update.cpp 3KB
app_about.cpp 3KB
tvoekaki.cpp 3KB
smsid.cpp 3KB
fmunit.cpp 3KB
wav.cpp 3KB
g_mouse.cpp 3KB
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