cmake_minimum_required (VERSION 3.6)
get_filename_component(PROJECT_NAME ${CMAKE_CURRENT_SOURCE_DIR} NAME)
project (${PROJECT_NAME})
file(GLOB SOURCES "src/*.cpp" "src/*.c")
file(GLOB SHADERS "shader/*.glsl")
source_group("Shaders" FILES ${SHADERS})
add_executable(${PROJECT_NAME} ${SOURCES} ${SHADERS})
target_link_libraries(${PROJECT_NAME} ${LIBRARIES_TO_LINK} GLUS)
OpenGL球体的 Phong 渲染.zip
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武昌库里写JAVA
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