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华软源码:http://www.hur.cn
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========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : OGLFrm
========================================================================
AppWizard has created this OGLFrm application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your OGLFrm application.
OGLFrm.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
OGLFrm.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
COGLFrmApp application class.
OGLFrm.cpp
This is the main application source file that contains the application
class COGLFrmApp.
OGLFrm.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
OGLFrm.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\OGLFrm.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file OGLFrm.rc.
res\OGLFrm.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CFrameWnd and controls all SDI frame features.
res\Toolbar.bmp
This bitmap file is used to create tiled images for the toolbar.
The initial toolbar and status bar are constructed in the CMainFrame
class. Edit this toolbar bitmap using the resource editor, and
update the IDR_MAINFRAME TOOLBAR array in OGLFrm.rc to add
toolbar buttons.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
OGLFrmDoc.h, OGLFrmDoc.cpp - the document
These files contain your COGLFrmDoc class. Edit these files to
add your special document data and to implement file saving and loading
(via COGLFrmDoc::Serialize).
OGLFrmView.h, OGLFrmView.cpp - the view of the document
These files contain your COGLFrmView class.
COGLFrmView objects are used to view COGLFrmDoc objects.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named OGLFrm.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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商业源码-编程源码-OpenGL 游戏开发系列一.zip
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h:12个
cpp:7个
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商业源码-编程源码-OpenGL 游戏开发系列一.zip (57个子文件)
OpenGL 游戏开发系列一
稿件
demopic.jpg 20KB
稿件模板.htm 5KB
代码
bin
OGLFrm.ilk 330KB
OGLFrm.exe 124KB
OGLFrm
Resource.h 494B
OGLFrm.ncb 89KB
res
Toolbar.bmp 1KB
OGLFrm.rc2 398B
OGLFrmDoc.ico 1KB
OGLFrm.ico 1KB
OGLFrmView.cpp 4KB
OGLFrm.opt 301KB
OGLFrmView.h 2KB
OGLFrm.aps 43KB
OGLFrmDoc.cpp 2KB
OGLFrm.plg 246B
OGLFrm.dsw 825B
StdAfx.cpp 208B
MainFrm.cpp 2KB
OGLFrm.dsp 5KB
MainFrm.h 2KB
StdAfx.h 1KB
OGLFrm.clw 2KB
OGLFrm.h 1KB
OGLFrm.rc 11KB
OGLFrm.cpp 4KB
OGLFrmDoc.h 1KB
ReadMe.txt 4KB
GameLib
Graph.h 1KB
Readme.txt 961B
GameLib.opt 292KB
GameLib.plg 833B
GameLib.ncb 33KB
GameLib.dsw 539B
StdAfx.cpp 205B
StdAfx.h 771B
Graph.cpp 6KB
Debug
StdAfx.obj 54KB
GameLib.lib 71KB
vc60.idb 81KB
Graph.obj 16KB
vc60.pdb 172KB
GameLib.pch 1.83MB
GameLib.dsp 3KB
OpenGL
LIB
GLU32.LIB 48KB
GLUT32.LIB 68KB
OPENGL32.LIB 328KB
INCLUDE
GL
GL.H 67KB
GLUT.H 27KB
GLAUX.H 12KB
GLU.H 18KB
DLL
GLU32.DLL 136KB
GLUT.DLL 151KB
GLU.DLL 309KB
OPENGL32.DLL 716KB
MYSOLARSYS.ZMX 36KB
GLUT32.DLL 232KB
共 57 条
- 1
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