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raytracegroundup_v2.9_RealisticTransparency_TriangleMeshes_20170...
共213个文件
o:66个
h:62个
cpp:62个
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2017-03-20
01:11:01
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将Triangle Mesh的材质设置为透明材质。 对比测试不同max_depth,不同分辨率的Triangle Mesh图形。 过程中用到:Triangle Mesh图形的仿射变换。 同时实现了Instance类的shadow_hit()函数。
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raytracegroundup_v2.9_RealisticTransparency_TriangleMeshes_20170319 (213个子文件)
RealisticTransparent_bunny10K_scale16.0_translate3,2,0_ita1.6_max.depth4_ci1.0,1.0,0.0_co1.0,1.0,1.0_2.bmp 264KB
RealisticTransparent_bunny69K_scale16.0_translate3,2,0_ita1.6_max.depth4_ci1.0,1.0,0.0_co1.0,1.0,1.0.bmp 264KB
RealisticTransparent_bunny4K_scale16.0_translate3,2,0_ita1.6_max.depth16_ci1.0,1.0,0.0_co1.0,1.0,1.0.bmp 264KB
RealisticTransparent_bunny4K_scale16.0_translate3,2,0_ita1.6_max.depth2_ci1.0,1.0,0.0_co1.0,1.0,1.0.bmp 264KB
RealisticTransparent_bunny4K_scale16.0_translate3,2,0_ita1.6_max.depth8_ci1.0,1.0,0.0_co1.0,1.0,1.0.bmp 264KB
RealisticTransparent_bunny16K_scale16.0_translate3,2,0_ita1.6_max.depth4_ci1.0,1.0,0.0_co1.0,1.0,1.0.bmp 264KB
RealisticTransparent_horse97K_scale4.0_translate3,3.5,0_ita1.6_max.depth8_ci1.0,1.0,0.0_co1.0,1.0,1.0.bmp 264KB
RealisticTransparent_bunny4K_scale16.0_translate3,2,0_ita1.6_max.depth4_ci1.0,1.0,0.0_co1.0,1.0,1.0.bmp 264KB
RealisticTransparent_bunny10K_scale16.0_translate3,2,0_ita1.6_max.depth4_ci1.0,1.0,0.0_co1.0,1.0,1.0.bmp 264KB
RealisticTransparent_ita1.6_max.depth4_ci1.0,1.0,0.0_co1.0,1.0,1.0.bmp 264KB
RealisticTransparent_horse97K_scale4.0_translate3,3.5,0_ita1.6_max.depth16_ci1.0,1.0,0.0_co1.0,1.0,1.0.bmp 264KB
RealisticTransparent_horse97K_scale4.0_translate3,3.5,0_ita1.6_max.depth4_ci1.0,1.0,0.0_co1.0,1.0,1.0.bmp 264KB
RealisticTransparent_horse97K_scale4.0_translate3,3.5,0_ita1.6_max.depth2_ci1.0,1.0,0.0_co1.0,1.0,1.0.bmp 264KB
ply.c 71KB
raytracegroundup.cbp 6KB
BuildShadedObjects.cpp 59KB
Grid.cpp 36KB
Instance.cpp 13KB
Sampler.cpp 9KB
Maths.cpp 5KB
MeshTriangle.cpp 5KB
Rectangle.cpp 5KB
SmoothTriangle.cpp 4KB
ConvexPartSphere.cpp 4KB
Triangle.cpp 4KB
SmoothMeshTriangle.cpp 4KB
Matte.cpp 4KB
Sphere.cpp 4KB
MultiJittered.cpp 4KB
FlatMeshTriangle.cpp 4KB
FresnelTransmitter.cpp 4KB
Compound.cpp 4KB
OpenCylinder.cpp 4KB
Phong.cpp 3KB
AreaLight.cpp 3KB
Vector3D.cpp 3KB
Dielectric.cpp 3KB
World.cpp 3KB
BBox.cpp 3KB
GlossySpecular.cpp 3KB
Reflective.cpp 3KB
PerfectTransmitter.cpp 3KB
Normal.cpp 3KB
Pinhole.cpp 3KB
Disk.cpp 3KB
GlossyReflector.cpp 3KB
Transparent.cpp 3KB
Matrix.cpp 3KB
GeometricObject.cpp 2KB
AmbientOccluder.cpp 2KB
Lambertian.cpp 2KB
FresnelReflector.cpp 2KB
PerfectSpecular.cpp 2KB
Whitted.cpp 2KB
PointLight.cpp 2KB
Point3D.cpp 2KB
Camera.cpp 2KB
PathTrace.cpp 2KB
GlobalTrace.cpp 2KB
Emissive.cpp 2KB
Plane.cpp 2KB
RGBColor.cpp 2KB
Material.cpp 1KB
AreaLighting.cpp 1KB
Directional.cpp 1KB
BTDF.cpp 1KB
BRDF.cpp 1KB
Ambient.cpp 1KB
RayCast.cpp 1KB
Mesh.cpp 1KB
ViewPlane.cpp 1KB
Light.cpp 1KB
ShadeRec.cpp 1KB
Point2D.cpp 1KB
Ray.cpp 1KB
Tracer.cpp 1017B
main.cpp 162B
raytracegroundup.depend 22KB
raytracegroundup.exe 4.12MB
ply.h 7KB
Vector3D.h 5KB
Normal.h 4KB
RGBColor.h 4KB
Point3D.h 3KB
Grid.h 3KB
Camera.h 3KB
World.h 3KB
Dielectric.h 3KB
Maths.h 2KB
PointLight.h 2KB
Phong.h 2KB
ViewPlane.h 2KB
Sampler.h 2KB
FresnelReflector.h 2KB
MeshTriangle.h 2KB
Directional.h 2KB
GlossySpecular.h 2KB
GlossyReflector.h 2KB
Instance.h 2KB
Matte.h 2KB
共 213 条
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