<?xml version="1.0"?>
<doc>
<assembly>
<name>DevComponents.DotNetBar2</name>
</assembly>
<members>
<member name="T:DevComponents.AdvTree.AdvTree">
<summary>
Represents advanced multi-column Tree control.
</summary>
</member>
<member name="T:DevComponents.AdvTree.INodeNotify">
<summary>
Specifies the notification interface that node uses to communicate status changes to it's parent tree.
</summary>
</member>
<member name="M:DevComponents.AdvTree.INodeNotify.ExpandedChanged(DevComponents.AdvTree.Node)">
<summary>Called when Node.Expanded property has changed.</summary>
<param name="node">Node which Expanded property has changed.</param>
</member>
<member name="M:DevComponents.AdvTree.INodeNotify.OnBeforeCollapse(DevComponents.AdvTree.AdvTreeNodeCancelEventArgs)">
<summary>Called before node is collapsed</summary>
<param name="e">Context information.</param>
</member>
<member name="M:DevComponents.AdvTree.INodeNotify.OnBeforeExpand(DevComponents.AdvTree.AdvTreeNodeCancelEventArgs)">
<summary>Called before node is expanded</summary>
<param name="e">Context information.</param>
</member>
<member name="M:DevComponents.AdvTree.INodeNotify.OnAfterCollapse(DevComponents.AdvTree.AdvTreeNodeEventArgs)">
<summary>Called after node is collapsed.</summary>
<param name="e">Context information.</param>
</member>
<member name="M:DevComponents.AdvTree.INodeNotify.OnAfterExpand(DevComponents.AdvTree.AdvTreeNodeEventArgs)">
<summary>Called after node is expanded</summary>
<param name="e">Context information</param>
</member>
<member name="F:DevComponents.AdvTree.AdvTree.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:DevComponents.AdvTree.AdvTree.OnRender(DevComponents.AdvTree.AdvTreeRenderEventArgs)">
<summary>
Raises Render event.
</summary>
<param name="e">Provides event arguments.</param>
</member>
<member name="M:DevComponents.AdvTree.AdvTree.#ctor">
<summary>Creates new instance of the class.</summary>
</member>
<member name="M:DevComponents.AdvTree.AdvTree.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
</member>
<member name="M:DevComponents.AdvTree.AdvTree.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="M:DevComponents.AdvTree.AdvTree.GetRenderer">
<summary>
Gets the current renderer used by the control.
</summary>
<returns>Reference to the TreeRenderer used by the control.</returns>
</member>
<member name="M:DevComponents.AdvTree.AdvTree.CreateGraphics">
<summary>
Creates the Graphics object for the control.
</summary>
<returns>The Graphics object for the control.</returns>
</member>
<member name="M:DevComponents.AdvTree.AdvTree.ShouldSerializeGridLinesColor">
<summary>
Gets whether property should be serialized.
</summary>
</member>
<member name="M:DevComponents.AdvTree.AdvTree.ResetGridLinesColor">
<summary>
Resets property to its default value.
</summary>
</member>
<member name="M:DevComponents.AdvTree.AdvTree.ShouldSerializeAlternateRowColor">
<summary>
Gets whether property should be serialized.
</summary>
</member>
<member name="M:DevComponents.AdvTree.AdvTree.ResetAlternateRowColor">
<summary>
Resets property to its default value.
</summary>
</member>
<member name="M:DevComponents.AdvTree.AdvTree.InvalidateNode(DevComponents.AdvTree.Node[])">
<summary>
Invalidates node bounds on canvas.
</summary>
<param name="node">Reference node.</param>
</member>
<member name="M:DevComponents.AdvTree.AdvTree.InvalidateNode(DevComponents.AdvTree.Node)">
<summary>
Invalidates node bounds on canvas.
</summary>
<param name="node">Reference node.</param>
</member>
<member name="M:DevComponents.AdvTree.AdvTree.FindNodeByName(System.String)">
<summary>
Finds the node based on the Node.Name property.
</summary>
<param name="name">Name of the node to find.</param>
<returns>Reference to a node with given name or null if node cannot be found.</returns>
</member>
<member name="M:DevComponents.AdvTree.AdvTree.FindNodeByDataKey(System.Object)">
<summary>
Finds the node based on the Node.DataKey property.
</summary>
<param name="name">Data key to look for.</param>
<returns>Reference to a node with given key or null if node cannot be found.</returns>
</member>
<member name="M:DevComponents.AdvTree.AdvTree.FindNodeByBindingIndex(System.Int32)">
<summary>
Finds the node based on the Node.BindingIndex property.
</summary>
<param name="bindingIndex">Index to look for.</param>
<returns>Reference to a node with given key or null if node cannot be found.</returns>
</member>
<member name="M:DevComponents.AdvTree.AdvTree.FindNodeByText(System.String)">
<summary>
Finds the first node that starts with the specified text. Node.Text property is searched.
</summary>
<param name="text">Partial text to look for</param>
<returns>Reference to a node or null if no node is found.</returns>
</member>
<member name="M:DevComponents.AdvTree.AdvTree.FindNodeByCellText(System.String)">
<summary>
Finds the first node where each Node.Cell[0:n].Text value starts with the
respective value found in the comma delimited 'text' string.
</summary>
<param name="text">Comma delimited partial text to look for</param>
<returns>Reference to a node or null if no node is found.</returns>
</member>
<member name="M:DevComponents.AdvTree.AdvTree.FindNodeByText(System.String,System.Boolean)">
<summary>
Finds the first node that starts with the specified text. Node.Text property is searched.
</summary>
<param name="text">Partial text to look for</param>
<param name="ignoreCase">Controls whether case insensitive search is performed</param>
<returns>Reference to a node or null if no node is found.</returns>
</member>
<member name="M:DevComponents.AdvTree.AdvTree.FindNodeByCellText(System.String,System.Boolean)">
<summary>
Finds the first node where each Node.Cell[0:n].Text value starts with the
respective value found in the comma delimited 'text' string.
</summary>
<param name="text">Comma delimited partial text to look for</param>
<param name="ignoreCase">Controls whether case insensitive search is performed</param>
<returns>Reference to a node or null if no node is found.</returns>
</