========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : myBall
========================================================================
AppWizard has created this myBall application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your myBall application.
myBall.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
myBall.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CMyBallApp application class.
myBall.cpp
This is the main application source file that contains the application
class CMyBallApp.
myBall.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
myBall.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\myBall.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file myBall.rc.
res\myBall.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CFrameWnd and controls all SDI frame features.
res\Toolbar.bmp
This bitmap file is used to create tiled images for the toolbar.
The initial toolbar and status bar are constructed in the CMainFrame
class. Edit this toolbar bitmap using the resource editor, and
update the IDR_MAINFRAME TOOLBAR array in myBall.rc to add
toolbar buttons.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
myBallDoc.h, myBallDoc.cpp - the document
These files contain your CMyBallDoc class. Edit these files to
add your special document data and to implement file saving and loading
(via CMyBallDoc::Serialize).
myBallView.h, myBallView.cpp - the view of the document
These files contain your CMyBallView class.
CMyBallView objects are used to view CMyBallDoc objects.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named myBall.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
没有合适的资源?快使用搜索试试~ 我知道了~
VC++编写的Charles版搞怪碰碰球,主要是路径选择和削球的算法
共45个文件
h:8个
cpp:7个
sbr:6个
5星 · 超过95%的资源 需积分: 10 33 下载量 37 浏览量
2008-12-25
20:10:57
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评论 1
收藏 724KB RAR 举报
温馨提示
主要是削球算法和路径选择算法的实现。曾经用它来提高自己的编程能力。
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收起资源包目录
myBall.rar (45个子文件)
myBall
dbRecordSet.cpp 1KB
myBallView.h 4KB
StdAfx.cpp 208B
myBall.rc 13KB
RuleDialog.h 1KB
myBallDoc.cpp 2KB
myBall.h 1KB
dbRecordSet.h 1KB
myBallView.cpp 15KB
myBall.opt 56KB
myBall.clw 3KB
MainFrm.h 2KB
myBallDoc.h 1KB
db1.mdb 140KB
RuleDialog.cpp 1KB
Debug
RuleDialog.sbr 0B
vc60.pdb 364KB
MainFrm.sbr 0B
myBall.res 8KB
myBall.pdb 489KB
myBall.exe 124KB
myBallDoc.sbr 0B
myBallView.obj 49KB
MainFrm.obj 20KB
myBall.sbr 0B
StdAfx.obj 103KB
myBallDoc.obj 14KB
myBallView.sbr 0B
StdAfx.sbr 1.31MB
myBall.obj 22KB
myBall.aps 45KB
ReadMe.txt 4KB
StdAfx.h 1KB
myBall.dsw 537B
MainFrm.cpp 3KB
myBall.plg 1KB
myBall.dsp 5KB
Resource.h 1KB
res
myBall.ico 1KB
myBall.rc2 398B
toolbar1.bmp 718B
Toolbar.bmp 1KB
myBallDoc.ico 1KB
myBall.ncb 73KB
myBall.cpp 4KB
共 45 条
- 1
资源评论
- Lugia2014-11-19感谢作者贡献源码,对学习相关算法很有帮助
- Guide2IT.COM2013-06-26学习一下,加了两个dll还是运行起来了。
- dddaaa111a2012-03-16谢LZ了,研究了一段时间,把算法看懂了,虽然没写注释,但是思路还是比较清晰的
chenying20060323
- 粉丝: 0
- 资源: 2
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