========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : RealPlay
========================================================================
AppWizard has created this RealPlay application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your RealPlay application.
RealPlay.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
RealPlay.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CRealPlayApp application class.
RealPlay.cpp
This is the main application source file that contains the application
class CRealPlayApp.
RealPlay.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
RealPlay.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\RealPlay.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file RealPlay.rc.
res\RealPlay.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one dialog class:
RealPlayDlg.h, RealPlayDlg.cpp - the dialog
These files contain your CRealPlayDlg class. This class defines
the behavior of your application's main dialog. The dialog's
template is in RealPlay.rc, which can be edited in Microsoft
Visual C++.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named RealPlay.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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海康威视标定 (164个子文件)
RealPlay.aps 44KB
20180716160519.bmp 3.52MB
20180716160602.bmp 3.52MB
20180716160702.bmp 3.52MB
20180716160602_calibrated.bmp 2.64MB
20180716160702_calibrated.bmp 2.64MB
2.bmp 901KB
RealPlayDlg.cpp 31KB
RealPlay.cpp 2KB
StdAfx.cpp 210B
PlayCtrl.dll 3.25MB
PlayCtrl.dll 3.25MB
PlayCtrl.dll 3.25MB
MP_VIE.dll 3.24MB
MP_VIE.dll 3.24MB
MP_VIE.dll 3.24MB
D3DCompiler_43.dll 2.01MB
D3DCompiler_43.dll 2.01MB
D3DCompiler_43.dll 2.01MB
D3DX9_43.dll 1.91MB
D3DX9_43.dll 1.91MB
D3DX9_43.dll 1.91MB
gdiplus.dll 1.57MB
gdiplus.dll 1.57MB
gdiplus.dll 1.57MB
HWDecode.dll 1.26MB
HWDecode.dll 1.26MB
HWDecode.dll 1.26MB
HCCore.dll 1.15MB
HCCore.dll 1.15MB
HCCore.dll 1.15MB
HCGeneralCfgMgr.dll 1022KB
HCGeneralCfgMgr.dll 1022KB
HCGeneralCfgMgr.dll 1022KB
libiconv2.dll 956KB
libiconv2.dll 956KB
libiconv2.dll 956KB
HCCoreDevCfg.dll 810KB
HCCoreDevCfg.dll 810KB
HCCoreDevCfg.dll 810KB
HCIndustry.dll 749KB
HCIndustry.dll 749KB
HCIndustry.dll 749KB
HCNetSDK.dll 657KB
HCNetSDK.dll 657KB
HCNetSDK.dll 657KB
msvcr90.dll 641KB
msvcr90.dll 641KB
msvcr90.dll 641KB
SystemTransform.dll 640KB
SystemTransform.dll 640KB
SystemTransform.dll 640KB
HCPreview.dll 605KB
HCPreview.dll 605KB
HCPreview.dll 605KB
HCDisplay.dll 602KB
HCDisplay.dll 602KB
HCDisplay.dll 602KB
AudioIntercom.dll 597KB
AudioIntercom.dll 597KB
AudioIntercom.dll 597KB
HCVoiceTalk.dll 588KB
HCVoiceTalk.dll 588KB
HCVoiceTalk.dll 588KB
HCAlarm.dll 476KB
HCAlarm.dll 476KB
HCAlarm.dll 476KB
HCPlayBack.dll 432KB
HCPlayBack.dll 432KB
HCPlayBack.dll 432KB
AnalyzeData.dll 424KB
AnalyzeData.dll 424KB
AnalyzeData.dll 424KB
YUVProcess.dll 415KB
YUVProcess.dll 415KB
YUVProcess.dll 415KB
EagleEyeRender.dll 401KB
EagleEyeRender.dll 401KB
EagleEyeRender.dll 401KB
StreamTransClient.dll 401KB
StreamTransClient.dll 401KB
StreamTransClient.dll 401KB
OpenAL32.dll 381KB
OpenAL32.dll 381KB
OpenAL32.dll 381KB
MP_Render.dll 347KB
MP_Render.dll 347KB
MP_Render.dll 347KB
SuperRender.dll 344KB
SuperRender.dll 344KB
SuperRender.dll 344KB
AudioRender.dll 144KB
AudioRender.dll 144KB
AudioRender.dll 144KB
RealPlay.dsp 5KB
RealPlay.dsw 539B
RealPlay.exe 1.88MB
RealPlay.exe 35KB
RealPlay.vcxproj.filters 2KB
HCNetSDK.h 2.23MB
共 164 条
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资源评论
- weixin_471369172020-08-26怎么打开使用
- Json_Nie2018-10-08有用 不错的资源
- Pulsar-V2018-08-15Matlab用起来不好用不知道是不是海康威视的问题,试试这个土豪gold2018-08-18你好,这个Demo是基于MFC运行的,你可以下载下来试一下
土豪gold
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