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Creating Games with
Unity and Maya
This page intentionally left blank
Creating Games
with Unity and Maya
How to Develop Fun and Marketable 3D Games
Adam Watkins
AMSTERDAM • BOSTON • HEIDELBERG • LONDON
NEW YORK • OXFORD • PARIS • SAN DIEGO
SAN FRANCISCO • SINGAPORE • SYDNEY • TOKYO
Focal Press is an imprint of Elsevier
Focal Press is an imprint of Elsevier
30 Corporate Drive, Suite 400, Burlington, MA 01803, USA
The Boulevard, Langford Lane, Kidlington, Oxford, OX5 1GB, UK
© 2011 Elsevier Inc. All rights reserved.
No part of this publication may be reproduced or transmitted in any form or by any means,
electronic or mechanical, including photocopying, recording, or any information storage and
retrieval system, without permission in writing from the publisher. Details on how to seek
permission, further information about the Publisher’s permissions policies and our arrangements
with organizations such as the Copyright Clearance Center and the Copyright Licensing Agency, can
be found at our website: www.elsevier.com/permissions.
This book and the individual contributions contained in it are protected under copyright by the
Publisher (other than as may be noted herein).
Notices
Knowledge and best practice in this field are constantly changing. As new research and experience
broaden our understanding, changes in research methods, professional practices, or medical
treatment may become necessary.
Practitioners and researchers must always rely on their own experience and knowledge in
evaluating and using any information, methods, compounds, or experiments described herein. In
using such information or methods they should be mindful of their own safety and the safety of
others, including parties for whom they have a professional responsibility.
To the fullest extent of the law, neither the Publisher nor the authors, contributors, or editors,
assume any liability for any injury and/or damage to persons or property as a matter of products
liability, negligence or otherwise, or from any use or operation of any methods, products,
instructions, or ideas contained in the material herein.
Library of Congress Cataloging-in-Publication Data
Watkins, Adam.
Creating games with Unity and Maya : creating games with Unity and Maya : how to develop fun
and marketable 3D games / Adam Watkins.
p. cm.
ISBN 978-0-240-81881-8
1. Computer games--Programming. 2. Video games--Design. 3. Unity (Electronic resource)
4. Maya (Computer file) 5. Three-dimensional display systems. I. Title.
QA76.76.C672W322 2012
794.8'1526--dc23
2011017562
British Library Cataloguing-in-Publication Data
A catalogue record for this book is available from the British Library.
ISBN: 978-0-240-81881-8
For information on all Focal Press publications
visit our website at www.elsevierdirect.com
11 12 13 14 15 5 4 3 2 1
Printed in the United States of America
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