• iPhone Human Interface Guidelines(iPhone 人机交互指南) 英文版

    Introduction iPhone and iPod touch are sophisticated devices that combine the revolutionary Multi-Touch interface with powerful features, such as email and instant-messaging capability, a full-featured web browser, iPod, and, in iPhone, a mobile phone. iPhone OS is the system software that runs on iPhone and iPod touch. With the advent of the iPhone SDK, these powerful features are extended to include significant developer opportunities. In addition to creating web content for use on iPhone OS–based devices, developers can use the iPhone SDK to create native applications people can store and use on their devices. Read this document to learn about the range of application types you can develop for iPhone OS and the human interface design principles that form the foundation of great iPhone applications. In this document you learn how to follow those principles as you design a superlative user interface and user experience for your iPhone application. Whether you’re an experienced computer application developer, an experienced mobile-device application developer, or a newcomer to the field, the guidelines in this document will help you produce iPhone applications users want. Organization of This Document iPhone Human Interface Guidelines is divided into two parts, each of which contains several chapters: ■ The first part, “Planning Your iPhone Software Product” (page 13) describes the iPhone OS environment and the types of software you can develop for it. It also covers fundamental human interface design principles and describes how to apply these principles to the design of your iPhone application. ■ The second part, “Designing the User Interface of Your iPhone Application” (page 61), delves into the components you use to create the user interface of your iPhone application. It describes the various views and controls that are available to you and provides guidance on how to use them effectively.

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  • iPhone Human Interface Guidelines(iPhone 人机交互指南) 中文版

    介绍 iPhone 和 iPod touch 是整合了革命性的多点触摸的先进设备,包含了众多强大的特性, 例如电子邮件和即时通讯能力、全功能浏览器、iPod 和电话功能(iPhone)。iPhone 操作系 统是运行在 iPhone 和 iPod touch 上的系统软件。 随着 iPhone SDK 的到来,这些强大的功能也渗入到了开发环节。对于面向 iPhone 操作 系统的设备,基于 web 的应用的也可以使用 iPhone SDK 来创建原生的程序。 阅读此文档有助于了解可以在 iPhone OS 中可以开发的应用类型以及优秀应用的人机 交互原则。你可以了解在你设计应用的的用户界面和用户体验时所应该遵从的原则。无论你 是资深电脑软件的开发者、资深移动设备应用开发者抑或初学者,此手册可以帮助你设计用 户所需要的应用。 注意:此文档仅简要的介绍了基于 iPhone OS 的 web 类应用开发。如果想要更深入的了 解在 iPhone OS 下的 web 类设计,请参阅《iPhone Human Interface Guidelines for Web Applications》。 文档组织 iPhone 人机交互指南分为两部分,每一部分分为若干章节。 第一部分“规划你的 iPhone 应用”描述了 iPhone OS 的环境和可以开发的应用类型。 同时也包括和基础的人机交互设计原则和如何在你的 iPhone 应用设计中应用这些原则。 第二部分“设计应用的用户界面”,深入介绍了在 iPhone 应用中可以用来创建用户界面 的组件。此部分介绍了可用的各类视图和控件,并就如何有效的使用它们做以指导。

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  • [iPhone开发书籍大全].More.iPhone.3.Development.Tackling.iPhone.SDK.3.pdf

    More iPhone 3 Development: Tackling iPhone SDK 3 Copyright © 2009 by Dave Mark and Jeff LaMarche All rights reserved. No part of this work may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system, without the prior written permission of the copyright owner and the publisher. ISBN-13 (pbk): 978-1-4302-2505-8 ISBN-13 (electronic): 978-1-4302-2743-4 Printed and bound in the United States of America 9 8 7 6 5 4 3 2 1 Trademarked names may appear in this book. Rather than use a trademark symbol with every occurrence of a trademarked name, we use the names only in an editorial fashion and to the benefit of the trademark owner, with no intention of infringement of the trademark. President and Publisher: Paul Manning Lead Editor: Clay Andres Developmental Editor: Douglas Pundick Technical Reviewer: Mark Dalrymple Editorial Board: Clay Andres, Steve Anglin, Mark Beckner, Ewan Buckingham, Gary Cornell, Jonathan Gennick, Jonathan Hassell, Michelle Lowman, Matthew Moodie, Duncan Parkes, Jeffrey Pepper, Frank Pohlmann, Douglas Pundick, Ben Renow-Clarke, Dominic Shakeshaft, Matt Wade, Tom Welsh Coordinating Editor: Kelly Moritz Copy Editor: Marilyn Smith and Ralph Moore Compositor: MacPS, LLC Indexers: John Collin and Julie Grady Artist: April Milne Cover Designer: Anna Ishchenko Distributed to the book trade worldwide by Springer-Verlag New York, Inc., 233 Spring Street, 6th Floor, New York, NY 10013. Phone 1-800-SPRINGER, fax 201-348-4505, e-mail orders-ny@springer-sbm.com, or visit http://www.springeronline.com. For information on translations, please e-mail info@apress.com, or visit http://www.apress.com. Apress and friends of ED books may be purchased in bulk for academic, corporate, or promotional use. eBook versions and licenses are also available for most titles. For more information, reference our Special Bulk Sales– eBook Licensing web page at http://www.apress.com/info/bulksales. The information in this book is distributed on an “as is” basis, without warranty. Although every precaution has been taken in the preparation of this work, neither the author(s) nor Apress shall have any liability to any person or entity with respect to any loss or damage caused or alleged to be caused directly or indirectly by the information contained in this work. The source code for this book is available to readers at http://www.apress.com. You will need to answer questions pertaining to this book in order to successfully download the code. ii To Deneen, Daniel, Kelley, and Ryan, LFU4FRNMWWA. . . —Dave To the most important people in my life, my wife and kids. —Jeff

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  • iPhone开发秘籍第2版中文扫描版.part6

    iPhone开发秘籍第2版中文扫描版.part6 全部完了

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  • iPhone开发秘籍第2版中文扫描版.part5

    iPhone开发秘籍第2版中文扫描版.part5 共6部分,第5部分

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  • iPhone开发秘籍第2版中文扫描版.part4

    iPhone开发秘籍第2版中文扫描版.part4 共6部分,第4部分

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  • iPhone开发秘籍第2版中文扫描版.part3

    iPhone开发秘籍第2版中文扫描版.part3 共6部分,第3部分

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  • iPhone开发秘籍第2版中文扫描版.part2

    iPhone开发秘籍第2版中文扫描版.part2 共6部分,第2部分

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  • iPhone开发秘籍第2版中文扫描版.part1

    iPhone开发秘籍第2版中文扫描版.part1 共6部分,第1部分

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  • Android中文API合集3.pdf

    Android中文API合集3.pdf Android中文API合集3.pdf

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