Astra SDK v2.1.1
Copyright (c) 2015-2020 Orbbec
https://www.orbbec3d.com
For help and support, visit us at https://3dclub.orbbec3d.com.
Features
========
* Depth stream
* Point stream - an image where each pixel is the real-world 3D point, i.e. depth to world
* Color stream - Astra, Astra Pro, and Persee
* Infrared stream - can start when color is stopped
* Body stream - features include:
** Full-body skeleton tracking - Tracks 5 people max, though performance may vary
** Body mask
** Floor mask and floor plane
** Hand pose recognition: Grip (fist) and other (open hand)
** Note: when the Body stream is started, the depth stream automatically goes into
registered depth mode so that depth & color line up
* Masked Color stream - Background removal on the color frame using the body mask
* Colorized Body stream - Body mask visualized with different colors for each body
* Hand stream - separate from body tracking and uses less CPU: wave your hand to track a single hand point
Supported systems
=================
* Windows 7, 8 and 10, 32-bit and 64-bit
* Ubuntu 14.04, 64-bit
* Ubuntu 16.04, 64-bit, arm and aarch64
* Ubuntu 18.04, 64-bit, arm and aarch64
* Android 4.4.2 and 5.1 (armeabi-v7a and arm64-v8a in different packages)
* Orbbec Persee
* raspbian for Raspberry Pi 4b
Supported languages & frameworks
================================
* C
* C++
* .NET/C#
* Java
* Unity 5 - sample provided for Unity 5.3.6
Supported Orbbec Camera Models
==============================
* Astra
* Astra nh
* Astra pro
* Astra pro nh
* Astra mini
* Astra s
* Astra pro plus
* Astra Deeyea(Astra Embedded S)
* Astra DaBai
* Astra Stereo S
* Gemini(Astra Stereo S (U3))
* Projector(Astra SL1200L(S_C/S_CF))
Possibly working systems - these may work but are untested/unsupported at this time
========================
* Android 6.0, Android 7.0, Android 8.1
* Unity3D 2017, Unity3D 2018, Unity 4.7
Orbbec Body Tracking trial time expiration
===============
If you want to use this stream, you need get license code from Orbbec. Without the
valid license code, your app can only get body data for 30 minutes from started.
If you have a license, See API notes below for orbbec_body_tracking_set_license().
For support on the trial expiration or to extend your trial, please contact
info@orbbec3d.com.
What's New
==========
v2.1.1 2020/04/10
* add apis to start/stop record depth stream.
* add OrbbecBodyTracking.config to control distance of skeleton and segmentation.
* fix blocking when app exits using sdk for vs2013.
v2.1.0 2020/03/07
* support arm64-v8a on Android.
* fix bugs of class CoordinateMapper in java and c#.
* add AndroidCamera.setCamera method to choose the uvc camera.
* support astra nh glst(pid 0x601) and bus cl(pid 0x610).
v2.0.19 2019/12/26
* add device controlling apis.
* support Gemini(Astra Stereo S U3).
* support arm/aarch64 linux.
* samples can be built with VS2017 and VS2019.
v2.0.18 2019/11/07
* hotfix for Astra Pro NH.
v2.0.17 2019/07/31
* Add support for the Orbbec Projector(Astra SL1200L(S_C/S_CF)) camera model.
v2.0.16 2019/05/15
* Add support for the Orbbec Astra Stereo S camera model.
* Support setting body orientation, which means the orientation of people's heads in depth image.
The value can be top, left or right.
C: astra_body_orientation_t bodyOrientation;
astra_bodystream_get_body_orientation(bodyStream, &bodyOrientation);
astra_bodystream_set_body_orientation(bodyStream, bodyOrientation);
C++: BodyOrientation orientation = bodyStream.get_body_orientation();
bodyStream.set_body_orientation(orientation);
C#: BodyOrientation orientation = bodyStream.GetBodyOrientation();
bodyStream.SetBodyOrientation(orientation);
Java: BodyOrientation orientation = bodyStream.getBodyOrientation();
bodyStream.setBodyOrientation(orientation);
* Add APIs to rotate frames. The parameter is the angle of clockwise direction rotation, can be 90 and 270.
Notice, this api can't work with NV21 format colorFrame.
C: astra_depthframe_t depthFrame;
//also support rotating color frame and masked color frame.
astra_imageframe_rotate(depthFrame, 90);
astra_bodyframe_t bodyFrame;
astra_bodyframe_rotate(bodyFrame, 90);
C++, C# and Java are likely:
depthFrame.Rotate(90);
bodyFrame.Rotate(90);
* Add RotatedBodyViewer-SFML to show how to use above APIs. Press O keyboard shortcut can change
BodyOrientation.
* Add license checking via internet.
v2.0.15 2019/03/15
* Add support for the Orbbec Astra Deeyea(Astra Embedded S) camera model and Orbbec Astra DaBai camera model.
* Add device opened notification callbacks on Android for Unity. You can implement this
interface and use it when calling "openAllDevices" on "AstraUnityPlayerActivity",
For more information, see AstraUnityContext.cs in Unity Sample.
C#:
public class AstraDeviceManagerListener : AndroidJavaProxy
{
public AstraDeviceManagerListener() :
base("com.orbbec.astra.android.AstraDeviceManagerListener") {}
//When open completed will call this. In this function, before you create streams,
//you should check the number of available devices by calling "getAvailableDevicesSize"
//on "AstraUnityPlayerActivity". If number is zero, Don't create streams.
void onOpenAllDevicesCompleted(AndroidJavaObject availableDevices) {}
//Can't work currently.
void onOpenDeviceCompleted(AndroidJavaObject device, AndroidJavaObject opened) {}
//There is no Orbbec device to open.
void onNoDevice() {}
//Requesting usb permission is denied by user.
void onPermissionDenied(AndroidJavaObject device){}
}
* Support getting NV21 format image from ColorStream on Android when using Astra Pro and
Astra Pro Plus.
Java: ColorStream stream = ColorStream.getNV21ColorStream(streamReader);
ColorFrame colorFrame = ColorFrame.getNV21ColorFrame(readerFrame);
C#: using Astra.Core;
ColorStream stream = streamReader.GetStream<ColorStream>(StreamSubType.COLOR_NV21_SUBTYPE);
ColorFrame colorFrame = frame.GetFrame<ColorFrame>(StreamSubType.COLOR_NV21_SUBTYPE);
* Add D (for Deeyea(Astra Embedded S) and DaBai) keyboard shortcut to SimpleDepthViewer-SFML, SimpleBodyViewer-SFML
and MaskedColorViewer-SFML to work with Deeyea(Astra Embedded S) and DaBai.
* Add N keyboard shortcut to MaskedColorViewer-SFML to mirror color stream.
* Support skeleton recognition for five people.
v2.0.14 2018/12/10
* Add device opened notification callbacks on Android
* Improve body joint alignment with depth image (fix issue related to field-of-view)
v2.0.13 2018/11/22
* Add Skeleton Optimization level APIs. The optimization level gives the developer
control over the balance between memory usage and accuracy for skeleton tracking.
There are 9 optimization levels, with 1 being the minimum memory but worst tracking
accuracy, and 9 requiring the most memory but best tracking accuracy. Level 9 is
the default. Level 2 is the minimum recommended level. Optimization enums have suggested
values: Min Memory = 2, Balanced = 5, Best Accuracy = 9.
C: astra_skeleton_optimization_t optimization;
astra_bodystream_get_skeleton_optimization(bodyStream, &optimization);
astra_bodystream_set_skeleton_optimization(bodyStream, optimization);
C++: SkeletonOptimization optimization = bodyStream.get_skeleton_optimization();
bodyStream.set_skeleton_optimization(optimization);
C#: SkeletonProfile optimization = bodyStream.GetSkeletonProfile();
bodyStream.SetSkeletonProfile(optimization);
Java: SkeletonOptimization optimization = bodyStream.getSkeletonOptimization();
bodyStream.setSkeletonOptimization(optimization);
* Unity sample has been updated with UI controls for Skeleton Optimization
* SkeletonProfile.UpperBody is now available. This profile includes all joints
above MidSpine. Unity sample
奥比中光摄像头驱动,其实官网也很好下载主要是有些新手朋友不好找,这里放出来免费供朋友下载后续会传其他资源,需要的下载吧
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更新于2023-08-01
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奥比中光摄像头驱动是专为奥比中光生产的深度摄像头设计的重要软件组件,它使得摄像头能够与计算机系统正确通信并发挥其功能。在本文中,我们将深入探讨奥比中光摄像头驱动的相关知识点,以及如何有效地下载和安装。
我们要明白深度摄像头的工作原理。深度摄像头不同于传统的2D摄像头,它能捕捉到场景的三维信息,通过计算光线传播时间或结构光投射等方式获取深度数据。奥比中光作为一家知名的3D传感技术公司,其产品在机器人导航、AR/VR、人脸识别等多个领域有广泛应用。
奥比中光提供的驱动程序是连接硬件设备与操作系统之间的桥梁,它负责解析和处理摄像头捕获的数据,并将其转换为可读格式供应用程序使用。驱动通常包含设备的固件更新、配置工具和其他必要的支持文件,确保摄像头在各种环境中稳定运行。
Astra SDK(Sensor Development Kit)是奥比中光提供的一套开发工具,如文件名"AstraSDK-v2.1.1-24f74b8b15-20200426T013537Z-Ubuntu14.04-x86_64"所示,这可能是奥比中光Astra系列摄像头的SDK版本2.1.1,适用于Ubuntu 14.04操作系统,且为64位架构。SDK通常包括驱动程序、库文件、示例代码和文档,帮助开发者快速集成和利用奥比中光的深度摄像头。
安装步骤通常如下:
1. 解压下载的压缩包:使用解压工具将下载的文件解压到指定目录。
2. 安装依赖:根据SDK的安装指南,确保系统已安装所有必要的依赖项,如OpenCV、OpenGL等。
3. 安装驱动:运行SDK中的安装脚本或者按照提供的说明手动安装驱动。
4. 配置环境变量:可能需要设置环境变量,使得系统能够找到驱动和库文件。
5. 测试驱动:使用SDK提供的示例程序测试摄像头是否正常工作。
在安装过程中,可能会遇到兼容性问题,比如操作系统版本不匹配或者硬件接口问题。这时,需要查阅官方文档或者社区支持来解决问题。同时,定期更新SDK和驱动可以确保摄像头始终处于最佳状态,获取最新的性能优化和功能增强。
奥比中光摄像头驱动是实现深度摄像头功能的关键,通过正确安装和使用Astra SDK,开发者可以轻松地在项目中集成奥比中光的3D传感技术,为创新应用带来无限可能。对于新手用户来说,虽然官方网站是获取驱动的首选途径,但社区分享的资源也可以作为便捷的备选方案。
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