// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "CameraCapture/Public/CameraCaptureBPLibrary.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeCameraCaptureBPLibrary() {}
// Cross Module References
CAMERACAPTURE_API UClass* Z_Construct_UClass_UCameraCaptureBPLibrary();
CAMERACAPTURE_API UClass* Z_Construct_UClass_UCameraCaptureBPLibrary_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
UPackage* Z_Construct_UPackage__Script_CameraCapture();
// End Cross Module References
DEFINE_FUNCTION(UCameraCaptureBPLibrary::execGetSkeletonMapCybactor)
{
P_GET_PROPERTY(FIntProperty,Z_Param_TargetSkeleton);
P_GET_TMAP_REF(FString,FString,Z_Param_Out_Face);
P_GET_TMAP_REF(FString,FString,Z_Param_Out_Body);
P_FINISH;
P_NATIVE_BEGIN;
UCameraCaptureBPLibrary::GetSkeletonMapCybactor(Z_Param_TargetSkeleton,Z_Param_Out_Face,Z_Param_Out_Body);
P_NATIVE_END;
}
DEFINE_FUNCTION(UCameraCaptureBPLibrary::execCameraCaptureSampleFunction)
{
P_GET_PROPERTY(FFloatProperty,Z_Param_Param);
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=UCameraCaptureBPLibrary::CameraCaptureSampleFunction(Z_Param_Param);
P_NATIVE_END;
}
void UCameraCaptureBPLibrary::StaticRegisterNativesUCameraCaptureBPLibrary()
{
UClass* Class = UCameraCaptureBPLibrary::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "CameraCaptureSampleFunction", &UCameraCaptureBPLibrary::execCameraCaptureSampleFunction },
{ "GetSkeletonMapCybactor", &UCameraCaptureBPLibrary::execGetSkeletonMapCybactor },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_UCameraCaptureBPLibrary_CameraCaptureSampleFunction_Statics
{
struct CameraCaptureBPLibrary_eventCameraCaptureSampleFunction_Parms
{
float Param;
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_Param;
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UCameraCaptureBPLibrary_CameraCaptureSampleFunction_Statics::NewProp_Param = { "Param", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(CameraCaptureBPLibrary_eventCameraCaptureSampleFunction_Parms, Param), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UCameraCaptureBPLibrary_CameraCaptureSampleFunction_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(CameraCaptureBPLibrary_eventCameraCaptureSampleFunction_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCameraCaptureBPLibrary_CameraCaptureSampleFunction_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCameraCaptureBPLibrary_CameraCaptureSampleFunction_Statics::NewProp_Param,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCameraCaptureBPLibrary_CameraCaptureSampleFunction_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UCameraCaptureBPLibrary_CameraCaptureSampleFunction_Statics::Function_MetaDataParams[] = {
{ "Category", "CameraCaptureTesting" },
{ "DisplayName", "Execute Sample function" },
{ "Keywords", "CameraCapture sample test testing" },
{ "ModuleRelativePath", "Public/CameraCaptureBPLibrary.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCameraCaptureBPLibrary_CameraCaptureSampleFunction_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UCameraCaptureBPLibrary, nullptr, "CameraCaptureSampleFunction", nullptr, nullptr, sizeof(Z_Construct_UFunction_UCameraCaptureBPLibrary_CameraCaptureSampleFunction_Statics::CameraCaptureBPLibrary_eventCameraCaptureSampleFunction_Parms), Z_Construct_UFunction_UCameraCaptureBPLibrary_CameraCaptureSampleFunction_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UCameraCaptureBPLibrary_CameraCaptureSampleFunction_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UCameraCaptureBPLibrary_CameraCaptureSampleFunction_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UCameraCaptureBPLibrary_CameraCaptureSampleFunction_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UCameraCaptureBPLibrary_CameraCaptureSampleFunction()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCameraCaptureBPLibrary_CameraCaptureSampleFunction_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UCameraCaptureBPLibrary_GetSkeletonMapCybactor_Statics
{
struct CameraCaptureBPLibrary_eventGetSkeletonMapCybactor_Parms
{
int32 TargetSkeleton;
TMap<FString,FString> Face;
TMap<FString,FString> Body;
};
static const UECodeGen_Private::FUnsizedIntPropertyParams NewProp_TargetSkeleton;
static const UECodeGen_Private::FStrPropertyParams NewProp_Face_ValueProp;
static const UECodeGen_Private::FStrPropertyParams NewProp_Face_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_Face;
static const UECodeGen_Private::FStrPropertyParams NewProp_Body_ValueProp;
static const UECodeGen_Private::FStrPropertyParams NewProp_Body_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_Body;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FUnsizedIntPropertyParams Z_Construct_UFunction_UCameraCaptureBPLibrary_GetSkeletonMapCybactor_Statics::NewProp_TargetSkeleton = { "TargetSkeleton", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(CameraCaptureBPLibrary_eventGetSkeletonMapCybactor_Parms, TargetSkeleton), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UCameraCaptureBPLibrary_GetSkeletonMapCybactor_Statics::NewProp_Face_ValueProp = { "Face", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, 1, METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UCameraCaptureBPLibrary_GetSkeletonMapCybactor_Statics::NewProp_Face_Key_KeyProp = { "Face_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, 0, METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UFunction_UCameraCaptureBPLibrary_GetSkeletonMapCybactor_Statics:
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共120个文件
h:23个
old:20个
cpp:19个
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2024-03-29
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收起资源包目录
UE5动画自定义节点, 打包也可以用, c++, c# (120个子文件)
CameraCaptureBPLibrary.gen.cpp 18KB
CameraCaptureBPLibrary.gen.cpp 18KB
AnimInstance_Base.gen.cpp 16KB
AnimInstance_Base.gen.cpp 16KB
AnimNode_SkeletonDrive.gen.cpp 10KB
AnimNode_SkeletonDrive.gen.cpp 10KB
AnimInstance_Base.cpp 7KB
AnimGraphNode_SkeletalDrive.gen.cpp 6KB
AnimNode_SkeletonDrive.cpp 5KB
CameraCapture.cpp 2KB
CameraCaptureEditor.init.gen.cpp 2KB
CameraCapture.init.gen.cpp 1KB
CameraCapture.init.gen.cpp 1KB
Module.CameraCapture.cpp 1KB
Module.CameraCapture.cpp 1KB
AnimGraphNode_SkeletalDrive.cpp 1KB
CameraCaptureBPLibrary.cpp 830B
Module.CameraCaptureEditor.cpp 730B
CameraCaptureEditor.cpp 671B
dmutilsLibrary.build.cs 3KB
CameraCaptureEditor.Build.cs 1KB
CameraCapture.Build.cs 1KB
UnrealEditor-CameraCapture.dll 296KB
dmutils.dll 149KB
dmutils.dll 149KB
UnrealEditor-CameraCaptureEditor.dll 84KB
UnrealEditor-CameraCapture.suppressed.exp 6KB
UnrealEditor-CameraCapture.exp 6KB
UnrealEditor-CameraCaptureEditor.suppressed.exp 2KB
UnrealEditor-CameraCaptureEditor.exp 2KB
CaptureStaticData.h 26KB
Definitions.CameraCaptureEditor.h 24KB
Definitions.CameraCapture.h 23KB
Definitions.h 23KB
Definitions.h 23KB
Definitions.CameraCapture.h 15KB
AnimGraphNode_SkeletalDrive.generated.h 7KB
CameraCaptureBPLibrary.generated.h 6KB
CameraCaptureBPLibrary.generated.h 6KB
AnimInstance_Base.generated.h 6KB
AnimInstance_Base.generated.h 6KB
AnimInstance_Base.h 3KB
AnimNode_SkeletonDrive.h 2KB
CameraCaptureBPLibrary.h 2KB
AnimNode_SkeletonDrive.generated.h 1KB
AnimNode_SkeletonDrive.generated.h 1KB
AnimGraphNode_SkeletalDrive.h 1KB
dmutils.h 622B
CameraCaptureClasses.h 353B
CameraCaptureClasses.h 353B
CameraCaptureEditorClasses.h 353B
CameraCapture.h 332B
CameraCaptureEditor.h 310B
AnimGraphNode_SkeletalDrive.cpp.dep.json 200KB
AnimNode_SkeletonDrive.cpp.dep.json 194KB
AnimInstance_Base.cpp.dep.json 193KB
CameraCapture.cpp.dep.json 50KB
CameraCaptureEditor.cpp.dep.json 39KB
Module.CameraCapture.cpp.dep.json 10KB
Module.CameraCapture.cpp.dep.json 10KB
Module.CameraCaptureEditor.cpp.dep.json 8KB
LiveCodingInfo.json 372B
LiveCodingInfo.json 372B
LiveCodingInfo.json 250B
Module.CameraCapture.cpp.obj.response.lc 15KB
UnrealEditor-CameraCapture.suppressed.lib 11KB
UnrealEditor-CameraCapture.lib 11KB
UnrealEditor-CameraCaptureEditor.lib 4KB
UnrealEditor-CameraCaptureEditor.suppressed.lib 4KB
dmutils.lib 2KB
UnrealEditor.modules 170B
AnimGraphNode_SkeletalDrive.cpp.obj 22.8MB
AnimNode_SkeletonDrive.cpp.obj 20.63MB
Module.CameraCapture.cpp.obj 2.74MB
Module.CameraCapture.cpp.obj 2.07MB
Module.CameraCaptureEditor.cpp.obj 1.44MB
CameraCaptureEditor.cpp.obj 422KB
Definitions.CameraCaptureEditor.h.old 24KB
Definitions.CameraCapture.h.old 23KB
Definitions.h.old 23KB
Definitions.h.old 23KB
Module.CameraCaptureEditor.cpp.obj.response.old 15KB
Definitions.CameraCapture.h.old 15KB
AnimGraphNode_SkeletalDrive.cpp.obj.response.old 15KB
Module.CameraCapture.cpp.obj.response.old 15KB
AnimInstance_Base.cpp.obj.response.old 14KB
CameraCapture.cpp.obj.response.old 14KB
Module.CameraCapture.cpp.obj.response.old 8KB
UnrealEditor-CameraCaptureEditor.dll.response.old 3KB
UnrealEditor-CameraCapture.dll.response.old 3KB
Default.rc2.res.response.old 2KB
Default.rc2.res.response.old 2KB
UnrealEditor-CameraCaptureEditor.lib.response.old 788B
UnrealEditor-CameraCapture.lib.response.old 752B
Module.CameraCaptureEditor.cpp.old 710B
Module.CameraCapture.cpp.old 684B
Module.CameraCapture.cpp.old 680B
UnrealEditor-CameraCapture.pdb 48.79MB
UnrealEditor-CameraCaptureEditor.pdb 48MB
Icon128.png 12KB
共 120 条
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