10/11/98
================================================================
Model Name : Ogro
installation directory : quake2/baseq2/players/ogro
Model Author : Magarnigal
email :[email protected]
homepage :http://magarn.3dpalette.com
Skins Author : Ogro_Fix
email : [email protected]
homepage : http://www.fondation.com/pandemonium
Additional info : Fix has included a cloth and ogrobase skin that people may use as a base for skinning ogro. The
mapping can be a bit confusing, 2d skinners beware.
Additional skin by : Deranged - (Sharokh)
email : [email protected]
homepage : http://www.gibbed.com/thebin
Ogrific law:
An Ogro is similar to an ogre, but why the O?? In French ogre is pronounced ogrr, not oger, also 'gros' means to be fat/big...so ogre - gros makes Ogro! After all, it's cuter than just ogre :).
The Ogro is smaller than a normal ogre, but just as fat and only slightly less stupid. As opposed to common belief, he is not an evil creature, only killing as is absolutely necessary.
Imagine, if you will, an Ogro in the subway. As he enters the carriage, people become plastered to the walls due to Ogro's size. He's too big! Ahh well, maybe Ogro should just sit on one of these tiny seats...a strange sound can be heard (sproottch). Imagine now, the look of an astonished ogro...huh?!? Standing up, he looks at the seat. OMFO! (oh my fucking ogrod!)! Where a little old grandma had been sitting, now looks more like a pizza! But, I swear, it was a grandma!
This sort of occurrence is common to an Ogro...its in their nature. when you want to talk to an ogro, stay at good distance (better if you call him from behind), as his movements are rather "uncontrolled", and you might cop a smash in the face!
A special diet is required for Ogros. When they're babies (ogrillons), their mum's (ogresses) give them copious amounts of chili con carne, canned beans and the like. The result of this carefully structured diet produces an Ogro capable of immense farting achievements.
The ogro is just full of bad smells. That's not to say he's not clean. An ogro will wash himself often (doesn't fear water as opposed to trolls). The problem lies in his intestinal flora (and fauna). all his orifices (ogrifices?) are used for ogrific spells. (green clouds, etc..). Nothing can be done against this kind of onslaught, except to run or stop breathing.
It's a useful trait to have in the subway. people will often leave the carriage, trying to find the culprit. (Although all that is need it to look at the face of the ogro: he's
happy, he farted well, and it smells really bad).
Ogro's existed long before humans. In fact, one school of thought holds to the theory that humans are a degenerated version of Ogro, more intelligent, but evil.
Hidden Ogro's of today include: Obelix, fat boy slim, any Sumo, Amish (braveheart movie), slamfist (small soldiers movie), bud spencer, etc...
Additional Credits to : id software, Howzer, Rod,
================================================================
* Play Information *
New Sounds : Yes, original sounds from Eric vonRothkirch of 'The Coven', email him
at [email protected]
CTF Skins : yes
VWEP Support : yes, standard Id weapons with modified, ogrific skins.
* Construction *
Poly Counts
Tris.md2 : 670
weapon.md2 : 122
Vert Counts
tris.md2 : 358 - anyone actually need this number?
weapon.md2 : 74
Skin Wastage
tris.md2 : 1%
weapon.md2 : 2%
Skin Count : 14
Base : none
A background to some of the skins:
Grok: the standard cyberpunk ogro
freedom: this one is dedicated to braveheart.
gib: this one didn't know how to use the ogrific mixer (used to make mammoth steaks), and jumped into it..the mixer did all the work.
slaanesh: this one is an evil ogro, serving the god of lust.
Khorne: this one is even more evil than slaanesh, serving the god of blood and violence.
Nabogro: it's a dwarf (yeah, well, it was), he's a trollslayer. In french nabot means small/dwarfy, so, nabogro went logically.
darkam: hoo, this one is a troll! (yes, he's green, and ogros hate green), but even if he's green it's the best friend of the original, the true ogro.
Igdosh: played with a nuclear missile, thinking it was a cigar...
Gorash: he's evil too, has been created by the doctor ogrenstein. but this is the prototype, the real ogrenstein is under construction for now.
Arboshak: He felt in love with 3CPO and tried to cyborgize himself. but finally preferred R2D2, but too late
Editors used:-
Modelling/animation : Lightwave 5.5
Converting/clean-up : QME, Q2modeler
Skinning/mapping : NST, Paint shop Pro
Build/Animation time : longer than expected. 5-10 hours per skin.
* How to use this model *
extract to quake2\baseq2\players\ogro run quake2, send us money, frag other players.
* Copyright / Permissions *
QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc.
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3Dgame.rar_OpenGL第一人称_first person game_opengl_opengl first pers
共158个文件
h:26个
cpp:22个
obj:22个
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3Dgame.rar_OpenGL第一人称_first person game_opengl_opengl first pers (158个子文件)
head.bmp 47KB
explosion.bmp 3KB
game.bsc 2.23MB
md2.cpp 17KB
texture.cpp 13KB
oglwindow.cpp 12KB
terrain.cpp 9KB
audiosystem.cpp 9KB
gui.cpp 7KB
world.cpp 5KB
explosion.cpp 5KB
camera.cpp 5KB
InputSystem.cpp 4KB
Soldier.cpp 4KB
ogro.cpp 4KB
rocket.cpp 4KB
sod.cpp 4KB
Particles.cpp 3KB
entity.cpp 3KB
engine.cpp 2KB
simpengine.cpp 2KB
winmain.cpp 2KB
font.cpp 2KB
player.cpp 580B
audio.cpp 0B
Thumbs.db 6KB
game.dsp 7KB
game.dsw 533B
game.exe 448KB
game.exe 120KB
vector.h 6KB
md2.h 5KB
object.h 4KB
tree.h 4KB
HiResTimer.h 3KB
terrain.h 3KB
audiosystem.h 3KB
oglwindow.h 3KB
InputSystem.h 2KB
Particles.h 2KB
world.h 2KB
texture.h 2KB
enemy.h 2KB
player.h 2KB
camera.h 2KB
simpengine.h 1KB
explosion.h 1KB
entity.h 1KB
engine.h 1KB
gui.h 1KB
font.h 1KB
rocket.h 902B
Soldier.h 798B
ogro.h 680B
sod.h 671B
audio.h 48B
vc60.idb 449KB
game.ilk 726KB
weapon.jpg 34KB
Burning Blade.jpg 33KB
skin.jpg 33KB
Dragonmaw.jpg 32KB
Bleeding Hollow.jpg 31KB
Stormreaver.jpg 31KB
Blackrock.jpg 31KB
Twilight's Hammer.jpg 31KB
Black Tooth Grin.jpg 30KB
phantom_white.jpg 28KB
ctf_r.jpg 24KB
ctf_b.jpg 24KB
ctf_b.jpg 23KB
ctf_r.jpg 21KB
phantom.jpg 20KB
brown.jpg 20KB
weapon.jpg 20KB
cheetor.jpg 17KB
weapon.jpg 17KB
purgatori.jpg 7KB
purgatori_weapon.jpg 1KB
tris.MD2 552KB
cheetor.MD2 496KB
tris.md2 426KB
Tris.MD2 340KB
Tris.MD2 310KB
purgatori.md2 293KB
tris.MD2 279KB
weapon.MD2 104KB
tris.MD2 89KB
weapon.md2 82KB
Weapon.md2 70KB
weapon.MD2 68KB
Weapon.md2 67KB
purgatori_weapon.md2 38KB
weapon.md2 38KB
rocketair.MD2 2KB
game.ncb 409KB
world.obj 87KB
winmain.obj 75KB
md2.obj 53KB
rocket.obj 50KB
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