// ZipFile.h // #ifndef ZIPFILE_H #define ZIPFILE_H #include <string> #include <vector> #define ZIP_OK 0 #define ZIP_ERR_OPEN 1 #define ZIP_ERR_WRONG_FILE 2 #define ZIP_ERR_WRONG_HEADER 3 #define BYTE unsigned char #define ui32 unsigned int #define ui16 unsigned short struct FileHeader { ui32 signat