Paperback: 369 pages Publisher: Packt Publishing - ebooks Account (June 17, 2015) Language: English ISBN-10: 178439355X ISBN-13: 978-1784393557 Create robust and spectacular 2D and 3D games from scratch using Swift – Apple's latest and easy-to-learn programming language About This Book Create engaging games from the ground up using SpriteKit and SceneKit Boost your game's visual performance using Metal - Apple's new graphics library A step-by-step approach to exploring the world of game development using Swift Who This Book Is For This book is for novices as well as proficient game developers who want to learn more about game development using Swift. If you are from a 2D game development background and would like to learn the basics of 3D game development, this book is for you. Additionally, if you want to learn the basics of graphics programming and shaders, this book will be a good starting point. What You Will Learn Learn Apple's latest programming languagea€”Swift Acquaint yourself with the Xcode interface Create stunning games with SpriteKit and SceneKit Understand the basics of graphics programming Intensify your gameplay experience by learning how to add customized sound Develop highly interactive games using animation, sound, collision detection, particle systems, and shaders Package and publish games on the Apple App Store
- lancer872016-01-25内容比较基础,还不错
- jzdagong2017-10-02不错的资源,谢谢热心分享
- ggg8882016-04-13感謝分享,這真的很實用。
- buebuebue2016-04-17pdf文件有问题,大部分内容无法阅读,骗了我1分,shit!!!
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