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扫雷游戏论文
论 文 作 者 姓 名 :
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摘 要
随着 Internet 的迅速崛起,信息网络化成为时代的主题。许多行业在经营
过程中对计算机技术的依赖程度不断增强,而计算机也成为了当今社会不可或缺
的一部分。人们用计算机来工作、通讯、聊天、视频、游戏、娱乐等,在如此快
速的社会里,每一个人都有来自各方面的重大的压力,而此刻游戏也就成了我们
每个人用于释放压力的首选。
近年来,随着网络的发展,游戏便成为了很多人关注的焦点。与传统的影音
产业一样,游戏产业也是娱乐行业的一个重要组成部分,基于数字化的网络游戏
更让人们找到了前所未有的感受,并已经成为全球互联产业的热点。
扫雷游戏是 windows 操作系统自带的一款小游戏,在过去的几年里 windows
操作系统历经数次换代更新,变得越来越庞大、复杂,功能也越来越强大。但这
款小游戏还是保持原来的样貌,可见人们对它的喜爱程度并非一般,不过也有很
多人对这款游戏不是太了解。
本系统的开发是基于 C/S 结构,采用 JAVA 程序设计语言进行开发扫雷游戏;
论文首先阐述了扫雷游戏的开发,系统进行了较详细的需求分析;然后探讨了该
系统需要实现的设计方案,该系统主要包包括游戏核心功能,游戏难度选择,游
戏英雄榜,播放音乐等功能模块,最后在测试与分析过程中,该系统表现出了运
行稳定、可靠和实用等特性,具有一定的实用价值。
关键词:游戏;JAVA
Abstract
With the rapid rise of the Internet, information network has become the main
theme of the times. Many industries in the process of operation depends on the
unceasing enhancement of the computer technology, the computer has become a part
of today's society is an indispensable. People use computers to work, communication,
chat, video, games, entertainment, in such a rapid society, everyone has a great
pressure from all sides, and now the game has become each and every one of us to
release the pressure of choice.
In recent years, with the development of network, the game will become the
focus of attention of many people. As with traditional audio and video industry, an
important part of the game industry is the entertainment industry, the digital network
game let the people found a hitherto unknown feeling based on, and has become a hot
spot of global Internet industry.
Minesweeper is a Windows operating system comes with a small game, in the
past few years windows operating system through several times of regeneration,
becomes more and more large, complex, the function is also more and more powerful.
But the game is still maintained the original appearance, visible people love the extent
of it is not common, but there are a lot of people in the game is not too understand.
The development of this system is based on C/S structure, using JAVA
programming language to develop the Minesweeper game; this paper describes the
development of the Minesweeper game, system is analyzed in detail; then discusses
design scheme of the system need to be implemented, the system mainly includes the
core game function, the difficulty of the game, Game Heroes play the music, such as
function modules, finally, through testing and analyzing, it shows this system is stable,
reliable and practical characteristics, and has a certain practical value.
Key words:
Game;JAVA
目录
1 引言 .......................................................................................................................................................1
1.1 课题背景.........................................................................................................................................1
1.2 本课题研究的意义.........................................................................................................................1
经过四年的大学学习,我对理论知识已经有了一定的了解与认知,本次的毕业设计便是将书本
上所学的理论知识与实际相结合,同时也是对所学知识的一种检查,希望通过本次的毕业设计
使自己在程序的开发和设计上有新的认识并能有所提高。本次毕业设计既锻炼了我们的实际动
手能力,又在老师的指导下进行了一次模拟实际产品的开发,对于我们以后工作能力的培养具
有重要意义。 .......................................................................................................................................1
1.3 国内外研究情况.............................................................................................................................1
2 开发环境与相关技术...........................................................................................................................2
2.1 JAVA 技术.........................................................................................................................................2
2.1.1 JAVA 简介 .............................................................2
2.1.2 J2se 简介 .............................................................3
2.2 MYECLIPSE 介绍 ..............................................................................................................................4
2.3 CLIENT/SERVER(C/S)结构..........................................................................................................4
3 系统需求分析及设计...........................................................................................................................5
3.1 需求分析.........................................................................................................................................5
3.2 系统设计.........................................................................................................................................6
3.2.1 系统功能 .............................................................6
3.2.2 系统结构 .............................................................6
4 系统实现 ...............................................................................................................................................7
4.1 系统主界面.....................................................................................................................................7
4.2 事件相应类...................................................................................................................................11
4.3 图片处理类...................................................................................................................................13
4.4 关于界面.......................................................................................................................................14
4.5 英雄榜界面...................................................................................................................................16
4.6 游戏难度自定义类.......................................................................................................................17
4.7 游戏规则核心处理类...................................................................................................................19
5 系统测试 .............................................................................................................................................22
5.1 前台测试.......................................................................................................................................22
5.2 后台测试.......................................................................................................................................22
5.3 测试分析 .......................................................................................................................................23
结 论 .................................................................................................................................................24
参考文献 .................................................................................................................................................25
致 谢 .................................................................................................................................................26
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