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游戏推荐系统的设计与实现.docx
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游戏推荐系统的设计与实现.docx
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- I -
摘 要
互联网的出现和普及给用户带来了大量的信息,满足了用户在信息时代
对信息的需求,但随着网络的迅速发展,相对应的网上信息量出现了大幅增
长,导致用户在面对大量信息时无法从中筛选与分辨信息的可用与否,最终
导致其对信息的利用效率反而出现了下降情况。为了应对并解决这一问题,
推荐系统应运而生。其能根据用户的信息需求、兴趣等,通过个性化计算将
用户感兴趣的信息、产品等推荐给用户。游戏推荐系统正是其中之一。
本文研究并实现了一种结合 web 技术与深度学习中相似度计算的游戏推
荐系统设计方案:基于对排名模型的多方向分析与设计,本方案可以在保证
系统界面的美观与简洁的同时实现推荐形式的多元化以及用户使用的简便化;
同时可以实现游戏推荐,游戏评分,游戏搜索等多元可靠的系统功能;并且
可以根据用户个体以及总体对所需信息的获取与反馈情况实时对推荐内容进
行更新与修正。
关键词: 深度学习,网页设计,相似度算法,评分推荐,关联推荐
- III -
Design and Implementation of Game Recommender System
Abstract
The emergence and popularization of the Internet has brought a lot of
information to users and met the needs of users for information in the information
age. However, with the rapid development of the network, the corresponding
amount of information on the Internet has increased significantly, which makes
users unable to screen and distinguish the availability of information in the face of
a large amount of information, and ultimately leads to a decline in the utilization
efficiency of information Situation. In order to solve this problem, recommendation
system came into being. According to the information needs and interests of users,
it can recommend the information and products that users are interested in to users
through personalized calculation. Game recommendation system is one of them.
This paper studies and implements a game recommender system design
scheme combining web technology and similarity calculation in deep learning:
Based on the multi-directional analysis and design of ranking model, this scheme
can ensure the beauty and simplicity of the system interface, realize the
diversification of recommender forms and the simplification of user use, and realize
game recommendation, game scoring and game search at the same time It can
update and modify the recommended content in real time according to the user's
individual and overall information acquisition and feedback.
Key Words: deep learning, web design, similarity algorithm, score
recommendation, related recommendation
Commented [A1]: 11-1-Abstract 标题 1-段前(要求:17.00
磅, 实际:0.00 磅)
- V -
目 录
摘要 ..........................................................................................................................I
Abstract ..................................................................................................................III
1 引 言..................................................................................................................1
插图或附表清单 ..................................................................................................VII
2 游戏推荐系统开发技术.......................................................................................2
2.1 推荐技术 .....................................................................................................2
2.1.1 推荐问题的表述方式 .......................................................................2
2.1.2 推荐系统的设计目标 .......................................................................2
2.1.3 推荐系统的基本模型 .......................................................................3
2.1.4 相似度算法 .......................................................................................4
2.2 深度学习 .....................................................................................................5
2.2.1 深度学习概念及模型 .......................................................................6
2.2.2Tensorflow 框架 .................................................................................6
2.3Web 设计与数据挖掘..................................................................................7
2.3.1Django 框架简述................................................................................8
2.3.2 网络爬虫 ...........................................................................................8
2.4 数据库 .........................................................................................................9
2.4.1Mysql ..................................................................................................9
3 游戏推荐系统需求分析.....................................................................................10
3.1 可行性分析 ...............................................................................................10
3.2 功能需求分析 ...........................................................................................10
3.3 非功能需求分析 .......................................................................................11
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