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3D Game all in one\[3d游戏开发大全 code1 3D Game Programming All In One
2012-01-25 上传大小:96.67MB
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\3D Game all in one\[3d游戏开发大全 code2 3D Game Programming All In One

\3D Game all in one\[3d游戏开发大全 code2 3D Game Programming All In One

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3D Game Engine Design Source Code

3D Game Engine Design Source Code 3D游戏引擎设计源代码

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比较适合初学者的一本游戏编程的书,上传其源代码供大家共同学习

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[3D Game] 3D 游戏初学者编程 (英文版)

☆ 资源说明:☆ [Pragmatic Bookshelf] 3D 游戏初学者编程 (英文版) [Pragmatic Bookshelf] 3D Game Programming for Kids Create Interactive Worlds with JavaScript (E-Book) ☆ 图书概要:☆ You know what's even better than playing games? Creating your own. Even if you're an absolute beginner, this book will teach you how to m

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Advanced 3D Game Programming with DirectX 10.0 source code part2

初学者比较好的一本游戏编程的书,供大家一起学习探讨

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3D_Game_Engine_Design(Second Edition)_Source_Code.part2

3D_Game_Engine_Design(Second Edition)_Source_Code.part2 3D游戏引擎设计(第二版)源码 第二部分

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Introduction to 3D Game Programming with DirectX 11》完整源码Part1

这是《Introduction to 3D Game Programming with DirectX 11》完整源码Part1 。

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游戏和图形学的 3D 数学入门教程:3D Math Primer for graphics and game development.pdf

《游戏和图形学的 3D 数学入门教程》,英文名《3D Math Primer for graphics and game development》,作者 Fletcher Dunn、lan Parberry,大小 22 Mb,本书是为英文版。内容简介: This book is about 3D math, the study of the mathematics behind the geometry of a 3D world. 3D math is related to computational geometry, which deals with solving geometric

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Introduction to 3D Game Engine Design Using DirectX 9随书代码

The source and resources for the sample game from Introduction to 3D game Engine Design is packaged in two files. be sure to douwnload and unzip both. There are issues in the car physics code that were discovered after the book was printed. Although some of the issues have been addressed and the

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Introduction to 3D Game Programming with DirectX12 (龙书DX12版) pdf

Introduction to 3D Game Programming with DirectX系列书箱对DirectX技术的学习推广起到了非常大的作用,从原理到实践、从数学到物理、从渲染管线到常见技术思路都进行了比较深入的讲解,是难得的DirectX学习资料。DirectX12是Directx系列API的最新迭代,其出现代表了微软在图形硬件处理上的最新成果,也在一定程度上代表了未来图形处理的方向。   本系列是以《Introduction to 3D Game Programming with DirectX12》作为学习蓝本,也是以《Introduction to 3D Game Pro

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3D Math Primer for graphics and game development

3D游戏编程中的基本算法描述,英文版 This book is about 3D math, the study of the mathematics behind the geometry of a 3D world. 3D math is related to computational geometry, which deals with solving geometric problems algorithmically. 3D math and computational geometry have applications in a wide variety of fi

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Game Engine Architecture 3rd Edition 游戏引擎架构 第3版 带目录文字版pdf Jason Gregory

目录 Preface xiii I Foundations 1 1 Introduction 3 1.1 Structure of a Typical Game Team 5 1.2 What Is a Game? 8 1.3 What Is a Game Engine? 11 1.4 Engine Differences across Genres 13 1.5 Game Engine Survey 31 1.6 Runtime Engine Architecture 38 1.7 Tools and the Asset Pipeline 59 2 Tools of the Trade 6

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3D国际象棋游戏的源代码

一个3D国际象棋游戏的源代码,用c++和directX写的,效果很好看-a 3D chess game of the source code used to write c and directX the good results, see

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Advanced graphics game programming

gamasutra 游戏编程文集 ----------------------- Implementing modular HLSL with RenderMonkey 1 Animation with Cg 17 Building an AI sensory system 41 Enabling complex character animations 49 What designers need to know about physics 59 Contact physics 63 Advanced character physics 71 Creating an event-drive

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Game Coding Complete 3rd Edition

Part One—Game Programming Fundamentals: Exposes some stuff that you‘ll want in your game programming toolbox, like a good random number generator. It also introduces the major components of games and how they interact. After you read the chapters in this part, you‘ll have a good working knowledge of

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XNA Game Studio 4.0 Programming

Get Started Fast with XNA Game Studio 4.0–and Build Great Games for Both Windows® Phone 7 and Xbox 360® This is the industry’s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game

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Unity 5.x Game Optimization Ebook with code files Unity3d 5.x 游戏优化电子书与代码文件

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Packt.XNA.4.3D.Game.Developmen.by.Example.Beginners.Guide

This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a c

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磁力种子搜索神器

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