========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : Terrain
========================================================================
AppWizard has created this Terrain application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your Terrain application.
Terrain.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
Terrain.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CTerrainApp application class.
Terrain.cpp
This is the main application source file that contains the application
class CTerrainApp.
Terrain.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
Terrain.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\Terrain.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file Terrain.rc.
res\Terrain.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CFrameWnd and controls all SDI frame features.
res\Toolbar.bmp
This bitmap file is used to create tiled images for the toolbar.
The initial toolbar and status bar are constructed in the CMainFrame
class. Edit this toolbar bitmap using the resource editor, and
update the IDR_MAINFRAME TOOLBAR array in Terrain.rc to add
toolbar buttons.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
TerrainDoc.h, TerrainDoc.cpp - the document
These files contain your CTerrainDoc class. Edit these files to
add your special document data and to implement file saving and loading
(via CTerrainDoc::Serialize).
TerrainView.h, TerrainView.cpp - the view of the document
These files contain your CTerrainView class.
CTerrainView objects are used to view CTerrainDoc objects.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named Terrain.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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OpenGL绘制三维地形(MFC)
共49个文件
h:7个
cpp:6个
sbr:6个
3星 · 超过75%的资源 需积分: 50 73 下载量 79 浏览量
2018-12-26
17:52:36
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MFC程序 openGL绘制三维地形 含有读取文件 绘制为线性 绘制为三角形 打开关闭灯光 可鼠标拖动移动
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Terrain.rar (49个子文件)
Terrain
resource.h 782B
TerrainView.cpp 14KB
Debug
Vector.obj 9KB
vc60.pdb 364KB
Terrain.exe 128KB
vc60.idb 225KB
StdAfx.obj 103KB
Terrain.bsc 3.74MB
TerrainDoc.obj 15KB
Terrain.raw 1024KB
MainFrm.sbr 0B
MainFrm.obj 20KB
Terrain.res 7KB
TerrainDoc.sbr 0B
Terrain.ilk 744KB
Terrain.pdb 513KB
Data
Terrain1.raw 1024KB
Terrain.raw 1024KB
TerrainView.obj 46KB
Terrain.pch 6.56MB
StdAfx.sbr 1.31MB
TerrainView.sbr 0B
Terrain.sbr 0B
Terrain.obj 23KB
Vector.sbr 0B
Terrain.clw 2KB
Terrain.opt 54KB
TerrainDoc.cpp 2KB
ReadMe.txt 4KB
Terrain.plg 248B
res
Toolbar.bmp 1KB
Terrain.rc2 399B
Terrain.ico 1KB
TerrainDoc.ico 1KB
Terrain.ncb 73KB
TerrainView.h 3KB
MainFrm.h 1KB
Terrain.aps 43KB
StdAfx.cpp 209B
Terrain.rc 12KB
Vector.h 2KB
Terrain.h 1KB
Vector.cpp 3KB
MainFrm.cpp 2KB
StdAfx.h 1KB
Terrain.dsp 5KB
TerrainDoc.h 1KB
Terrain.dsw 539B
Terrain.cpp 4KB
共 49 条
- 1
资源评论
- weixin_442153832020-03-16这程序无法运行xtigao2021-05-26可以啊
- 乡村庭院2019-10-07用起来还不错.
xtigao
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