Business case
Monsters Destruction Game
Assignment: Written report of 1000 words, excluding Table of Content
and Appendix
Reason: To assess students’ understanding of development of game
design using Unity 5 tool explained at lesson, in particular
way how to “Design” the game and implementing the
corresponding “Logic” using C# programming language.
Learning Outcomes:
1. Understand the requirement for game development, both
the design part and logic part, critically analyzing all the
structures necessary for the game .
2. Demonstrate that student has learned all the explained
technologies to a degree that he/she is able to develop a
simple game application, that works based on customer’s
requirements.
3. Demonstrate that the student is able to understand how to
create a game application dividing the “Design” part
from the “Logic” part.
Deadline: 3 weeks after case has been introduced to the students.
Assignment Format: Line space 1.5, Times New Roman size 12.
Assessment Criteria:
Criteria Points
Project explanaon 10
Project implementaon : game design 20
Project implementaon : logic implementaon 20
Code explanaon 30
Test phase 10
Conclusions 10
Total 100