## The Illusion of Gaia Randomizer (v1.5.1) - <a href="https://github.com/DontBaguMe/IoGR/releases/tag/v1.5.1">Download</a>
This randomizer is compatible with the US version of the Illusion of Gaia ROM.
<a href="https://discord.gg/KfZ4VeD">Join the Community on Discord</a>
<a href="https://www.youtube.com/watch?v=Y55btoDfuDw&list=PLe2Rz7BOWk02gsG4MnXT5D_76omVT8Q7k">Watch a Video Tutorial</a>
The <a href="https://emotracker.net/download/">IoGR EmoTracker</a> is now live!
#### The .exe package
The executable has been verified to work on Windows, Linux and Wine.
NOTE: It is common for the randomizer program to be flagged as a virus in Windows Defender. This is a known issue for many programs that have been compiled in Pyinstaller, and a ticket has been submitted for this program in particular. In the meantime, you can <a href="https://support.microsoft.com/en-us/help/4028485/windows-10-add-an-exclusion-to-windows-security">create an exclusion</a> for the folder to which you extract the IoGR program files.
#### the .py package
For non-Windows user with Python 2.7 installed, use the "py" package and run the "iogr.py" script to execute the randomizer interface.
### Creating a Randomized ROM
For the randomizer to function, you must ensure that "iogr.exe" or "iogr.py" is run from the same directory that also contains the "bin" directory (as well as "iogr.ico" or "iogr.png" for the .exe). It is recommended that a copy of the US version of the Illusion of Gaia ROM also exist within this directory, to make browsing within the user interface more convenient. The name of the ROM file does not need to adhere to a standard format.
Running "iogr.exe" or "iogr.py", inputting the desired settings, and hitting "Generate ROM" will create a randomized ROM (as well as a spoiler log) in the same directory as your original ROM file. The original file will remain intact.
### Randomizer Settings
Below are explanations of the various settings of the randomizer.
#### Difficulty
There are four difficulty settings: Easy, Normal, Hard, and Extreme. The difficulty chosen affects the following game mechanics:
- Enemies: Enemies scale in strength with each difficulty mode.
- Room Rewards: The number of room-clearing rewards available to the player is affected by difficulty (see below).
- Item and Ability Placement: Easy and Normal modes both include a slight bias toward making required items and abilities available to the player earlier on.
- In-Game Spoilers: Hints have been removed in Extreme mode.
#### Goal
This allows you to choose a game mode, whether Dark Gaia or Red Jewel Hunt (see below).
#### Logic
There are three logic modes available to the player.
- Completable: This logic ensures that every item and ability location is reachable, allowing every seed to be completed 100%. This tends to yield slightly longer gameplay experiences.
- Beatable: In Beatable seeds, you are guaranteed to have access to every item and ability you need to complete your goal, though you may not have access to every item location in the game. This tends to yield slightly more streamlined seeds -- however, it could also make helpful items like status upgrades unattainable, making this mode slightly more dangerous.
- Chaos: Ability placement restrictions have been drastically loosened in this mode -- for instance, Freedan abilities can show up in towns, and Dark Spaces that are typically reserved for form changes might contain abilities, preventing the player from completing dungeons and accessing certain item locations. As in Beatable, Chaos mode still ensures that the player has access to all the items and locations necessary to beat the game.
#### Statues
You can choose the number of Mystic Statues required to complete Dark Gaia seeds, or make the number random. This parameter is ignored for Red Jewel Hunts.
### Beating the Game
There are currently two modes (goals) for completing the game:
#### Dark Gaia
In this mode, you must find the Magic Dust and use it to free Kara from her portrait. You must then unite with her to defeat Dark Gaia, a process which requires you to have Shadow's form unlocked (by obtaining and using the Aura) as well as a certain number of the game's six Mystic Statues.
Kara's portrait can be found in one of the five minor dungeons, specified below. The location of Kara's portrait will be contained in Lance's Letter.
- Edward's Underground Tunnel
- The Diamond Mine
- The Angel Village
- Mt. Kress
- Ankor Wat.
Each seed may require a certain number of the six Mystic Statues. Talking to the schoolteacher in South Cape at the start of the game will indicate which statues are required. The statues are acquired by completing the following bosses/locations:
- Statue 1: Castoth (Inca Ruins)
- Statue 2: Viper (Sky Garden)
- Statue 3: Vampires (Mu)
- Statue 4: Sang Fanger (Great Wall)
- Statue 5: Mummy Queen (Pyramid)
- Statue 6: Boss Rush (Babel Tower) OR Solid Arm (Jeweler's Mansion)
Once you rescue Kara, unlock Shadow's form, and earn the applicable Statues (if any), you may talk to Gaia at any Dark Space, who will grant you the option to face Dark Gaia and win the game.
#### Red Jewel Hunt
For this mode, the sole objective is to collect the required number of Red Jewels as quickly as possible and turn them into the Jeweler. The number of Red Jewels required is 35 for Easy, 40 for Normal, and 50 for Hard/Extreme. Turning these into the Jeweler and speaking with him allows you to beat the game.
### Features
#### Item Shuffle
The items in the game will be shuffled across the game. If the randomizer is created with "Completable" logic, every item location will be accessible; if it is "Beatable", certain items not required to fulfill the game's objectives may be inaccessible.
#### Ability Shuffle
The special attacks are shuffled throughout the Dark Spaces in the game. Dark Spaces in peaceful locations can only contain Will abilities, whereas Dark Spaces in battle areas can contain either Will or Freedan abilities. In "Completable" mode, some Dark Spaces are reserved for form changes and will never contain abilities -- such as the Dark Space in the Underground Tunnel, for example.
#### Overworld Movement
The world is broken up into continents. The locations in a continent are all accessible to one another through the world map screen. The following locations are accessible to one another via the overworld:
- South-West Continent (South Cape, Edward's Castle, Itory Village, Moon Tribe Camp, Inca Ruins)
- South-East Continent (Diamond Coast, Freejia, Diamond Mine, Neil's Cottage, Nazca Plain)
- North-East Continent (Angel Village, Watermia, Great Wall)
- North Continent (Euro, Mt. Kress, Natives' Village, Ankor Wat)
- North-West Continent (Dao, Pyramid)
Movement between continents (and to locations not specified above) becomes possible as items are acquired, or as quest events are completed:
- Defeating Castoth in Inca Ruins grants you access to the Gold Ship, which takes you to the Diamond Coast.
- Defeating Viper in Sky Garden takes you to the Seaside Palace.
- Acquiring the Teapot allows you to use it on the plateau in the Moon Tribe camp. This grants you access to the Sky Garden. (After using the Teapot, you can use the Sky Garden to travel to the Moon Tribe Camp, the Nacza Plain, or the Seaside Palace.)
- Acquiring Lola's Letter allows you to learn Morse Code. After reading the letter, talk to Erik in the Seaside Cave in South Cape. Together you can communicate with Seth (who is in Riverson form), who can transport you to the Diamond Coast or Watermia. Turbo the dog (Diamond Coast) and the man standing at the entrance in Watermia can also communicate with Seth for you.
- Upon acquiring the Memory Melody, you can visit Neil in his cottage, who has forgotten how to pilot his airplane. Playing this melody for him restores his memory. From then on, he is happy to take y
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资源分类:Python库 所属语言:Python 资源全名:iog-randomizer-2.8.2.tar.gz 资源来源:官方 安装方法:https://lanzao.blog.csdn.net/article/details/101784059
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Python库 | iog-randomizer-2.8.2.tar.gz (137个子文件)
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