DOTween and DOTween Pro are copyright (c) 2014-2018 Daniele Giardini - Demigiant
// IMPORTANT!!! /////////////////////////////////////////////
// Upgrading DOTween from versions older than 1.2.000 ///////
// (or DOTween Pro older than 1.0.000) //////////////////////
-------------------------------------------------------------
If you're upgrading your project from a version of DOTween older than 1.2.000 (or DOTween Pro older than 1.0.000) please follow these instructions carefully.
1) Import the new version in the same folder as the previous one, overwriting old files. A lot of errors will appear but don't worry
2) Close and reopen Unity (and your project). This is fundamental: skipping this step will cause a bloodbath
3) Open DOTween's Utility Panel (Tools > Demigiant > DOTween Utility Panel) if it doesn't open automatically, then press "Setup DOTween...": this will run the upgrade setup
4) From the Add/Remove Modules panel that opens, activate/deactivate Modules for Unity systems and for external assets (like TextMesh Pro)
// GET STARTED //////////////////////////////////////////////
- After importing a new DOTween update, select DOTween's Utility Panel from the "Tools/Demigiant" menu (if it doesn't open automatically) and press the "Setup DOTween..." button to activate/deactivate Modules. You can also access a Preferences Tab from there to choose default settings for DOTween.
// VISUAL SCRIPTING (PRO ONLY)
- To animate a gameObject, select it and choose "Add Component > DOTween > DOTween Animation"
- To animate a gameObject along a path, select it and choose "Add Component > DOTween > DOTween Path"
// SCRIPTING
- In your code, add "using DG.Tweening" to each class where you want to use DOTween.
- You're ready to tween. Check out the links below for full documentation and license info.
// LINKS ///////////////////////////////////////////////////////
DOTween website (documentation, examples, etc): http://dotween.demigiant.com
DOTween license: http://dotween.demigiant.com/license.php
DOTween repository (Google Code): https://code.google.com/p/dotween/
Demigiant website (documentation, examples, etc): http://www.demigiant.com
// NOTES //////////////////////////////////////////////////////
- DOTween's Utility Panel can be found under "Tools > Demigiant > DOTween Utility Panel" and also contains other useful options, plus a tab to set DOTween's preferences
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poppy & glamrock: merge master摇滚之王:合并大师Unity合并士兵战斗游戏项目源码C# (2000个子文件)
die.anim 3.21MB
die.anim 3.18MB
die.anim 3.18MB
die.anim 3.14MB
die.anim 3.14MB
die.anim 3.14MB
die.anim 3.14MB
die.anim 3.14MB
die.anim 3.14MB
died.anim 1.99MB
Human_N_Die.anim 1.8MB
Human_N_Die.anim 1.8MB
Human_N_Die.anim 1.8MB
Human_N_Die.anim 1.8MB
win.anim 1.57MB
win.anim 1.57MB
win.anim 1.57MB
win.anim 1.57MB
win.anim 1.57MB
win.anim 1.57MB
win.anim 1.57MB
win.anim 1.57MB
Victory.anim 1.48MB
hit.anim 1.31MB
hit.anim 1.31MB
hit.anim 1.31MB
hit.anim 1.31MB
hit.anim 1.31MB
hit.anim 1.31MB
hit.anim 1.31MB
hit.anim 1.31MB
victory.anim 1.3MB
idle.anim 1.27MB
idle.anim 1.27MB
idle.anim 1.27MB
idle.anim 1.27MB
idle.anim 1.27MB
idle.anim 1.27MB
idle.anim 1.27MB
idle.anim 1.27MB
hit.anim 1.26MB
run.anim 1.14MB
run2.anim 1.13MB
Human_N_Attack.anim 1.07MB
Human_N_Attack.anim 1.07MB
Human_N_Attack.anim 1.07MB
Human_N_Attack.anim 1.07MB
Human_N_Attack.anim 1.07MB
Human_N_Attack.anim 1.07MB
idle.anim 1007KB
run.anim 923KB
run.anim 921KB
run.anim 921KB
run.anim 921KB
Human_N_Victory.anim 918KB
Human_N_Victory.anim 918KB
Human_N_Victory.anim 918KB
Human_N_Victory.anim 918KB
Human_N_Victory.anim 917KB
Human_N_Victory.anim 917KB
Human_N_Victory.anim 917KB
Human_N_Victory.anim 917KB
Human_N_Victory.anim 912KB
run.anim 901KB
run.anim 901KB
run.anim 901KB
run.anim 901KB
Run.anim 901KB
hit3.anim 756KB
hit2.anim 731KB
idle.anim 705KB
Human_N_Wizard_Attack.anim 627KB
Human_N_Wizard_Attack.anim 627KB
Human_N_Wizard_Attack.anim 626KB
hit.anim 615KB
Human_N_Idle.anim 463KB
Human_N_Idle.anim 463KB
Human_N_Idle.anim 462KB
Human_N_Idle new.anim 417KB
Human_N_Die.anim 416KB
Human_N_Die.anim 416KB
Human_N_Die.anim 416KB
Human_N_Die.anim 416KB
Human_N_Die.anim 416KB
Human_N_Idle new.anim 416KB
Human_N_Idle new.anim 416KB
Human_N_Idle new.anim 416KB
Human_N_Idle new.anim 416KB
Human_N_Idle new.anim 410KB
Human_N_Hold.anim 304KB
Human_N_Hold.anim 300KB
Human_N_Hold.anim 60KB
coins_spin.anim 27KB
SwapAnimation.anim 21KB
WobbleSpark.anim 13KB
HitAnimation.anim 13KB
coin_txt.anim 7KB
ShakingAnimation.anim 5KB
no_thanks.anim 4KB
IdleAnimation.anim 1KB
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