COMPUTER NETWORKS
FOURTH EDITION
PROBLEM SOLUTIONS
ANDREW S. TANENBAUM
Vrije Universiteit
Amsterdam, The Netherlands
PRENTICE HALL PTR
UPPER SADDLE RIVER, NJ 07458
© 2003 Pearson Education, Inc.
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PROBLEM SOLUTIONS 1
SOLUTIONS TO CHAPTER 1 PROBLEMS
1. The dog can carry 21 gigabytes, or 168 gigabits. A speed of 18 km/hour
equals 0.005 km/sec. The time to travel distance x km is x/0.005 = 200x sec,
yielding a data rate of 168/200x Gbps or 840/x Mbps. For x<5.6 km, the
dog has a higher rate than the communication line.
2. The LAN model can be grown incrementally. If the LAN is just a long cable.
it cannot be brought down by a single failure (if the servers are replicated) It
is probably cheaper. It provides more computing power and better interactive
interfaces.
3. A transcontinental fiber link might have many gigabits/sec of bandwidth, but
the latency will also be high due to the speed of light propagation over
thousands of kilometers. In contrast, a 56-kbps modem calling a computer in
the same building has low bandwidth and low latency.
4. A uniform delivery time is needed for voice, so the amount of jitter in the net-
work is important. This could be expressed as the standard deviation of the
delivery time. Having short delay but large variability is actually worse than
a somewhat longer delay and low variability.
5. No. The speed of propagation is 200,000 km/sec or 200 meters/µsec. In 10
µsec the signal travels 2 km. Thus, each switch adds the equivalent of 2 km
of extra cable. If the client and server are separated by 5000 km, traversing
even 50 switches adds only 100 km to the total path, which is only 2%. Thus,
switching delay is not a major factor under these circumstances.
6. The request has to go up and down, and the response has to go up and down.
The total path length traversed is thus 160,000 km. The speed of light in air
and vacuum is 300,000 km/sec, so the propagation delay alone is
160,000/300,000 sec or about 533 msec.
7. There is obviously no single correct answer here, but the following points
seem relevant. The present system has a great deal of inertia (checks and bal-
ances) built into it. This inertia may serve to keep the legal, economic, and
social systems from being turned upside down every time a different party
comes to power. Also, many people hold strong opinions on controversial
social issues, without really knowing the facts of the matter. Allowing poorly
reasoned opinions be to written into law may be undesirable. The potential
effects of advertising campaigns by special interest groups of one kind or
another also have to be considered. Another major issue is security. A lot of
people might worry about some 14-year kid hacking the system and falsifying
the results.
2 PROBLEM SOLUTIONS FOR CHAPTER 1
8. Call the routers A, B, C, D, and E. There are ten potential lines: AB, AC,
AD, AE, BC, BD, BE, CD, CE, and DE. Each of these has four possibilities
(three speeds or no line), so the total number of topologies is 4
10
= 1,048,576.
At 100 ms each, it takes 104,857.6 sec, or slightly more than 29 hours to
inspect them all.
9. The mean router-router path is twice the mean router-root path. Number the
levels of the tree with the root as 1 and the deepest level as n. The path from
the root to level n requires n − 1 hops, and 0.50 of the routers are at this level.
The path from the root to level n − 1 has 0.25 of the routers and a length of
n − 2 hops. Hence, the mean path length, l, is given by
l = 0.5 × (n − 1) + 0.25 × (n − 2) + 0.125 × (n − 3) +
...
or
l =
i =1
Σ
∞
n (0.5)
i
−
i =1
Σ
∞
i(0.5)
i
This expression reduces to l = n − 2. The mean router-router path is thus
2n − 4.
10. Distinguish n + 2 events. Events 1 through n consist of the corresponding
host successfully attempting to use the channel, i.e., without a collision. The
probability of each of these events is p(1 − p)
n − 1
. Event n + 1 is an idle
channel, with probability (1 − p)
n
. Event n + 2 is a collision. Since these
n + 2 events are exhaustive, their probabilities must sum to unity. The proba-
bility of a collision, which is equal to the fraction of slots wasted, is then just
1 − np(1 − p)
n − 1
− (1 − p)
n
.
11. Among other reasons for using layered protocols, using them leads to break-
ing up the design problem into smaller, more manageable pieces, and layering
means that protocols can be changed without affecting higher or lower ones,
12. No. In the ISO protocol model, physical communication takes place only in
the lowest layer, not in every layer.
13. Connection-oriented communication has three phases. In the establishment
phase a request is made to set up a connection. Only after this phase has been
successfully completed can the data transfer phase be started and data trans-
ported. Then comes the release phase. Connectionless communication does
not have these phases. It just sends the data.
14. Message and byte streams are different. In a message stream, the network
keeps track of message boundaries. In a byte stream, it does not. For exam-
ple, suppose a process writes 1024 bytes to a connection and then a little later
writes another 1024 bytes. The receiver then does a read for 2048 bytes.
With a message stream, the receiver will get two messages, of 1024 bytes
PROBLEM SOLUTIONS FOR CHAPTER 1 3
each. With a byte stream, the message boundaries do not count and the
receiver will get the full 2048 bytes as a single unit. The fact that there were
originally two distinct messages is lost.
15. Negotiation has to do with getting both sides to agree on some parameters or
values to be used during the communication. Maximum packet size is one
example, but there are many others.
16. The service shown is the service offered by layer k to layer k + 1. Another
service that must be present is below layer k, namely, the service offered to
layer k by the underlying layer k − 1.
17. The probability, P
k
, of a frame requiring exactly k transmissions is the proba-
bility of the first k − 1 attempts failing, p
k − 1
, times the probability of the k-th
transmission succeeding, (1 − p). The mean number of transmission is then
just
k =1
Σ
∞
kP
k
=
k =1
Σ
∞
k(1 − p)p
k − 1
=
1 − p
1
33333
18. (a) Data link layer. (b) Network layer.
19. Frames encapsulate packets. When a packet arrives at the data link layer, the
entire thing, header, data, and all, is used as the data field of a frame. The
entire packet is put in an envelope (the frame), so to speak (assuming it fits).
20. With n layers and h bytes added per layer, the total number of header bytes
per message is hn, so the space wasted on headers is hn. The total message
size is M + nh, so the fraction of bandwidth wasted on headers is
hn /(M + hn).
21. Both models are based on layered protocols. Both have a network, transport,
and application layer. In both models, the transport service can provide a
reliable end-to-end byte stream. On the other hand, they differ in several
ways. The number of layers is different, the TCP/IP does not have session or
presentation layers, OSI does not support internetworking, and OSI has both
connection-oriented and connectionless service in the network layer.
22. TCP is connection oriented, whereas UDP is a connectionless service.
23. The two nodes in the upper-right corner can be disconnected from the rest by
three bombs knocking out the three nodes to which they are connected. The
system can withstand the loss of any two nodes.
24. Doubling every 18 months means a factor of four gain in 3 years. In 9 years,
the gain is then 4
3
or 64, leading to 6.4 billion hosts. My intuition says that is
much too conservative, since by then probably every television in the world
and possibly billions of other appliances will be on home LANs connected to
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