# C Project Based Tutorials
A list of C tutorials that work through the creation of small and or large projects.
## Books
* [Build Your Own Lisp](http://www.buildyourownlisp.com/)
* [Crafting Interpreters](http://www.craftinginterpreters.com/) [In-progress]
* [The little book about OS development](https://littleosbook.github.io/)
* [Operating Systems: From 0 to 1](https://tuhdo.github.io/os01/)
* [Beej's Guide to Network Programming](http://beej.us/guide/bgnet/html/multi/index.html)
* [Sudoku Programming with C](https://www.amazon.com/dp/1484209966/)
* [Making 8-bit Arcade Games in C](https://www.amazon.com/dp/1545484759/)
* [A Retargetable C Compiler: Design and Implementation](https://www.amazon.com/dp/0805316701/)
* [Modern Compiler Implementation in C](https://www.amazon.com/dp/052158390X/)
* [The Craft of Text Editing](https://www.amazon.com/dp/1411682971/)
* [Game Engine Black Book: Wolfenstein 3D](https://www.amazon.com/dp/1539692876/)
## Articles
* [Let's Build a Simple Database](https://cstack.github.io/db_tutorial/)
* [Linux Containers in 500 Lines of Code](https://blog.lizzie.io/linux-containers-in-500-loc.html)
* [Let's Write a Malloc](https://danluu.com/malloc-tutorial/)
* [A Regular Expression Matcher](https://www.cs.princeton.edu/courses/archive/spr09/cos333/beautiful.html)
* [Write a Shell in C](https://brennan.io/2015/01/16/write-a-shell-in-c/)
* [Writing a FUSE Filesystem](https://www.cs.nmsu.edu/~pfeiffer/fuse-tutorial/)
* [Build Your Own Text Editor](https://viewsourcecode.org/snaptoken/kilo/)
* [Write a hash table in C](https://github.com/jamesroutley/write-a-hash-table)
* Let’s write a Kernel
* [Part 1 - Kernel 101](https://arjunsreedharan.org/post/82710718100/kernel-101-lets-write-a-kernel)
* [Part 2 - Kernal 201](https://arjunsreedharan.org/post/99370248137/kernel-201-lets-write-a-kernel-with-keyboard)
* [Write a simple memory allocator](https://arjunsreedharan.org/post/148675821737/write-a-simple-memory-allocator)
* [How to Program an NES game in C](https://nesdoug.com/)
* [Baby's First Garbage Collector](http://journal.stuffwithstuff.com/2013/12/08/babys-first-garbage-collector/)
* [Implementing a virtual machine in C](https://felixangell.com/blog/virtual-machine-in-c)
* Scheme from Scratch
* [Part 1 - Introduction](http://peter.michaux.ca/articles/scheme-from-scratch-introduction)
* [Part 2 - Integers](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-v0_1-integers)
* [Part 3 - Booleans](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-v0_2-booleans)
* [Part 4 - Characters](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-v0_3-characters)
* [Part 5 - Strings](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-v0_4-strings)
* [Part 6 - The Empty List](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-v0_5-the-empty-list)
* [Part 7 - Pairs](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-v0_6-pairs)
* [Part 8 - Symbols](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-v0_7-symbols)
* [Part 9 - Quote](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-v0_8-quote)
* [Part 10 - Environments](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-v0_9-environments)
* [Part 11 - if](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-v0_10-if)
* [Part 12 - Primitive Procedures Part 1](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-v0_11-primitive-procedures-part-1)
* [Part 13 - Primitive Procedures Part 2](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-v0_12-primitive-procedures-part-2)
* [Part 14 - Lambda the Ultimate](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-v0_13-lambda-the-ultimate)
* [Part 15 - Begin](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-v0_14-begin)
* [Part 16 - Cond](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-v0_15-cond)
* [Part 17 - Let](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-v0_16-let)
* [Part 18 - And and Or](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-v0_17-and-and-or)
* [Part 19 - Apply](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-v0_18-apply)
* [Part 20 - Eval](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-v0_19-eval)
* [Part 21 - I/O](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-v0_20-io)
* [Part 22 - Standard Library](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-v0_21-standard-library)
* [Part 23 - Garbage Collection](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-v0_22-garbage-collection)
* [Part 24 - Conclusion](http://peter.michaux.ca/articles/scheme-from-scratch-bootstrap-conclusion)
* Writing a C Compiler [In-progress]
* [Part 1 - Integers](https://norasandler.com/2017/11/29/Write-a-Compiler.html)
* [Part 2 - Unary Operators](https://norasandler.com/2017/12/05/Write-a-Compiler-2.html)
* [Part 3 - Binary Operators](https://norasandler.com/2017/12/15/Write-a-Compiler-3.html)
* [Part 4 - Even More Binary Operators](https://norasandler.com/2017/12/28/Write-a-Compiler-4.html)
* [Part 5 - Local Variables](https://norasandler.com/2018/01/08/Write-a-Compiler-5.html)
* [Part 6 - Conditionals](https://norasandler.com/2018/02/25/Write-a-Compiler-6.html)
* [Part 7 - Compound Statements](https://norasandler.com/2018/03/14/Write-a-Compiler-7.html)
* [Let's code a TCP/IP stack](http://www.saminiir.com/lets-code-tcp-ip-stack-1-ethernet-arp/)
* Write a C Interpreter
* [Part 0 - Preface](https://github.com/lotabout/write-a-C-interpreter/blob/master/tutorial/en/0-Preface.md)
* [Part 1 - Skeleton](https://github.com/lotabout/write-a-C-interpreter/blob/master/tutorial/en/1-Skeleton.md)
* [Part 2 - Virtual Machine](https://github.com/lotabout/write-a-C-interpreter/blob/master/tutorial/en/2-Virtual-Machine.md)
* [Part 3 - Lexer](https://github.com/lotabout/write-a-C-interpreter/blob/master/tutorial/en/3-Lexer.md)
* [Part 4 - Top-down Parsing](https://github.com/lotabout/write-a-C-interpreter/blob/master/tutorial/en/4-Top-down-Parsing.md)
* [Part 5 - Variables](https://github.com/lotabout/write-a-C-interpreter/blob/master/tutorial/en/5-Variables.md)
* [Part 6 - Functions](https://github.com/lotabout/write-a-C-interpreter/blob/master/tutorial/en/6-Functions.md)
* [Part 7 - Statements](https://github.com/lotabout/write-a-C-interpreter/blob/master/tutorial/en/7-Statements.md)
* [Part 8 - Expressions](https://github.com/lotabout/write-a-C-interpreter/blob/master/tutorial/en/8-Expressions.md)
* [Hack the Virtual Memory](https://blog.holbertonschool.com/hack-virtual-memory-stack-registers-assembly-code/)
* [Emulator 101](http://emulator101.com/)
* [How to Program a Text Adventure in C](https://helderman.github.io/htpataic/htpataic01.html) [In-progress]
* [Making a Heap Allocator](https://handmade.network/wiki/2877-tutorial_making_a_heap_allocator)
## Videos
* [Chess Engine In C](https://www.youtube.com/playlist?list=PLZ1QII7yudbc-Ky058TEaOstZHVbT-2hg)
* [Learn Video Game Programming in C](https://www.youtube.com/playlist?list=PLT6WFYYZE6uLMcPGS3qfpYm7T_gViYMMt)
* [Let's Make: Dangerous Dave](https://www.youtube.com/playlist?list=PLSkJey49cOgTSj465v2KbLZ7LMn10bCF9)
* [Coding A Sudoku Solver in C](https://www.youtube.com/playlist?list=PLkTXsX7igf8edTYU92nU-f5Ntzuf-RKvW)
* [Coding a Rogue/Nethack RPG in C](https://www.youtube.com/playlist?list=PLkTXsX7igf8erbWGYT4iSAhpnJLJ0Nk5G)
* [Learn Socket Programming in C from Scratch](https://www.udemy.com/learn-socket-programming-in-c-from-scratch/)
* [Bitwise](https://github.com/pervognsen/bitwise) [In-progress]
* [Handmade Hero](https://handmadehero.org/) [In-progress]
## Similar
* [Projects-from-Scratch](https://github.com/AlgoryL/Projects-from-Scratch)
* [awesome-diy-soft
A curated list of project-based tutorials in C.zip
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