========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : Test
========================================================================
AppWizard has created this Test application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your Test application.
Test.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
Test.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CTestApp application class.
Test.cpp
This is the main application source file that contains the application
class CTestApp.
Test.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
Test.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\Test.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file Test.rc.
res\Test.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CFrameWnd and controls all SDI frame features.
res\Toolbar.bmp
This bitmap file is used to create tiled images for the toolbar.
The initial toolbar and status bar are constructed in the CMainFrame
class. Edit this toolbar bitmap using the resource editor, and
update the IDR_MAINFRAME TOOLBAR array in Test.rc to add
toolbar buttons.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
TestDoc.h, TestDoc.cpp - the document
These files contain your CTestDoc class. Edit these files to
add your special document data and to implement file saving and loading
(via CTestDoc::Serialize).
TestView.h, TestView.cpp - the view of the document
These files contain your CTestView class.
CTestView objects are used to view CTestDoc objects.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named Test.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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计算机图形学实验及课程设计源码
共1191个文件
h:340个
cpp:314个
ico:152个
需积分: 2 7 下载量 138 浏览量
2023-07-22
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计算机图形学实验通常涉及使用计算机图形学技术来完成一系列的任务和项目。以下是一些常见的计算机图形学实验内容: 图像渲染:实现基本的光线跟踪算法或光栅化算法,包括三维物体模型的建模、光照计算、阴影生成等。 三维物体变换:实现平移、旋转、缩放等基本的三维物体变换,并应用于场景中的物体。 颜色和纹理:实现颜色和纹理的显示和处理,包括纹理映射、纹理过滤、纹理坐标变换等。 可视化和数据可视化:将数据集进行可视化展示,包括二维和三维数据可视化、体数据可视化、流线可视化等。 动画和模拟:实现基于关键帧的动画、骨骼动画、粒子系统等,模拟物理效果如碰撞、重力、弹性等。 用户交互和界面设计:设计和实现图形用户界面(GUI)以及与用户的交互,如鼠标事件、键盘输入、触摸屏交互等。 这些只是一些常见的实验主题,具体的实验内容可能因学校、课程和教材而有所不同。在实验过程中,你可能需要使用图形库(如OpenGL、DirectX等)或编程语言(如C++、Python等)来完成实验任务。 请注意,在进行实验时,遵循实验指导书和教师的要求,并保持代码的合法性、安全性和道德性。
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计算机图形学实验及课程设计源码 (1191个子文件)
football.3DS 430KB
Test.aps 4.61MB
Test.aps 132KB
Test.aps 120KB
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football网格.bmp 2.17MB
football.bmp 1.07MB
terraintexture.bmp 768KB
front.BMP 768KB
top.BMP 768KB
back.BMP 768KB
right.BMP 768KB
left.BMP 768KB
Left.bmp 768KB
Front.bmp 768KB
Right.bmp 768KB
Back.bmp 768KB
Bottom.bmp 768KB
Top.bmp 768KB
texture1.bmp 750KB
texture3.bmp 750KB
texture2.bmp 750KB
about.bmp 67KB
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heightmap.bmp 65KB
DefTex.bmp 3KB
Toolbar.bmp 2KB
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Test.clw 2KB
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