/* */
On (release) {
mc.play();
} [ mc ]
On (release) {
mc.stop();
} [ mc ]
On (release) {
mc.gotoAndplay(20);
} [ mc ] 20
mc.gotoAndplay(20); 20
On (release) {
gotoAndplay(A);
} [ A ] A
On (release) {
nextFrame();
}
On (release) {
prevFrame();
}
P32
on (press)
on (release)
on (releaseOutside)
on (keyPress
on (rollOver)
on (rollOut)
on (dragOver)
on (dragOut)
on
P33
On (release) {
stopAllSounds();
stop();
}
On (release) {