Chapter 1 Starting the Journey................................................ 1 Chapter 2 Descending Deeper into Variables........................ 25 Chapter 3 Making Choices with Control Statements......... 45 Chapter 4 Structuring Your Code with Functions............. 83 Chapter 5 Designing Software: Object-Oriented Programming........... 111 Chapter 6 Managing Memory................................................. 143 Chapter 7 Relating Classes..................................................... 173 Chapter 8 Using Templates...................................................... 199 Chapter 9 Using Streams and Files....................................... 243 Chapter 10 Errors and Exception Handling......................... 263 Chapter 11 Creating the Pirate Adventure............................ 281
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