========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : 3DProject
========================================================================
AppWizard has created this 3DProject application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your 3DProject application.
3DProject.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
3DProject.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CMy3DProjectApp application class.
3DProject.cpp
This is the main application source file that contains the application
class CMy3DProjectApp.
3DProject.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
3DProject.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\3DProject.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file 3DProject.rc.
res\3DProject.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CFrameWnd and controls all SDI frame features.
res\Toolbar.bmp
This bitmap file is used to create tiled images for the toolbar.
The initial toolbar and status bar are constructed in the CMainFrame
class. Edit this toolbar bitmap using the resource editor, and
update the IDR_MAINFRAME TOOLBAR array in 3DProject.rc to add
toolbar buttons.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
3DProjectDoc.h, 3DProjectDoc.cpp - the document
These files contain your CMy3DProjectDoc class. Edit these files to
add your special document data and to implement file saving and loading
(via CMy3DProjectDoc::Serialize).
3DProjectView.h, 3DProjectView.cpp - the view of the document
These files contain your CMy3DProjectView class.
CMy3DProjectView objects are used to view CMy3DProjectDoc objects.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named 3DProject.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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OpenGL 建模及消隐实现
共68个文件
sbr:11个
obj:11个
h:11个
4星 · 超过85%的资源 需积分: 10 21 下载量 63 浏览量
2012-05-23
23:46:23
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比较完整的实例,实现简单模型的建模,参数修改,位置的变换,物体的拖拽,及空间环境的文件保存及打开。
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3DProject_Mission.zip (68个子文件)
3DProject_Mission
ReadMe.txt 4KB
Sphere.h 980B
StdAfx.h 2KB
Cylinder.cpp 4KB
3DProject.clw 5KB
res
cursor1.cur 326B
Toolbar.bmp 1KB
3DProject.ico 1KB
3DProject.rc2 401B
3DProjectDoc.ico 1KB
Dlg3DInfo.h 2KB
MainFrm.cpp 15KB
3DProjectDoc.cpp 4KB
3DProject.ncb 257KB
3DProjectView.h 3KB
3DProject.opt 54KB
3DProject.rc 15KB
3DProject.dsw 543B
MainFrm.h 2KB
3DProject.plg 252B
Debug
bsipic.sbr 0B
vc60.pdb 364KB
MainFrm.obj 51KB
123.3DP 219B
Sphere.obj 17KB
Cone.sbr 0B
3DProject.pdb 721KB
Dlg3DInfo.obj 25KB
3DProjectView.obj 44KB
3DProject.res 9KB
vc60.idb 233KB
3DProject.obj 23KB
3DProject.sbr 0B
Cylinder.sbr 0B
Cone.obj 17KB
StdAfx.sbr 1.36MB
3DProjectDoc.sbr 0B
A3.3DP 189B
Dlg3DInfo.sbr 0B
Cylinder.obj 18KB
3DProjectView.sbr 0B
DLgCylinder.sbr 0B
3DProject.bsc 5.06MB
bsipic.obj 10KB
3DProject.exe 192KB
StdAfx.obj 112KB
实例1.3DP 219B
3DProject.ilk 625KB
3DProjectDoc.obj 27KB
DLgCylinder.obj 11KB
3DProject.pch 6.83MB
MainFrm.sbr 0B
Sphere.sbr 0B
Cylinder.h 925B
3DProject.h 1KB
DLgCylinder.h 1KB
3DProjectDoc.h 2KB
resource.h 3KB
Dlg3DInfo.cpp 7KB
Cone.h 882B
Sphere.cpp 3KB
3DProject.dsp 5KB
DLgCylinder.cpp 1KB
StdAfx.cpp 1KB
3DProject.cpp 4KB
3DProject.aps 49KB
Cone.cpp 3KB
3DProjectView.cpp 15KB
共 68 条
- 1
资源评论
- lu_weishuang2012-08-29基本实现了描述的功能,用MFC写的
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