========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : MyEdit
========================================================================
AppWizard has created this MyEdit application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your MyEdit application.
MyEdit.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
MyEdit.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CMyEditApp application class.
MyEdit.cpp
This is the main application source file that contains the application
class CMyEditApp.
MyEdit.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
MyEdit.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\MyEdit.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file MyEdit.rc.
res\MyEdit.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CMDIFrameWnd and controls all MDI frame features.
res\Toolbar.bmp
This bitmap file is used to create tiled images for the toolbar.
The initial toolbar and status bar are constructed in the CMainFrame
class. Edit this toolbar bitmap using the resource editor, and
update the IDR_MAINFRAME TOOLBAR array in MyEdit.rc to add
toolbar buttons.
/////////////////////////////////////////////////////////////////////////////
For the child frame window:
ChildFrm.h, ChildFrm.cpp
These files define and implement the CChildFrame class, which
supports the child windows in an MDI application.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
MyEditDoc.h, MyEditDoc.cpp - the document
These files contain your CMyEditDoc class. Edit these files to
add your special document data and to implement file saving and loading
(via CMyEditDoc::Serialize).
MyEditView.h, MyEditView.cpp - the view of the document
These files contain your CMyEditView class.
CMyEditView objects are used to view CMyEditDoc objects.
res\MyEditDoc.ico
This is an icon file, which is used as the icon for MDI child windows
for the CMyEditDoc class. This icon is included by the main
resource file MyEdit.rc.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named MyEdit.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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收起资源包目录
hiliteedit_src.rar (69个子文件)
hiliteedit_src
MyEdit.dsw 537B
MyEdit.h 1KB
MyEditView.cpp 3KB
MyEdit.dsp 5KB
Backup
HiliteEditView.cpp 6KB
MainFrm.cpp 3KB
ChildFrm.cpp 2KB
res
MyEdit.ico 1KB
Toolbar.bmp 1KB
MyEdit.rc2 398B
MyEditDoc.ico 1KB
.vs
MyEdit
v16
Browse.VC.db 64.36MB
.suo 43KB
ipch
bc96199f134dcbe1.ipch 99.19MB
Resource.h 494B
MyEditDoc.h 1KB
MainFrm.h 2KB
ChildFrm.h 1KB
MyEdit.cpp 4KB
ReadMe.txt 5KB
HiliteEditView.h 2KB
UpgradeLog.htm 34KB
MyEdit.vcxproj 8KB
MyEdit.vcxproj.filters 3KB
StdAfx.cpp 208B
MyEdit.rc 12KB
MyEditDoc.cpp 2KB
MyEditView.h 2KB
MyEdit.vcxproj.user 168B
Debug
MyEdit.pch 37.31MB
MyEdit.exe 169KB
MyEdit.bsc 12.39MB
MyEdit.exe.recipe 297B
vc142.idb 1.6MB
vc142.pdb 4.15MB
MyEdit.ilk 2.18MB
MyEdit.log 660B
MyEdit.res 10KB
StdAfx.obj 593KB
MyEdit.tlog
CL.write.1.tlog 4KB
rc.command.1.tlog 378B
rc.write.1.tlog 214B
rc.read.1.tlog 4KB
bscmake.command.1.tlog 1KB
MyEdit.lastbuildstate 203B
CL.command.1.tlog 6KB
bscmake.write.1.tlog 924B
bscmake.read.1.tlog 2KB
link.command.1.tlog 2KB
link.read.1.tlog 7KB
link.write.1.tlog 1KB
CL.read.1.tlog 61KB
MyEditView.obj 30KB
MyEditDoc.obj 83KB
MyEdit.obj 39KB
StdAfx.sbr 7.5MB
MyEdit.vcxproj.FileListAbsolute.txt 56B
ChildFrm.sbr 0B
MyEditView.sbr 0B
MyEdit.pdb 6.03MB
HiliteEditView.sbr 0B
MyEdit.sbr 0B
MainFrm.sbr 0B
ChildFrm.obj 27KB
MyEditDoc.sbr 0B
MainFrm.obj 64KB
HiliteEditView.obj 55KB
StdAfx.h 1KB
MyEdit.sln 1KB
共 69 条
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