// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "CesiumRuntime/Public/Cesium3DTileset.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
#ifdef _MSC_VER
#pragma warning (push)
#pragma warning (disable : 4883)
#endif
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeCesium3DTileset() {}
// Cross Module References
CESIUMRUNTIME_API UFunction* Z_Construct_UDelegateFunction_CesiumRuntime_CompletedLoadTrigger__DelegateSignature();
UPackage* Z_Construct_UPackage__Script_CesiumRuntime();
CESIUMRUNTIME_API UEnum* Z_Construct_UEnum_CesiumRuntime_EApplyDpiScaling();
CESIUMRUNTIME_API UEnum* Z_Construct_UEnum_CesiumRuntime_ETilesetSource();
CESIUMRUNTIME_API UClass* Z_Construct_UClass_ACesium3DTileset_NoRegister();
CESIUMRUNTIME_API UClass* Z_Construct_UClass_ACesium3DTileset();
ENGINE_API UClass* Z_Construct_UClass_AActor();
CESIUMRUNTIME_API UClass* Z_Construct_UClass_ACesiumCreditSystem_NoRegister();
CESIUMRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FCustomDepthParameters();
CESIUMRUNTIME_API UClass* Z_Construct_UClass_ACesiumGeoreference_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UMaterialInterface_NoRegister();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EComponentMobility();
CESIUMRUNTIME_API UClass* Z_Construct_UClass_UCesiumBoundingVolumePoolComponent_NoRegister();
CESIUMRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FCesiumExclusionZone();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBodyInstance();
// End Cross Module References
struct Z_Construct_UDelegateFunction_CesiumRuntime_CompletedLoadTrigger__DelegateSignature_Statics
{
#if WITH_METADATA
static const UE4CodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UE4CodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_CesiumRuntime_CompletedLoadTrigger__DelegateSignature_Statics::Function_MetaDataParams[] = {
{ "Comment", "/**\n * The delegate for the Acesium3DTileset::OnTilesetLoaded,\n * which is triggered from UpdateLoadStatus\n */" },
{ "ModuleRelativePath", "Public/Cesium3DTileset.h" },
{ "ToolTip", "The delegate for the Acesium3DTileset::OnTilesetLoaded,\nwhich is triggered from UpdateLoadStatus" },
};
#endif
const UE4CodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_CesiumRuntime_CompletedLoadTrigger__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_CesiumRuntime, nullptr, "CompletedLoadTrigger__DelegateSignature", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_CesiumRuntime_CompletedLoadTrigger__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_CesiumRuntime_CompletedLoadTrigger__DelegateSignature_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UDelegateFunction_CesiumRuntime_CompletedLoadTrigger__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UE4CodeGen_Private::ConstructUFunction(ReturnFunction, Z_Construct_UDelegateFunction_CesiumRuntime_CompletedLoadTrigger__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
static UEnum* EApplyDpiScaling_StaticEnum()
{
static UEnum* Singleton = nullptr;
if (!Singleton)
{
Singleton = GetStaticEnum(Z_Construct_UEnum_CesiumRuntime_EApplyDpiScaling, Z_Construct_UPackage__Script_CesiumRuntime(), TEXT("EApplyDpiScaling"));
}
return Singleton;
}
template<> CESIUMRUNTIME_API UEnum* StaticEnum<EApplyDpiScaling>()
{
return EApplyDpiScaling_StaticEnum();
}
static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_EApplyDpiScaling(EApplyDpiScaling_StaticEnum, TEXT("/Script/CesiumRuntime"), TEXT("EApplyDpiScaling"), false, nullptr, nullptr);
uint32 Get_Z_Construct_UEnum_CesiumRuntime_EApplyDpiScaling_Hash() { return 2769758042U; }
UEnum* Z_Construct_UEnum_CesiumRuntime_EApplyDpiScaling()
{
#if WITH_HOT_RELOAD
UPackage* Outer = Z_Construct_UPackage__Script_CesiumRuntime();
static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("EApplyDpiScaling"), 0, Get_Z_Construct_UEnum_CesiumRuntime_EApplyDpiScaling_Hash(), false);
#else
static UEnum* ReturnEnum = nullptr;
#endif // WITH_HOT_RELOAD
if (!ReturnEnum)
{
static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EApplyDpiScaling::Yes", (int64)EApplyDpiScaling::Yes },
{ "EApplyDpiScaling::No", (int64)EApplyDpiScaling::No },
{ "EApplyDpiScaling::UseProjectDefault", (int64)EApplyDpiScaling::UseProjectDefault },
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Public/Cesium3DTileset.h" },
{ "No.Name", "EApplyDpiScaling::No" },
{ "UseProjectDefault.Name", "EApplyDpiScaling::UseProjectDefault" },
{ "Yes.Name", "EApplyDpiScaling::Yes" },
};
#endif
static const UE4CodeGen_Private::FEnumParams EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_CesiumRuntime,
nullptr,
"EApplyDpiScaling",
"EApplyDpiScaling",
Enumerators,
UE_ARRAY_COUNT(Enumerators),
RF_Public|RF_Transient|RF_MarkAsNative,
EEnumFlags::None,
UE4CodeGen_Private::EDynamicType::NotDynamic,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(Enum_MetaDataParams, UE_ARRAY_COUNT(Enum_MetaDataParams))
};
UE4CodeGen_Private::ConstructUEnum(ReturnEnum, EnumParams);
}
return ReturnEnum;
}
static UEnum* ETilesetSource_StaticEnum()
{
static UEnum* Singleton = nullptr;
if (!Singleton)
{
Singleton = GetStaticEnum(Z_Construct_UEnum_CesiumRuntime_ETilesetSource, Z_Construct_UPackage__Script_CesiumRuntime(), TEXT("ETilesetSource"));
}
return Singleton;
}
template<> CESIUMRUNTIME_API UEnum* StaticEnum<ETilesetSource>()
{
return ETilesetSource_StaticEnum();
}
static FCompiledInDeferEnum Z_CompiledInDeferEnum_UEnum_ETilesetSource(ETilesetSource_StaticEnum, TEXT("/Script/CesiumRuntime"), TEXT("ETilesetSource"), false, nullptr, nullptr);
uint32 Get_Z_Construct_UEnum_CesiumRuntime_ETilesetSource_Hash() { return 2456677726U; }
UEnum* Z_Construct_UEnum_CesiumRuntime_ETilesetSource()
{
#if WITH_HOT_RELOAD
UPackage* Outer = Z_Construct_UPackage__Script_CesiumRuntime();
static UEnum* ReturnEnum = FindExistingEnumIfHotReloadOrDynamic(Outer, TEXT("ETilesetSource"), 0, Get_Z_Construct_UEnum_CesiumRuntime_ETilesetSource_Hash(), false);
#else
static UEnum* ReturnEnum = nullptr;
#endif // WITH_HOT_RELOAD
if (!ReturnEnum)
{
static const UE4CodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ETilesetSource::FromCesiumIon", (int64)ETilesetSource::FromCesiumIon },
{ "ETilesetSource::FromUrl", (int64)ETilesetSource::FromUrl },
};
#if WITH_METADATA
const UE4CodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "FromCesiumIon.Comment", "/**\n * The tileset will be loaded from Cesium Ion using the provided IonAssetID\n * and IonAccessToken.\n */" },
{ "FromCesiumIon.DisplayName", "From Cesium Ion" },
{ "FromCesiumIon.Name", "ETilesetSource::FromCesiumIon" },
{ "FromCesiumIon.ToolTip", "The tileset will be loaded from Cesium Ion using the provided IonAssetID\nand IonAccessToken." },
{ "FromUrl.Comment", "/**\n * The tileset will be loaded from the s
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UE-4.26的CesiumForUnreal插件,应用市场下载版
共1883个文件
h:810个
cpp:339个
hpp:272个
需积分: 5 6 下载量 87 浏览量
2023-05-14
10:26:48
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UE-4.26的CesiumForUnreal插件,应用市场下载版 (1883个子文件)
libCesium3DTilesSelection.a 6.82MB
libCesium3DTilesSelection.a 6.8MB
libCesium3DTilesSelection.a 4.82MB
libCesium3DTilesSelection.a 4.61MB
libCesiumGltfReader.a 4.27MB
libCesiumGltfReader.a 4.15MB
libdraco.a 3.79MB
libdraco.a 3.62MB
libCesiumGltfReader.a 2.97MB
libCesiumGltfReader.a 2.84MB
libdraco.a 2.73MB
libdraco.a 2.42MB
libktx_read.a 2.12MB
libktx_read.a 2MB
libktx_read.a 1.79MB
libktx_read.a 1.76MB
libCesium3DTilesReader.a 1.61MB
libsqlite3.a 1.54MB
libCesium3DTilesReader.a 1.54MB
libsqlite3.a 1.52MB
libsqlite3.a 1.51MB
libCesiumIonClient.a 1.4MB
libsqlite3.a 1.38MB
libCesiumIonClient.a 1.36MB
libtidy.a 1.35MB
libspdlog.a 1.3MB
libspdlog.a 1.28MB
libtidy.a 1.2MB
libtidy.a 1.17MB
libtidy.a 1.07MB
libCesium3DTilesReader.a 1.04MB
libCesium3DTilesReader.a 1010KB
libCesiumIonClient.a 1001KB
libspdlog.a 947KB
libCesiumIonClient.a 947KB
libCesiumGltfWriter.a 921KB
libspdlog.a 904KB
libCesiumGltfWriter.a 843KB
libCesiumGltf.a 648KB
libCesiumGltfWriter.a 623KB
libCesiumGltfWriter.a 614KB
libCesiumGltf.a 596KB
libwebpdecoder.a 488KB
libwebpdecoder.a 397KB
libCesiumAsync.a 378KB
libCesiumGltf.a 368KB
libCesiumGltf.a 350KB
libCesiumJsonReader.a 350KB
libCesiumAsync.a 331KB
libCesiumJsonReader.a 317KB
libwebpdecoder.a 309KB
libCesiumAsync.a 252KB
liburiparser.a 249KB
libCesiumAsync.a 247KB
libwebpdecoder.a 227KB
libCesiumJsonReader.a 223KB
libCesiumJsonReader.a 211KB
libCesium3DTilesWriter.a 200KB
libCesium3DTilesWriter.a 182KB
libs2geometry.a 181KB
libs2geometry.a 166KB
libtinyxml2.a 142KB
liburiparser.a 142KB
libtinyxml2.a 141KB
libCesiumGeospatial.a 141KB
libCesium3DTilesWriter.a 136KB
liburiparser.a 135KB
libCesium3DTilesWriter.a 132KB
libs2geometry.a 130KB
libCesiumJsonWriter.a 129KB
libs2geometry.a 125KB
libCesiumGeospatial.a 121KB
liburiparser.a 119KB
libtinyxml2.a 119KB
libCesiumJsonWriter.a 117KB
libtinyxml2.a 114KB
libCesiumGeospatial.a 111KB
libCesiumGeometry.a 102KB
libCesiumGeospatial.a 100KB
libCesiumGeometry.a 96KB
libCesiumJsonWriter.a 93KB
libCesiumJsonWriter.a 89KB
libCesiumGeometry.a 78KB
libasync++.a 74KB
libCesiumGeometry.a 72KB
libasync++.a 67KB
libCesiumUtility.a 58KB
libasync++.a 52KB
libasync++.a 52KB
libCesiumUtility.a 51KB
libCesiumUtility.a 43KB
libCesiumUtility.a 38KB
libMikkTSpace.a 19KB
libMikkTSpace.a 18KB
libmodp_b64.a 7KB
libmodp_b64.a 7KB
libmodp_b64.a 7KB
libmodp_b64.a 7KB
libcsprng.a 2KB
libcsprng.a 2KB
共 1883 条
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