.. cmake-manual-description: CMake Buildsystem Reference
cmake-buildsystem(7)
********************
.. only:: html
.. contents::
Introduction
============
A CMake-based buildsystem is organized as a set of high-level logical
targets. Each target corresponds to an executable or library, or
is a custom target containing custom commands. Dependencies between the
targets are expressed in the buildsystem to determine the build order
and the rules for regeneration in response to change.
Binary Targets
==============
Executables and libraries are defined using the :command:`add_executable`
and :command:`add_library` commands. The resulting binary files have
appropriate prefixes, suffixes and extensions for the platform targeted.
Dependencies between binary targets are expressed using the
:command:`target_link_libraries` command:
.. code-block:: cmake
add_library(archive archive.cpp zip.cpp lzma.cpp)
add_executable(zipapp zipapp.cpp)
target_link_libraries(zipapp archive)
``archive`` is defined as a static library -- an archive containing objects
compiled from ``archive.cpp``, ``zip.cpp``, and ``lzma.cpp``. ``zipapp``
is defined as an executable formed by compiling and linking ``zipapp.cpp``.
When linking the ``zipapp`` executable, the ``archive`` static library is
linked in.
Binary Executables
------------------
The :command:`add_executable` command defines an executable target:
.. code-block:: cmake
add_executable(mytool mytool.cpp)
Commands such as :command:`add_custom_command`, which generates rules to be
run at build time can transparently use an :prop_tgt:`EXECUTABLE <TYPE>`
target as a ``COMMAND`` executable. The buildsystem rules will ensure that
the executable is built before attempting to run the command.
Binary Library Types
--------------------
.. _`Normal Libraries`:
Normal Libraries
^^^^^^^^^^^^^^^^
By default, the :command:`add_library` command defines a static library,
unless a type is specified. A type may be specified when using the command:
.. code-block:: cmake
add_library(archive SHARED archive.cpp zip.cpp lzma.cpp)
.. code-block:: cmake
add_library(archive STATIC archive.cpp zip.cpp lzma.cpp)
The :variable:`BUILD_SHARED_LIBS` variable may be enabled to change the
behavior of :command:`add_library` to build shared libraries by default.
In the context of the buildsystem definition as a whole, it is largely
irrelevant whether particular libraries are ``SHARED`` or ``STATIC`` --
the commands, dependency specifications and other APIs work similarly
regardless of the library type. The ``MODULE`` library type is
dissimilar in that it is generally not linked to -- it is not used in
the right-hand-side of the :command:`target_link_libraries` command.
It is a type which is loaded as a plugin using runtime techniques.
.. code-block:: cmake
add_library(archive MODULE 7z.cpp)
.. _`Object Libraries`:
Object Libraries
^^^^^^^^^^^^^^^^
The ``OBJECT`` library type is also not linked to. It defines a non-archival
collection of object files resulting from compiling the given source files.
The object files collection can be used as source inputs to other targets:
.. code-block:: cmake
add_library(archive OBJECT archive.cpp zip.cpp lzma.cpp)
add_library(archiveExtras STATIC $<TARGET_OBJECTS:archive> extras.cpp)
add_executable(test_exe $<TARGET_OBJECTS:archive> test.cpp)
``OBJECT`` libraries may only be used locally as sources in a buildsystem --
they may not be installed, exported, or used in the right hand side of
:command:`target_link_libraries`. They also may not be used as the ``TARGET``
in a use of the :command:`add_custom_command(TARGET)` command signature.
Although object libraries may not be named directly in calls to
the :command:`target_link_libraries` command, they can be "linked"
indirectly by using an :ref:`Interface Library <Interface Libraries>`
whose :prop_tgt:`INTERFACE_SOURCES` target property is set to name
``$<TARGET_OBJECTS:objlib>``.
Build Specification and Usage Requirements
==========================================
The :command:`target_include_directories`, :command:`target_compile_definitions`
and :command:`target_compile_options` commands specify the build specifications
and the usage requirements of binary targets. The commands populate the
:prop_tgt:`INCLUDE_DIRECTORIES`, :prop_tgt:`COMPILE_DEFINITIONS` and
:prop_tgt:`COMPILE_OPTIONS` target properties respectively, and/or the
:prop_tgt:`INTERFACE_INCLUDE_DIRECTORIES`, :prop_tgt:`INTERFACE_COMPILE_DEFINITIONS`
and :prop_tgt:`INTERFACE_COMPILE_OPTIONS` target properties.
Each of the commands has a ``PRIVATE``, ``PUBLIC`` and ``INTERFACE`` mode. The
``PRIVATE`` mode populates only the non-``INTERFACE_`` variant of the target
property and the ``INTERFACE`` mode populates only the ``INTERFACE_`` variants.
The ``PUBLIC`` mode populates both variants of the repective target property.
Each command may be invoked with multiple uses of each keyword:
.. code-block:: cmake
target_compile_definitions(archive
PRIVATE BUILDING_WITH_LZMA
INTERFACE USING_ARCHIVE_LIB
)
Note that usage requirements are not designed as a way to make downstreams
use particular :prop_tgt:`COMPILE_OPTIONS` or
:prop_tgt:`COMPILE_DEFINITIONS` etc for convenience only. The contents of
the properties must be **requirements**, not merely recommendations or
convenience.
See the :ref:`Creating Relocatable Packages` section of the
:manual:`cmake-packages(7)` manual for discussion of additional care
that must be taken when specifying usage requirements while creating
packages for redistribution.
Target Properties
-----------------
The contents of the :prop_tgt:`INCLUDE_DIRECTORIES`,
:prop_tgt:`COMPILE_DEFINITIONS` and :prop_tgt:`COMPILE_OPTIONS` target
properties are used appropriately when compiling the source files of a
binary target.
Entries in the :prop_tgt:`INCLUDE_DIRECTORIES` are added to the compile line
with ``-I`` or ``-isystem`` prefixes and in the order of appearance in the
property value.
Entries in the :prop_tgt:`COMPILE_DEFINITIONS` are prefixed with ``-D`` or
``/D`` and added to the compile line in an unspecified order. The
:prop_tgt:`DEFINE_SYMBOL` target property is also added as a compile
definition as a special convenience case for ``SHARED`` and ``MODULE``
library targets.
Entries in the :prop_tgt:`COMPILE_OPTIONS` are escaped for the shell and added
in the order of appearance in the property value. Several compile options have
special separate handling, such as :prop_tgt:`POSITION_INDEPENDENT_CODE`.
The contents of the :prop_tgt:`INTERFACE_INCLUDE_DIRECTORIES`,
:prop_tgt:`INTERFACE_COMPILE_DEFINITIONS` and
:prop_tgt:`INTERFACE_COMPILE_OPTIONS` target properties are
*Usage Requirements* -- they specify content which consumers
must use to correctly compile and link with the target they appear on.
For any binary target, the contents of each ``INTERFACE_`` property on
each target specified in a :command:`target_link_libraries` command is
consumed:
.. code-block:: cmake
set(srcs archive.cpp zip.cpp)
if (LZMA_FOUND)
list(APPEND srcs lzma.cpp)
endif()
add_library(archive SHARED ${srcs})
if (LZMA_FOUND)
# The archive library sources are compiled with -DBUILDING_WITH_LZMA
target_compile_definitions(archive PRIVATE BUILDING_WITH_LZMA)
endif()
target_compile_definitions(archive INTERFACE USING_ARCHIVE_LIB)
add_executable(consumer)
# Link consumer to archive and consume its usage requirements. The consumer
# executable sources are compiled with -DUSING_ARCHIVE_LIB.
target_link_libraries(consumer archive)
Because it is common to require that the source directory and corresponding
build directory are added to the :prop_tgt:`INCLUDE_DIRECTORIES`, the
:variable:`CMAKE_INCLUDE_CURRENT_DIR` variable can be enabled to conveniently
add the corresponding directories to the :prop_tgt:`INCLUDE_DIRECTORIES` of
all targets. The variable :variable:`CMAKE_INCLUDE_CURRENT_DIR_IN_INTERFACE`
can be en