//
// GTMDefines.h
//
// Copyright 2008 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy
// of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
//
// ============================================================================
#include <AvailabilityMacros.h>
#include <TargetConditionals.h>
#if TARGET_OS_IPHONE
#include <Availability.h>
#endif // TARGET_OS_IPHONE
// Not all MAC_OS_X_VERSION_10_X macros defined in past SDKs
#ifndef MAC_OS_X_VERSION_10_5
#define MAC_OS_X_VERSION_10_5 1050
#endif
#ifndef MAC_OS_X_VERSION_10_6
#define MAC_OS_X_VERSION_10_6 1060
#endif
// Not all __IPHONE_X macros defined in past SDKs
#ifndef __IPHONE_2_1
#define __IPHONE_2_1 20100
#endif
#ifndef __IPHONE_2_2
#define __IPHONE_2_2 20200
#endif
#ifndef __IPHONE_3_0
#define __IPHONE_3_0 30000
#endif
#ifndef __IPHONE_3_1
#define __IPHONE_3_1 30100
#endif
#ifndef __IPHONE_3_2
#define __IPHONE_3_2 30200
#endif
#ifndef __IPHONE_4_0
#define __IPHONE_4_0 40000
#endif
// ----------------------------------------------------------------------------
// CPP symbols that can be overridden in a prefix to control how the toolbox
// is compiled.
// ----------------------------------------------------------------------------
// By setting the GTM_CONTAINERS_VALIDATION_FAILED_LOG and
// GTM_CONTAINERS_VALIDATION_FAILED_ASSERT macros you can control what happens
// when a validation fails. If you implement your own validators, you may want
// to control their internals using the same macros for consistency.
#ifndef GTM_CONTAINERS_VALIDATION_FAILED_ASSERT
#define GTM_CONTAINERS_VALIDATION_FAILED_ASSERT 0
#endif
// Give ourselves a consistent way to do inlines. Apple's macros even use
// a few different actual definitions, so we're based off of the foundation
// one.
#if !defined(GTM_INLINE)
#if defined (__GNUC__) && (__GNUC__ == 4)
#define GTM_INLINE static __inline__ __attribute__((always_inline))
#else
#define GTM_INLINE static __inline__
#endif
#endif
// Give ourselves a consistent way of doing externs that links up nicely
// when mixing objc and objc++
#if !defined (GTM_EXTERN)
#if defined __cplusplus
#define GTM_EXTERN extern "C"
#define GTM_EXTERN_C_BEGIN extern "C" {
#define GTM_EXTERN_C_END }
#else
#define GTM_EXTERN extern
#define GTM_EXTERN_C_BEGIN
#define GTM_EXTERN_C_END
#endif
#endif
// Give ourselves a consistent way of exporting things if we have visibility
// set to hidden.
#if !defined (GTM_EXPORT)
#define GTM_EXPORT __attribute__((visibility("default")))
#endif
// Give ourselves a consistent way of declaring something as unused. This
// doesn't use __unused because that is only supported in gcc 4.2 and greater.
#if !defined (GTM_UNUSED)
#define GTM_UNUSED(x) ((void)(x))
#endif
// _GTMDevLog & _GTMDevAssert
//
// _GTMDevLog & _GTMDevAssert are meant to be a very lightweight shell for
// developer level errors. This implementation simply macros to NSLog/NSAssert.
// It is not intended to be a general logging/reporting system.
//
// Please see http://code.google.com/p/google-toolbox-for-mac/wiki/DevLogNAssert
// for a little more background on the usage of these macros.
//
// _GTMDevLog log some error/problem in debug builds
// _GTMDevAssert assert if conditon isn't met w/in a method/function
// in all builds.
//
// To replace this system, just provide different macro definitions in your
// prefix header. Remember, any implementation you provide *must* be thread
// safe since this could be called by anything in what ever situtation it has
// been placed in.
//
// We only define the simple macros if nothing else has defined this.
#ifndef _GTMDevLog
#ifdef DEBUG
#define _GTMDevLog(...) NSLog(__VA_ARGS__)
#else
#define _GTMDevLog(...) do { } while (0)
#endif
#endif // _GTMDevLog
#ifndef _GTMDevAssert
// we directly invoke the NSAssert handler so we can pass on the varargs
// (NSAssert doesn't have a macro we can use that takes varargs)
#if !defined(NS_BLOCK_ASSERTIONS)
#define _GTMDevAssert(condition, ...) \
do { \
if (!(condition)) { \
[[NSAssertionHandler currentHandler] \
handleFailureInFunction:[NSString stringWithUTF8String:__PRETTY_FUNCTION__] \
file:[NSString stringWithUTF8String:__FILE__] \
lineNumber:__LINE__ \
description:__VA_ARGS__]; \
} \
} while(0)
#else // !defined(NS_BLOCK_ASSERTIONS)
#define _GTMDevAssert(condition, ...) do { } while (0)
#endif // !defined(NS_BLOCK_ASSERTIONS)
#endif // _GTMDevAssert
// _GTMCompileAssert
// _GTMCompileAssert is an assert that is meant to fire at compile time if you
// want to check things at compile instead of runtime. For example if you
// want to check that a wchar is 4 bytes instead of 2 you would use
// _GTMCompileAssert(sizeof(wchar_t) == 4, wchar_t_is_4_bytes_on_OS_X)
// Note that the second "arg" is not in quotes, and must be a valid processor
// symbol in it's own right (no spaces, punctuation etc).
// Wrapping this in an #ifndef allows external groups to define their own
// compile time assert scheme.
#ifndef _GTMCompileAssert
// We got this technique from here:
// http://unixjunkie.blogspot.com/2007/10/better-compile-time-asserts_29.html
#define _GTMCompileAssertSymbolInner(line, msg) _GTMCOMPILEASSERT ## line ## __ ## msg
#define _GTMCompileAssertSymbol(line, msg) _GTMCompileAssertSymbolInner(line, msg)
#define _GTMCompileAssert(test, msg) \
typedef char _GTMCompileAssertSymbol(__LINE__, msg) [ ((test) ? 1 : -1) ]
#endif // _GTMCompileAssert
// ----------------------------------------------------------------------------
// CPP symbols defined based on the project settings so the GTM code has
// simple things to test against w/o scattering the knowledge of project
// setting through all the code.
// ----------------------------------------------------------------------------
// Provide a single constant CPP symbol that all of GTM uses for ifdefing
// iPhone code.
#if TARGET_OS_IPHONE // iPhone SDK
// For iPhone specific stuff
#define GTM_IPHONE_SDK 1
#if TARGET_IPHONE_SIMULATOR
#define GTM_IPHONE_SIMULATOR 1
#else
#define GTM_IPHONE_DEVICE 1
#endif // TARGET_IPHONE_SIMULATOR
#else
// For MacOS specific stuff
#define GTM_MACOS_SDK 1
#endif
// Some of our own availability macros
#if GTM_MACOS_SDK
#define GTM_AVAILABLE_ONLY_ON_IPHONE UNAVAILABLE_ATTRIBUTE
#define GTM_AVAILABLE_ONLY_ON_MACOS
#else
#define GTM_AVAILABLE_ONLY_ON_IPHONE
#define GTM_AVAILABLE_ONLY_ON_MACOS UNAVAILABLE_ATTRIBUTE
#endif
// Provide a symbol to include/exclude extra code for GC support. (This mainly
// just controls the inclusion of finalize methods).
#ifndef GTM_SUPPORT_GC
#if GTM_IPHONE_SDK
// iPhone never needs GC
#define GTM_SUPPORT_GC 0
#else
// We can't find a symbol to tell if GC is supported/required, so best we
// do on Mac targets is include it if we're on 10.5 or later.
#if MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5
#define GTM_SUPPORT_GC 0
#else
#define GTM_SUPPORT_GC 1
#endif
#endif
#endif
// To simplify support for 64bit (and Leopard in general), we provide the type
// defines for non Leopard SDKs
#if !(MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5)
// NSInteger/NSUInteger and Max/Mins
#ifndef NSINTEGER_DEFINED
#if __LP64__ || NS_BUILD_32_LIKE_64
typedef l
没有合适的资源?快使用搜索试试~ 我知道了~
温馨提示
参考官方提供的sdk做的,只实现了分享功能。之前也有人发过,只是给新手做个参考。 想看结果,必须得先去官网申请开发者,获取appid,appkey什么的。新浪的还得添加测试账号。 http://open.weibo.com/ http://dev.t.qq.com/ http://dev.renren.com/ 然后把代码中对应的地方改成实际的值,具体见代码。 个人感觉,新浪的做的比较规范,腾讯的就相当简陋了,人人的代码比较耦合。
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集成新浪,腾讯,人人分享功能的Demo (204个子文件)
GTMDefines.h 13KB
JSONKit.h 11KB
Renren.h 9KB
GTMBase64.h 5KB
ROUserResponseItem.h 5KB
SBJsonWriter.h 4KB
WBEngine.h 4KB
SBJsonWriter.h 4KB
RenrenPay.h 4KB
RORequest.h 4KB
SBJsonParser.h 3KB
SBJsonParser.h 3KB
RODialogView.h 3KB
SBJsonBase.h 3KB
SBJsonBase.h 3KB
WBRequest.h 3KB
SBJSON.h 3KB
FMDatabase.h 3KB
SBJSON.h 3KB
ROAlbumResponseltem.h 3KB
NSObject+SBJSON.h 3KB
NSObject+SBJSON.h 3KB
FMResultSet.h 2KB
NSString+SBJSON.h 2KB
JSON.h 2KB
OpenSdkOauth.h 2KB
NSString+SBJSON.h 2KB
JSON.h 2KB
WBSendView.h 2KB
RODialogModel.h 2KB
WBAuthorize.h 2KB
OpenApi.h 2KB
ROUtility.h 2KB
SFHFKeychainUtils.h 2KB
ROPayOrderInfo.h 2KB
ROMacroDef.h 2KB
RORequestParam.h 1KB
OpenSdkBase.h 1KB
WBAuthorizeWebView.h 1KB
ROPublishPhotoInternal.h 1KB
ROWebDialogViewController.h 1KB
ROConnect.h 1KB
WBUtil.h 1KB
ROPublishPhotoResponseItem.h 1KB
ShareConfig.h 1KB
WBLogInAlertView.h 1KB
ROFriendResponseItem.h 1KB
WBSDKGlobal.h 1KB
ROError.h 1KB
ROPayDialogViewController.h 1KB
ROGlobalStyle.h 1KB
ROResponse.h 983B
ROResponseItem.h 967B
FMDatabaseAdditions.h 947B
ROCheckDialogViewController.h 929B
ROImageView.h 919B
KYShareViewController.h 881B
ROPublishPhotoDialogModel.h 852B
ROCheckOrderCell.h 850B
ROCreateAlbumRequestParam.h 835B
ROWebNavigationViewController.h 828B
ROBaseNavigationViewController.h 811B
ROAlbumsInfoRequestParam.h 806B
ROPayNavigationViewController.h 794B
ROPasswordFlowRequestParam.h 780B
OpenSdkResponse.h 721B
KYAuthorizeController.h 718B
ROPublishPhotoRequestParam.h 715B
ROCheckNavigationViewController.h 702B
OpenSdkRequest.h 681B
ROPayOrderDao.h 671B
WaitView.h 632B
ROBaseDialogViewController.h 610B
ROUserInfoRequestParam.h 574B
ROGetFriendsInfoRequestParam.h 562B
ROGetFriendsRequestParam.h 502B
ROCreateAlbumResponseItem.h 453B
KYAppDelegate.h 432B
ROPayError.h 416B
KYViewController.h 377B
ROPayDB.h 322B
ROCloseButton.h 280B
JSONKit.m 173KB
Renren.m 26KB
RenrenPay.m 23KB
GTMBase64.m 23KB
WBSendView.m 23KB
RODialogView.m 19KB
FMDatabase.m 18KB
KYShareViewController.m 17KB
OpenSdkRequest.m 16KB
SFHFKeychainUtils.m 15KB
SBJsonParser.m 14KB
RORequest.m 14KB
SBJsonParser.m 14KB
OpenApi.m 13KB
WBRequest.m 11KB
FMResultSet.m 10KB
ROBaseDialogViewController.m 10KB
WBEngine.m 10KB
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资源评论
- WNYFK2013-01-17很好,直接可以用。
- houmine2013-09-04不能用,还以为是安卓的案例
- qq9701311582013-07-09没派上用场
- csc832013-03-14不能用,用不了
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