This folder contains special shaders for rendering mimmap-free textures as if they had mipmaps.
Typically it's better to use mipmaps, but sometimes you only have the texture for one frame and it's cheaper to fake mipmaps in the shader than to generate a new mipmap every frame.
If you need a shader that's not provided here to work with emulated mipmaps you should be able to follow roughly this procedure:
- Copy the shader in question to this folder (so it can see our .cginc)
- You can download a copy of Unity's built-in shaders from https://unity3d.com/get-unity/download/archive
- Change the shader name so it's in the "Emulated Mipmap" folder
- Add `#include "./MipSample.cginc"`
- For every "sampler2D _MyTex" you want to emulate mipmaps on, add a "float4 _MyTex_TexelSize"
- Unity will magically fill this variable with (texel size x, texel size y, texture size x, texture size y)
- Replace tex2D() calls with mipSample() calls.
- For an explanation of how to use mipSample, check out the docblock in MipSample.gcinc
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网页插件Embedded Browser(ZFBrowser) js交互
共338个文件
meta:178个
pak:58个
cs:51个
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2022-11-16
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网页插件Embedded Browser(ZFBrowser) js交互 (338个子文件)
ZFBrowser.asmdef 245B
ZFBrowser-Editor.asmdef 159B
v8_context_snapshot.bin 687KB
snapshot_blob.bin 286KB
natives_blob.bin 81KB
MipSample.cginc 3KB
openvr_api.cs 251KB
Browser.cs 43KB
BrowserNative.cs 39KB
Promise_NonGeneric.cs 24KB
Promise.cs 23KB
JSONParser.cs 16KB
VRInput.cs 14KB
PointerUIBase.cs 14KB
IconGenerator.cs 12KB
BrowserInput.cs 11KB
WebResources.cs 9KB
FileLocations.cs 9KB
PostBuildStandalone.cs 8KB
JSONNode.cs 8KB
BrowserCallbacks.cs 7KB
ExternalKeyboard.cs 7KB
DownloadManager.cs 7KB
ClickMeshBrowserUI.cs 6KB
PopUpBrowser.cs 6KB
GUIBrowserUI.cs 5KB
VRBrowserHand.cs 5KB
PromiseTimer.cs 5KB
BrowserCursor.cs 4KB
PointerUIGUI_Material.cs 4KB
KeyEvents.cs 4KB
PointerUIGUI.cs 4KB
StandaloneWebResources.cs 4KB
KeyMappings.cs 4KB
DialogHandler.cs 3KB
BrowserEditor.cs 3KB
Cookie.cs 3KB
IBrowserUI.cs 3KB
OpenVRConfig.cs 2KB
PointerUIMesh.cs 2KB
CursorRendererWorldSpace.cs 2KB
FPSCursorRenderer.cs 2KB
CookieManager.cs 2KB
UserAgent.cs 2KB
ErrorGenerator.cs 2KB
FPSBrowserUI.cs 2KB
Util.cs 1KB
EditorWebResources.cs 1KB
EnumerableExt.cs 1KB
CursorRendererOS.cs 959B
BrowserSystemSettings.cs 790B
CursorRendererBase.cs 758B
CursorRendererOverlay.cs 734B
INewWindowHandler.cs 688B
StandaloneShutdown.cs 560B
FlagsEditor.cs 374B
Attributes.cs 135B
Cursors.csv 858B
icudtl.dat 9.85MB
zf_cef.dll 105.23MB
libGLESv2.dll 5.26MB
d3dcompiler_47.dll 4.14MB
chrome_elf.dll 796KB
ZFProxyWeb.dll 550KB
libEGL.dll 128KB
ZFGameBrowser.exe 1.01MB
Readme.html 47KB
Promises.html 38KB
Keyboard.html 10KB
Dialogs.html 8KB
Errors.html 969B
bindings_vive_controller.json 2KB
bindings_oculus_touch.json 2KB
actions.json 2KB
steamvr_partial_manifest.json 116B
LitBrowser.mat 3KB
UnlitBrowser.mat 3KB
CursorDecal.mat 2KB
UnlitBrowserColored.mat 2KB
UnlitBrowserOpaque.mat 2KB
ZFProxyWeb.dll.meta 2KB
chrome_elf.dll.meta 2KB
Placeholder.png.meta 2KB
libEGL.dll.meta 2KB
d3dcompiler_47.dll.meta 2KB
libGLESv2.dll.meta 2KB
zf_cef.dll.meta 2KB
Cursors.png.meta 1KB
VRInput.cs.meta 286B
openvr_api.cs.meta 286B
PopUpBrowser.cs.meta 286B
ExternalKeyboard.cs.meta 286B
CursorRendererBase.cs.meta 286B
CursorRendererWorldSpace.cs.meta 286B
CursorRendererOS.cs.meta 286B
CursorRendererOverlay.cs.meta 286B
VRBrowserHand.cs.meta 283B
Browser.cs.meta 265B
EditorWebResources.cs.meta 264B
FlagsEditor.cs.meta 264B
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