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多视图立体三维重建MVS论文
Visibility-Aware Point-Based
Multi-View Stereo Network
Rui Chen , Songfang Han, Jing Xu , and Hao Su
Abstract—We introduce VA-Point-MVSNet, a novel visibility-aware point-based deep framework for multi-view stereo (MVS). Distinct
from existing cost volume approaches, our method directly processes the target scene as point clouds. More specifically, our method
predicts the depth in a coarse-to-fine manner. We first generate a coarse depth map, convert it into a point cloud and refine the point cloud
iteratively by estimating the residual between the depth of the current iteration and that of the ground truth. Our network leverages 3D
geometry priors and 2D texture information jointly and effectively by fusing them into a feature-augmented point cloud, and processes the
point cloud to estimate the 3D flow for each point. This point-based architecture allows higher accuracy, more computational efficiency
and more flexibility than cost-volume-based counterparts. Furthermore, our visibility-aware multi-view feature aggregation allows the
network to aggregate multi-view appearance cues while taking into account visibility. Experimental results show that our approach
achieves a significant improvement in reconstruction quality compared with state-of-the-art methods on the DTU and the Tanks and
Temples dataset. The code of VA-Point-MVSNet proposed in this work will be released at https://github.com/callmeray/PointMVSNet.
Index Terms—Multi-view stereo, 3D deep learning
Ç
1INTRODUCTION
M
ULTI-VIEW stereo (MVS) aims to reconstruct the dense
geometry of a 3D object from a sequence of images and
corresponding camera poses and intrinsic parameters. MVS
has been widely used in various applications, including
autonomous driving, robot navigation, and remote sens-
ing [1], [2]. Recent learning-based MVS methods [3], [4], [5]
have shown great success compared with their traditional
counterparts as learning-based approaches are able to learn to
take advantage of scene global semantic information, includ-
ing object materials, specularity, 3D geometry priors, and
environmental illumination, to get more robust matching and
more complete reconstruction. Most of these approaches
apply dense multi-scale 3D CNNs to predict the depth map
or voxel occupancy. However, 3D CNNs require memory
cubic to the model resolution, which can be potentially pro-
hibitive to achieving optimal performance. While Tatarch-
enko et al. [6] addressed this problem by progressively
generating an Octree structure, the quantization artifacts
brought by grid partitioning still remain, and errors may
accumulate since the tree is generated layer by layer. More-
over, MVS fundamentally relies on finding photo-consistency
across the input images. However, image appearance cues
from invisible views, which includes being occluded and out
of FOV (Field of View), are not consistent with those from visi-
ble views, which is misguiding for accurate depth prediction
and therefore needs robust handling.
In this work, we propose a novel Visibility-Aware Point-
based Multi-View Stereo Network (VA-Point-MVSNet),
where the target scene is directly processed as a point cloud,
a more efficient representation, particularly when the 3D
resolution is high. Our framework is composed of two steps:
first, in order to carve out the approximate object surface
from the whole scene, an initial coarse depth map is gener-
ated by a relatively small 3D cost volume and then con-
verted to a point cloud. Subsequently, our novel PointFlow
module is applied to iteratively regress accurate and dense
point clouds from the initial point cloud. Similar to
ResNet [7], we explicitly formulate the PointFlow to predict
the residual between the depth of the current iteration and
that of the ground truth. The 3D flow is estimated based on
geometry priors inferred from the predicted point cloud
and the 2D image appearance cues dynamically fetched
from multi-view input images (Fig. 1). Moreover, in order
to take into account visibility, including occlusion and out
of FOV, for accurate MVS reconstruction, we propose a
number of network structure alternatives that infer the visi-
bility of each view for the multi-view feature aggregation.
We find that our VA-Point-MVSNet framework enjoys
advantages in accuracy, efficiency, and flexibility when it is
compared with previous MVS methods that are built upon
a predefined 3D cost volume with a fixed resolution to
aggregate information from views. Our method adaptively
samples potential surface points in the 3D space. It keeps
the continuity of the surface structure naturally, which is
necessary for high precision reconstruction. Furthermore,
because our network only processes valid information near
R. Chen and J. Xu are with the State Key Laboratory of Tribology, the
Beijing Key Laboratory of Precision/Ultra-Precision Manufacturing
Equipment Control, Department of Mechanical Engineering, Tsinghua
University, Beijing 100084, China.
E-mail: callmeray@163.com, jingxu@tsinghua.edu.cn.
S. Han is with The Hong Kong University of Science and Technology,
Hong Kong. E-mail: hansongfang@gmail.com.
H. Su is with the Department of Computer Science a nd Eng ineering,
University of California, San Diego, San Diego, CA 92093 USA.
E-mail: haosu@eng.ucsd.edu.
Manuscript received 13 Oct. 2019; revised 2 Apr. 2020; accepted 15 Apr. 2020.
Date of publication 22 Apr. 2020; date of current version 2 Sept. 2021.
(Corresponding author: Jing Xu.)
Recommended for acceptance by T. Hassner.
Digital Object Identifier no. 10.1109/TPAMI.2020.2988729
IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE, VOL. 43, NO. 10, OCTOBER 2021 3695
This work is licensed under a Creative Commons Attribution 4.0 License. For more information, see https://creativecommons.org/licenses/by/4.0/
the object surface instead of the whole 3D space as is the
case in 3D CNNs, the computation is much more efficient.
The adaptive refinement scheme allows us to first peek at
the scene at a coarse resolution and then densify the recon-
structed point cloud only in the region of interest (ROI). For
scenarios such as interaction-oriented robot vision, this flex-
ibility would result in saving of computational power.
Lastly, the visibility-aware multi-view feature aggregation
allows the network to aggregate multi-view appearance
cues while taking into account visibility, which excludes
misguiding image information from invisible views and
leads to improved reconstruction quality.
Our method achieves state-of-the-art performance on
standard multi-view stereo benchmarks among learning-
based methods, including DTU [8] and Tanks and Tem-
ples [9]. Compared with previous state-of-the-arts, our
method produces better results in terms of both complete-
ness and overall quality.
This article is an extension of our previous ICCV
work [10]. There are two main additional contributions in
this work:
1) We design the novel visibility-aware multi-view fea-
ture aggregation module, which takes into account
visibility when aggregating multi-view image fea-
tures and thus improves the reconstruction quality.
2) We create a synthetic MVS dataset using path tracing
renderer to generate accurate visibility masks, which
are not available from incomplete ground truth depth
maps captured by 3D sensors. We present an exten-
sive and comprehensive evaluation of our work on
both synthetic dataset and real dataset, and analyze
the effectiveness of each component, in particular our
novel visibility-aware multi-view feature aggregation
module, in our network through comparison and
ablation study.
2RELATED WORK
Multi-View Stereo Reconstruction. MVS is a classical problem
that had been extensively studied before the rise of deep
learning. A number of 3D representations are adopted,
including volumes [11], [12], [13], deformation models [14],
[15], [16], and patches [17], [18], [19], which are iteratively
updated through multi-view photo-consistency and regulari-
zation optimization. Our iterative refinement procedure
shares a similar idea with these classical solutions by updat-
ing the depth map iteratively. However, our learning-based
algorithm achieves improved robustness to input image cor-
ruption and avoids the tedious manual hyper-parameters
tuning.
Occlusion-Robust MVS. Since MVS counts on finding cor-
respondences across input images, image appearance from
occluded views will cause mismatches and reduce the recon-
struction accuracy. Vogiatzis et al. [20] addressed this prob-
lem by designing a new metric of multi-view voting which
considers only points of local maximum and eliminates the
influence of occluded views on correspondence matching.
Further, Liu et al. [21] improved the metric by using Gaussian
filtering to counteract the effect of noise. COLMAP [22] and
some following works [23], [24] handled this problem by
dataset-wide pixel-wise view selection using patch color dis-
tribution. Our network learns to predict the pixel-wise visi-
bility for all the given source views and use the prediction in
multi-view feature aggregation, which can be trained end-
to-end and improve the robustness to occlusions.
Learning-Based MVS. Inspired by the recent success of
deep learning in image recognition tasks, researchers began
to apply learning techniques to stereo reconstruction tasks
for better patch representation and matching [25], [26], [27].
Although these methods in which only 2D networks are
used have made a great improvement on stereo tasks, it is
difficult to extend them to multi-view stereo tasks, and their
performance is limited in challenging scenes due to the lack
of contextual geometry knowledge. Concurrently, 3D cost
volume regularization approaches have been proposed [3],
[28], [29], where a 3D cost volume is built either in the camera
frustum or the scene. Next, the multi-view 2D image features
are warped in the cost volume, so that 3D CNNs can be
applied to it. The key advantage of 3D cost volume is that the
3D geometry of the scene can be captured by the network
explicitly, and the photo-metric matching can be performed
in 3D space, alleviating the influence of image distortion
caused by perspective transformation, which makes these
Fig. 1. VA-Point-MVSNet performs multi-view stereo reconstruction in a coarse-to-fine fashion, learning to predict the 3D flow of each point to the
ground truth surface based on geometry priors and 2D image appearance cues dynamically fetched from multi-view images and regress accurate
and dense point clouds iteratively.
3696 IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE, VOL. 43, NO. 10, OCTOBER 2021
methods achieve better results than 2D learning-based
methods.
More recently, Luo et al. [30] proposed to use a learnable
patchwise aggregation function and apply isotropic and ani-
sotropic 3D convolutions on the 3D cost volume to improve
the matching accuracy and robustness. Yao et al. [31] pro-
posed to replace 3D CNNs with recurrent neural networks,
which leads to improved memory efficiency. Xue et al. [32]
proposed MVSCRF, where multi-scale conditional random
fields (MSCRFs) are adopted to constraint the smoothness of
depth prediction explicitly. Instead of using voxel grids, in
this paper we propose to use a point-based network for MVS
tasks to take advantage of 3D geometry learning without
being burdened by the inefficiency found in 3D CNN
computation.
Besides depth map prediction, deep learning can also be
used to refine depth maps and fuse them into a single con-
sistent reconstruction [33].
High-Resolution & Hierarchical MVS. High-resolution MVS
is critical to real applications such as robot manipulation and
augmented reality. Traditional methods [17], [34], [35] gener-
ate dense 3D patches by expanding from confident matching
key-points repeatedly, which is potentially time-consuming.
These methods are also sensitive to noise and change of view-
point owing to the usage of hand-crafted features. Hierarchi-
cal MVS generates high-resolution depth maps in a coarse-to-
fine manner, which reduces unnecessary computation and
leads to improved efficiency. For classic methods, hierarchi-
cal MI (mutual information) computation is utilized to initial-
ize and refine disparity maps [36], [37]. And learning-based
methods are proposed to predict the residual of the depth
map from warped images [38] or by constructing cascade
narrow cost volume [39], [40]. In our work, we use point
clouds as the representation of the scene, which explicitly
encodes the spatial position and relationship as important
cues for depth residual prediction and also is more flexible
for potential applications (e.g., foveated depth inference).
Point-Based 3D Learning. Recently, a new type of deep
network architecture has been proposed in [41], [42], which
is able to process point clouds directly without converting
them to volumetric grids. Compared with voxel-based
methods, this kind of architecture concentrates on the point
cloud data and saves unnecessary computation. Also, the
continuity of space is preserved during the process. While
PointNets have shown significant performance and effi-
ciency improvement in various 3D understanding tasks,
such as object classification and detection [42], it is under
exploration how this architecture can be used for MVS task,
where the 3D scene is unknown to the network. In this
paper, we propose PointFlow module, which estimates the
3D flow based on joint 2D-3D features of point hypotheses.
3METHOD
This section describes the detailed network architecture of
VA-Point-MVSNet (Fig. 2). Our method can be divided into
two steps, coarse depth prediction, and iterative depth
refinement. First, we introduce the visibility-aware feature
aggregation (Section 3.1), which reasons about the visibility
of source images from image appearance cues and aggre-
gates multi-view image information while considering visi-
bility. The visibility-aware feature aggregation is utilized in
both coarse depth prediction and iterative depth refinement.
Second, we describe the coarse depth map prediction. Let I
0
denote the reference image and I
i
fg
N
i¼1
denote a set of its
neighboring source images. Since the resolution is low, the
existing volumetric MVS method has sufficient efficiency
and can be used to predict a coarse depth map for I
0
(Section 3.2). Then we d escr ibe the 2D-3D fea ture l ifti ng
(Section 3.3), which associates the 2D image information with
3D geometry priors. Finally we propose our novel PointFlow
module (Section 3.4) to iteratively refine the input depth map
to higher resolution with improved accuracy.
3.1 Visibility-Aware Feature Aggregat ion
The main intuition for depth estimation is multi-view
photo-consistency, that image projections of the recon-
structed shape should be consistent across visible images.
Fig. 2. Overview of VA-Point-MVSNet architecture. The visibility-aware feature aggregation module aggregates the multi-view image appearance
cues to generate visibility-robust features for coarse depth prediction and depth refinement separately. A coarse depth map is first predicted with low
GPU memory and computation cost and then unprojected to a point cloud along with hypothesized points. For each point, the feature is fetched from
the multi-view image feature pyramid dynamically. The PointFlow module uses the feature-augmented point cloud for depth residual prediction, and
the depth map is refined iteratively along with up-sampling.
CHEN ET AL.: VISIBILITY-AWARE POINT-BASED MULTI-VIEW STEREO NETWORK 3697
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