#include "VedioCatcher.h"
bool g_output_to_console_as_well = false;
bool g_loopFlag = false;
std::ofstream g_log;
WAVEFORMATEXTENSIBLE g_formatex;
void InitLog(bool output_to_console)
{
time_t rawtime;
struct tm *timeinfo;
char buffer[32] = { 0 };
time(&rawtime);
timeinfo = localtime(&rawtime);
strftime(buffer, 32, "%Y-%m-%d_%H-%M-%S", timeinfo);
std::string logName(buffer);
logName = "logs/" + logName + ".log";
g_log.open(logName, std::ios::app);
}
HRESULT CreateDeviceEnumerator(IMMDeviceEnumerator **enumerator)
{
CoInitializeEx(nullptr, COINIT_MULTITHREADED);
return CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_ALL,
__uuidof(IMMDeviceEnumerator),
reinterpret_cast<void **>(enumerator));
}
HRESULT CreateDevice(IMMDeviceEnumerator *enumerator, IMMDevice **device)
{
EDataFlow enDataFlow = eRender; // 表示获取扬声器的audio_endpoint
ERole enRole = eConsole;
return enumerator->GetDefaultAudioEndpoint(enDataFlow, enRole, device);
}
HRESULT CreateAudioClient(IMMDevice *device, IAudioClient **audioClient)
{
return device->Activate(__uuidof(IAudioClient), CLSCTX_ALL, NULL,
(void **)audioClient);
}
HRESULT IsFormatSupported(IAudioClient *audioClient)
{
WAVEFORMATEX *format = &g_formatex.Format;
format->nSamplesPerSec = DEFAULT_SAMPLE_RATE;
format->wBitsPerSample = DEFAULT_BITS_PER_SAMPLE;
format->nChannels = DEFAULT_CHANNELS;
WAVEFORMATEX *closestMatch = nullptr;
HRESULT hr = audioClient->IsFormatSupported(AUDCLNT_SHAREMODE_SHARED, format, &closestMatch);
if (hr == AUDCLNT_E_UNSUPPORTED_FORMAT) // 0x88890008
{
if (closestMatch != nullptr) // 如果找不到最相近的格式,closestMatch可能为nullptr
{
logd() << "Epxected format: "
<< "sample_rate[" << format->nSamplesPerSec << "] "
<< "bits_per_sample[" << format->wBitsPerSample << "] "
<< "channels[" << format->nChannels << "] "
<< "\n"
<< "Supported format: "
<< "sample_rate[" << closestMatch->nSamplesPerSec << "] "
<< "bits_per_sample[" << closestMatch->wBitsPerSample << "] "
<< "channels[" << closestMatch->nChannels << "] "
<< "\n";
format->nSamplesPerSec = closestMatch->nSamplesPerSec;
format->wBitsPerSample = closestMatch->wBitsPerSample;
format->nChannels = closestMatch->nChannels;
return S_OK;
}
}
return hr;
}
HRESULT GetPreferFormat(IAudioClient *audioClient, WAVEFORMATEXTENSIBLE *formatex)
{
WAVEFORMATEX *format = nullptr;
HRESULT hr = audioClient->GetMixFormat(&format);
if (FAILED(hr))
{
return hr;
}
logd() << "Prefer format: "
<< "sample_rate[" << format->nSamplesPerSec << "] "
<< "bits_per_sample[" << format->wBitsPerSample << "] "
<< "channels[" << format->nChannels << "] "
<< "\n";
formatex->Format.nSamplesPerSec = format->nSamplesPerSec;
formatex->Format.wBitsPerSample = format->wBitsPerSample;
formatex->Format.nChannels = format->nChannels;
return hr;
}
HRESULT InitAudioClient(IAudioClient *audioClient, WAVEFORMATEXTENSIBLE *formatex)
{
AUDCLNT_SHAREMODE shareMode =
AUDCLNT_SHAREMODE_SHARED; // share Audio Engine with other applications
DWORD streamFlags = AUDCLNT_STREAMFLAGS_LOOPBACK; // loopback speaker
// streamFlags |=
// AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM; // A channel matrixer and a sample
// rate converter are inserted
// streamFlags |=
// AUDCLNT_STREAMFLAGS_SRC_DEFAULT_QUALITY; // a sample rate converter
// with better quality than
// the default conversion but
// with a higher performance
// cost is used
REFERENCE_TIME hnsBufferDuration = 0;
WAVEFORMATEX *format = &formatex->Format;
format->wFormatTag = WAVE_FORMAT_EXTENSIBLE;
format->nBlockAlign = (format->wBitsPerSample >> 3) * format->nChannels;
format->nAvgBytesPerSec = format->nBlockAlign * format->nSamplesPerSec;
format->cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
formatex->Samples.wValidBitsPerSample = format->wBitsPerSample;
formatex->dwChannelMask =
format->nChannels == 1 ? KSAUDIO_SPEAKER_MONO : KSAUDIO_SPEAKER_STEREO;
formatex->SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
return audioClient->Initialize(shareMode, streamFlags, hnsBufferDuration, 0,
format, nullptr);
}
HRESULT CreateAudioCaptureClient(IAudioClient *audioClient, IAudioCaptureClient **audioCaptureClient)
{
HRESULT hr = audioClient->GetService(IID_PPV_ARGS(audioCaptureClient));
if (FAILED(hr))
{
*audioCaptureClient = nullptr;
}
return hr;
}
void ThreadRun(IAudioClient *audio_client, IAudioCaptureClient *audio_capture_client)
{
HRESULT hr = S_OK;
UINT32 num_success = 0;
char pcmName[128] = { 0 };
sprintf(pcmName, "echo_speaker-%dHz_%db_%dc.pcm",
g_formatex.Format.nSamplesPerSec,
g_formatex.Format.wBitsPerSample,
g_formatex.Format.nChannels);
logd() << "pcmName: " << pcmName;
BYTE *p_audio_data = nullptr;
UINT32 num_frames_to_read = 0;
DWORD dw_flag = 0;
UINT32 num_frames_in_next_packet = 0;
UINT32 num_loop = 0;
audio_client->Start();
while (g_loopFlag)
{
std::this_thread::sleep_for(std::chrono::milliseconds(0));
while (true)
{
hr = audio_capture_client->GetNextPacketSize(&num_frames_in_next_packet);
if (FAILED(hr))
{
throw std::exception();
}
if (num_frames_in_next_packet == 0)
{
break;
}
log() << "Loop[" << num_loop << "] "
<< "GetNextPacketSize: "
<< "num_frames_in_next_packet[" << num_frames_in_next_packet << "] "
<< "\n";
hr = audio_capture_client->GetBuffer(&p_audio_data, &num_frames_to_read, &dw_flag, nullptr, nullptr);
if (FAILED(hr))
{
throw std::exception();
}
log() << "Loop[" << num_loop << "] "
<< "GetBuffer: "
<< "num_frames_to_read[" << num_frames_to_read << "] "
<< "\n";
savePCM(pcmName, p_audio_data, g_formatex.Format.wBitsPerSample, g_formatex.Format.nChannels, num_frames_to_read);
log() << "Loop[" << num_loop << "] "
<< "savePCM: "
<< "bits_per_sample[" << g_formatex.Format.wBitsPerSample << "] "
<< "channels[" << g_formatex.Format.nChannels << "] "
<< "num_frames_to_read[" << num_frames_to_read << "] "
<< "\n";
if (num_success++ % 500 == 0)
{
std::cout << "Have already cpatured [" << num_success << "] times." << std::endl;
}
hr = audio_capture_client->ReleaseBuffer(num_frames_to_read);
if (FAILED(hr))
{
throw std::exception();
}
num_loop++;
}
}
audio_client->Stop();
}
void savePCM(const char *name,
void *data,
int bitsPerSample,
int channels,
int frames)
{
FILE *fp = fopen(name, "ab+");
fwrite(data, bitsPerSample >> 3, channels * frames, fp);
fclose(fp);
// split_PCM(name, DEFAULT_CHANNELS, DEFAULT_BITS_PER_SAMPLE, DEFAULT_SAMPLE_RATE);
fp = NULL;
}
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基于C++实现的扩音器音频捕捉器+将PCM文件转为WAV文件源码+sln.zip
共8个文件
cpp:3个
h:2个
vcxproj:1个
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基于C++实现的扩音器音频捕捉器+将PCM文件转为WAV文件源码+sln.zip 基于C++实现的扩音器音频捕捉器+将PCM文件转为WAV文件源码+sln.zip基于C++实现的扩音器音频捕捉器+将PCM文件转为WAV文件源码+sln.zip基于C++实现的扩音器音频捕捉器+将PCM文件转为WAV文件源码+sln.zip基于C++实现的扩音器音频捕捉器+将PCM文件转为WAV文件源码+sln.zip基于C++实现的扩音器音频捕捉器+将PCM文件转为WAV文件源码+sln.zip基于C++实现的扩音器音频捕捉器+将PCM文件转为WAV文件源码+sln.zip
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基于C++实现的扩音器音频捕捉器+将PCM文件转为WAV文件源码+sln.zip (8个子文件)
OutputDiverVedioCatcher
VedioCatcher.cpp 7KB
VedioCatcher.h 2KB
PCMtoWAV.cpp 3KB
main.cpp 1KB
OutputDiverVedioCatcher.vcxproj.filters 1KB
OutputDiverVedioCatcher.vcxproj 6KB
PCMtoWAV.h 715B
OutputDiverVedioCatcher.sln 1KB
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