E:\UEProgram\spdloglibplugin\Plugins\SpdlogLib\Intermediate\Build\Win64\UE4Editor\Development\SpdLoggerLib\Definitions.SpdLoggerLib.h
E:/UEProgram/spdloglibplugin/Plugins/SpdlogLib/Source/SpdlogLib/Private/SpdLogger.cpp
E:\UEProgram\spdloglibplugin\Plugins\SpdlogLib\Source\SpdlogLib\Public\SpdLogger.h
E:\UEProgram\spdloglibplugin\Plugins\SpdlogLib\Intermediate\Build\Win64\UE4Editor\Inc\SpdLoggerLib\SpdLogger.generated.h
E:\UEProgram\spdloglibplugin\Plugins\SpdlogLib\Source\SpdlogLib\Private\../SpdlogLibC/include/spdloglib.h
E:/UEProgram/spdloglibplugin/Plugins/SpdlogLib/Source/SpdlogLib/Private/SpdLoggerLib.cpp
E:\UEProgram\spdloglibplugin\Plugins\SpdlogLib\Source\SpdlogLib\Public\SpdLoggerLib.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Core.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/MonolithicHeaderBoilerplate.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\GenericPlatform/GenericPlatformNamedPipe.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\HAL/PlatformNamedPipe.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformNamedPipe.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\GenericPlatform/GenericPlatformCriticalSection.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\HAL/PlatformFile.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/WindowsPlatformFile.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\HAL/PlatformIncludes.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/MonolithicHeaderBoilerplate.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/MessageDialog.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\ProfilingDebugging/ScopedDebugInfo.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\ProfilingDebugging/ExternalProfiler.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/StringUtility.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Serialization/NameAsStringProxyArchive.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Containers/MRUArray.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Containers/TransArray.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Containers/ArrayBuilder.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/SingleThreadEvent.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\HAL/ThreadManager.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Containers/StaticBitArray.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Containers/MapBuilder.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\HAL/ThreadingBase.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Internationalization/TextLocalizationManagerGlobals.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Internationalization/Culture.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Logging/LogSuppressionInterface.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\HAL/OutputDevices.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Logging/LogScopedVerbosityOverride.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/OutputDeviceNull.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/OutputDeviceMemory.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/OutputDeviceFile.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/OutputDeviceDebug.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/OutputDeviceArchiveWrapper.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/OutputDeviceAnsiError.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/TimeGuard.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Serialization/LargeMemoryWriter.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Serialization/LargeMemoryData.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Serialization/LargeMemoryReader.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Serialization/BufferArchive.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Serialization/ArrayReader.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Serialization/ArrayWriter.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Serialization/BufferWriter.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/WildcardString.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Containers/CircularQueue.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/OutputDeviceHelper.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/ScopedSlowTask.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/CallbackDevice.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/LocalTimestampDirectoryVisitor.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\UObject/BlueprintsObjectVersion.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\UObject/BuildObjectVersion.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\UObject/CoreObjectVersion.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\UObject/EditorObjectVersion.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\UObject/FrameworkObjectVersion.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\UObject/MobileObjectVersion.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\UObject/NetworkingObjectVersion.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\UObject/OnlineObjectVersion.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\UObject/PhysicsObjectVersion.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\UObject/PlatformObjectVersion.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\UObject/SequencerObjectVersion.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\UObject/VRObjectVersion.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/OutputDeviceConsole.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/MonitoredProcess.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Projects\Public\Interfaces/IPluginManager.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Projects\Public\PluginDescriptor.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Projects\Public\ModuleDescriptor.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Projects\Public\CustomBuildSteps.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Projects\Public\LocalizationDescriptor.h
E:\Epic Games\UE_4.27\Engine\Source\Runtime\Projects\Public\PluginReferenceDescriptor.h
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UE4/5 高并发日志插件
共35个文件
h:6个
cpp:6个
response:4个
需积分: 5 5 下载量 127 浏览量
2023-12-15
14:57:43
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本插件是博主基于 spdlog-1.12.0封装的,为了满足高频日志序列化到本地的需求。 spdlog源码地址:https://github.com/gabime/spdlog 本插件特点: (1)屏蔽大量实现细节,只暴露一个接口到蓝图; (2)足够高效,继承了spdlog的多线程、高并发; (3)封装的原生dll库不区分debug和release,实用性更广。
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SpdlogLib.rar (35个子文件)
SpdlogLib
Source
SpdlogLib
Private
SpdLogger.cpp 867B
SpdLoggerLib.cpp 2KB
SpdLoggerLib.Build.cs 2KB
Public
SpdLogger.h 1KB
SpdLoggerLib.h 303B
SpdlogLibC
include
spdloglib.h 1KB
lib
x64
spdloglib.lib 2KB
bin
x64
spdloglib.dll 216KB
Intermediate
Build
Win64
UE4Editor
Development
SpdLoggerLib
UE4Editor-SpdLoggerLib.dll.response 3KB
UE4Editor-SpdLoggerLib.lib 10KB
UE4Editor-SpdLoggerLib.exp 6KB
Module.SpdLoggerLib.gen.cpp 377B
Module.SpdLoggerLib.gen.cpp.txt 763B
Default.rc2.res 24KB
Module.SpdLoggerLib.cpp.obj 368KB
Module.SpdLoggerLib.cpp 310B
UE4Editor-SpdLoggerLib.suppressed.exp 6KB
Module.SpdLoggerLib.cpp.obj.response 11KB
UE4Editor-SpdLoggerLib.suppressed.lib 10KB
Module.SpdLoggerLib.gen.cpp.obj 219KB
UE4Editor-SpdLoggerLib.lib.response 815B
LiveCodingInfo.json 238B
Module.SpdLoggerLib.gen.cpp.obj.response 11KB
Module.SpdLoggerLib.cpp.txt 6KB
Definitions.SpdLoggerLib.h 9KB
Inc
SpdLoggerLib
SpdLoggerLibClasses.h 353B
SpdLogger.gen.cpp 9KB
SpdLogger.generated.h 5KB
Timestamp 84B
SpdLoggerLib.init.gen.cpp 1KB
Resources
Icon128.png 12KB
Content
Binaries
Win64
UE4Editor-SpdLoggerLib.pdb 35.47MB
UE4Editor.modules 99B
UE4Editor-SpdLoggerLib.dll 74KB
SpdLoggerLib.uplugin 468B
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