The Marlin architecture specifies technologies for building copy protection and digital rights management (DRM) into consumer devices and services in a manner that is friendly to end users.
Marlin technology allows users to acquire content through multiple distribution channels and to access it on any device that is part of their home domain. In order to accomplish this, Marlin defines both client capabilities and a service architecture so that the capabilities of consumer electronics devices can be powerfully enhanced by services provided over both local and wide-area networks.