/**
* 最简单的图形界面的视频播放器
* Simplest FFmpeg Player GUI
*
* 雷霄骅 Lei Xiaohua
* leixiaohua1020@126.com
* 中国传媒大学/数字电视技术
* Communication University of China / Digital TV Technology
* http://blog.csdn.net/leixiaohua1020
*
*/
#include "stdafx.h"
#include "SFFPlayer.h"
#include "SFFPlayerDlg.h"
#include "afxdialogex.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
#define __STDC_CONSTANT_MACROS
extern "C"
{
#include "libavcodec/avcodec.h"
#include "libavformat/avformat.h"
#include "libswscale/swscale.h"
#include "SDL2/SDL.h"
};
// 用于应用程序“关于”菜单项的 CAboutDlg 对话框
class CAboutDlg : public CDialogEx
{
public:
CAboutDlg();
// 对话框数据
enum { IDD = IDD_ABOUTBOX };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
// 实现
protected:
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialogEx(CAboutDlg::IDD)
{
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialogEx::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialogEx)
END_MESSAGE_MAP()
// CSFFPlayerDlg 对话框
CSFFPlayerDlg::CSFFPlayerDlg(CWnd* pParent /*=NULL*/)
: CDialogEx(CSFFPlayerDlg::IDD, pParent)
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CSFFPlayerDlg::DoDataExchange(CDataExchange* pDX)
{
CDialogEx::DoDataExchange(pDX);
DDX_Control(pDX, IDC_URL, m_url);
}
BEGIN_MESSAGE_MAP(CSFFPlayerDlg, CDialogEx)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(ID_START, &CSFFPlayerDlg::OnBnClickedStart)
ON_BN_CLICKED(ID_PAUSE, &CSFFPlayerDlg::OnBnClickedPause)
// ON_BN_CLICKED(ID_CONTINUE, &CSFFPlayerDlg::OnBnClickedContinue)
ON_BN_CLICKED(ID_STOP, &CSFFPlayerDlg::OnBnClickedStop)
ON_BN_CLICKED(ID_ABOUT, &CSFFPlayerDlg::OnBnClickedAbout)
ON_BN_CLICKED(IDCANCEL, &CSFFPlayerDlg::OnBnClickedCancel)
ON_BN_CLICKED(IDC_FILEBROWSER, &CSFFPlayerDlg::OnBnClickedFilebrowser)
END_MESSAGE_MAP()
// CSFFPlayerDlg 消息处理程序
BOOL CSFFPlayerDlg::OnInitDialog()
{
CDialogEx::OnInitDialog();
// 将“关于...”菜单项添加到系统菜单中。
// IDM_ABOUTBOX 必须在系统命令范围内。
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
BOOL bNameValid;
CString strAboutMenu;
bNameValid = strAboutMenu.LoadString(IDS_ABOUTBOX);
ASSERT(bNameValid);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// 设置此对话框的图标。当应用程序主窗口不是对话框时,框架将自动
// 执行此操作
SetIcon(m_hIcon, TRUE); // 设置大图标
SetIcon(m_hIcon, FALSE); // 设置小图标
// TODO: 在此添加额外的初始化代码
return TRUE; // 除非将焦点设置到控件,否则返回 TRUE
}
void CSFFPlayerDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialogEx::OnSysCommand(nID, lParam);
}
}
// 如果向对话框添加最小化按钮,则需要下面的代码
// 来绘制该图标。对于使用文档/视图模型的 MFC 应用程序,
// 这将由框架自动完成。
void CSFFPlayerDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // 用于绘制的设备上下文
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
// 使图标在工作区矩形中居中
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// 绘制图标
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialogEx::OnPaint();
}
}
//当用户拖动最小化窗口时系统调用此函数取得光标
//显示。
HCURSOR CSFFPlayerDlg::OnQueryDragIcon()
{
return static_cast<HCURSOR>(m_hIcon);
}
//Refresh Event
#define SFM_REFRESH_EVENT (SDL_USEREVENT + 1)
#define SFM_BREAK_EVENT (SDL_USEREVENT + 2)
int thread_exit=0;
int thread_pause=0;
int sfp_refresh_thread(void *opaque){
thread_exit=0;
thread_pause=0;
while (thread_exit==0) {
if(!thread_pause){
SDL_Event event;
event.type = SFM_REFRESH_EVENT;
SDL_PushEvent(&event);
}
SDL_Delay(40);
}
//Quit
SDL_Event event;
event.type = SFM_BREAK_EVENT;
SDL_PushEvent(&event);
thread_exit=0;
thread_pause=0;
return 0;
}
int simplest_ffmpeg_player(LPVOID lpParam)
{
AVFormatContext *pFormatCtx;
int i, videoindex;
AVCodecContext *pCodecCtx;
AVCodec *pCodec;
AVFrame *pFrame,*pFrameYUV;
uint8_t *out_buffer;
AVPacket *packet;
int ret, got_picture;
//------------SDL----------------
int screen_w,screen_h;
SDL_Window *screen;
SDL_Renderer* sdlRenderer;
SDL_Texture* sdlTexture;
SDL_Rect sdlRect;
SDL_Thread *video_tid;
SDL_Event event;
struct SwsContext *img_convert_ctx;
//===========================================
//文件路径
CSFFPlayerDlg *dlg=(CSFFPlayerDlg *)lpParam;
char filepath[250]={0};
GetWindowTextA(dlg->m_url,(LPSTR)filepath,250);
//===========================================
av_register_all();
avformat_network_init();
pFormatCtx = avformat_alloc_context();
if(avformat_open_input(&pFormatCtx,filepath,NULL,NULL)!=0){
AfxMessageBox("Couldn't open input stream.\n");
return -1;
}
if(avformat_find_stream_info(pFormatCtx,NULL)<0){
AfxMessageBox("Couldn't find stream information.\n");
return -1;
}
videoindex=-1;
for(i=0; i<pFormatCtx->nb_streams; i++)
if(pFormatCtx->streams[i]->codec->codec_type==AVMEDIA_TYPE_VIDEO){
videoindex=i;
break;
}
if(videoindex==-1){
AfxMessageBox("Didn't find a video stream.\n");
return -1;
}
pCodecCtx=pFormatCtx->streams[videoindex]->codec;
pCodec=avcodec_find_decoder(pCodecCtx->codec_id);
if(pCodec==NULL){
AfxMessageBox("Codec not found.\n");
return -1;
}
if(avcodec_open2(pCodecCtx, pCodec,NULL)<0){
AfxMessageBox("Could not open codec.\n");
return -1;
}
pFrame=av_frame_alloc();
pFrameYUV=av_frame_alloc();
out_buffer=(uint8_t *)av_malloc(avpicture_get_size(PIX_FMT_YUV420P, pCodecCtx->width, pCodecCtx->height));
avpicture_fill((AVPicture *)pFrameYUV, out_buffer, PIX_FMT_YUV420P, pCodecCtx->width, pCodecCtx->height);
img_convert_ctx = sws_getContext(pCodecCtx->width, pCodecCtx->height, pCodecCtx->pix_fmt,
pCodecCtx->width, pCodecCtx->height, PIX_FMT_YUV420P, SWS_BICUBIC, NULL, NULL, NULL);
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER)) {
AfxMessageBox( "Could not initialize SDL\n");
return -1;
}
//SDL 2.0 Support for multiple windows
screen_w = pCodecCtx->width;
screen_h = pCodecCtx->height;
//显示在弹出窗口
//screen = SDL_CreateWindow("Simplest ffmpeg player's Window", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
// screen_w, screen_h,SDL_WINDOW_OPENGL);
//===========================================
//显示在MFC控件上
screen = SDL_CreateWindowFrom(dlg->GetDlgItem(IDC_SCREEN)->GetSafeHwnd());
//===========================================
if(!screen) {
AfxMessageBox("SDL: could not create window - exiting\n");
return -1;
}
sdlRenderer = SDL_CreateRenderer(screen, -1, 0);
//IYUV: Y + U + V (3 planes)
//YV12: Y + V + U (3 planes)
sdlTexture = SDL_CreateTexture(sdlRenderer, SDL_PIXELFORMAT_IYUV, SDL_TEXTUREACCESS_STREAMING,pCodecCtx->width,pCodecCtx->height);
sdlRect.x=0;
sdlRect.y=0;
sdlRect.w=screen_w;
sdlRect.h=screen_h;
packet=(AVPacket *)av_malloc(sizeof(AVPacket));
video_tid = SDL_CreateThread(sfp_refresh_thread,NULL,NULL);
//------------SDL End------------
//Event Loop
for (;;) {
//Wait
SDL_WaitEvent(&event);
if(event.type==SFM_REFRESH_EVENT){
//------------------------------
if(av_read_frame(pFormatCtx, packet)>=0){
if(packet->stream_inde
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收起资源包目录
ffmpeg解码视频后使用SDL在MFC的picture control控件上显示 (188个子文件)
SFFPlayer.aps 498KB
background.bmp 393KB
SFFPlayerDlg.cpp 10KB
SFFPlayer.cpp 2KB
stdafx.cpp 142B
avcodec-55.dll 18.06MB
avformat-55.dll 5.1MB
avfilter-4.dll 1.94MB
avdevice-55.dll 1.28MB
SDL2.dll 984KB
swscale-2.dll 424KB
avutil-52.dll 409KB
swresample-0.dll 270KB
postproc-52.dll 119KB
SFFPlayer.vcxproj.filters 2KB
SDL_opengl.h 622KB
avcodec.h 171KB
SDL_opengles2.h 129KB
avformat.h 97KB
avfilter.h 56KB
SDL_haptic.h 38KB
opt.h 34KB
SDL_video.h 33KB
SDL_render.h 32KB
pixfmt.h 28KB
SDL_events.h 26KB
frame.h 22KB
SDL_audio.h 20KB
SDL_hints.h 19KB
SDL_surface.h 18KB
avio.h 18KB
intreadwrite.h 18KB
avdevice.h 16KB
SDL_pixels.h 15KB
SDL_scancode.h 15KB
SDL_keycode.h 14KB
old_pix_fmts.h 14KB
mem.h 14KB
SDL_stdinc.h 14KB
common.h 14KB
pixdesc.h 13KB
SDL_test_fuzzer.h 13KB
avstring.h 12KB
swscale.h 12KB
swresample.h 12KB
SDL_assert.h 10KB
old_codec_ids.h 10KB
SDL_gamecontroller.h 10KB
SDL_thread.h 10KB
samplefmt.h 10KB
log.h 10KB
buffer.h 10KB
channel_layout.h 9KB
SDL_atomic.h 9KB
avutil.h 8KB
SDL_joystick.h 8KB
_mingw.h 8KB
imgutils.h 8KB
bprint.h 8KB
buffersink.h 7KB
SDL_mouse.h 7KB
parseutils.h 7KB
SDL_rwops.h 7KB
SDL_syswm.h 7KB
SDL_system.h 7KB
SDL_mutex.h 7KB
dict.h 6KB
SDL_keyboard.h 6KB
vdpau.h 6KB
SDL_log.h 6KB
xvmc.h 6KB
SDL_endian.h 6KB
stdint.h 6KB
inttypes.h 6KB
SDL_shape.h 6KB
version.h 5KB
SDL_config.h 5KB
SDL.h 5KB
timecode.h 5KB
eval.h 5KB
SDL_filesystem.h 5KB
mathematics.h 5KB
SDL_version.h 5KB
SDL_test_common.h 5KB
buffersrc.h 5KB
error.h 5KB
cpu.h 5KB
fifo.h 5KB
SDL_test_md5.h 5KB
SDL_messagebox.h 5KB
version.h 4KB
SDL_main.h 4KB
SDL_platform.h 4KB
audio_fifo.h 4KB
SDL_test_harness.h 4KB
attributes.h 4KB
rational.h 4KB
begin_code.h 4KB
SDL_rect.h 4KB
vda.h 4KB
共 188 条
- 1
- 2
资源评论
- 普通网友2018-01-29代码还是有值得借鉴的地方
- found82019-02-19不错,直接可以用,很有参考价值
- bch712018-03-07代码基本没有什么bug,可以正常使用。
bingbaobei
- 粉丝: 6
- 资源: 12
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