• Numerical.Recipes.3rd.Edition

    This book is supposed to teach you methods of numerical computing that are practical, efficient, and (insofar as possible) elegant. We presume throughout this book that you, the reader, have particular tasks that you want to get done. We view our job as educating you on how to proceed. Occasionally we may try to reroute you briefly onto a particularly beautiful side road; but by and large, we will guide you along main highways that lead to practical destinations.

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    2018-12-09
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  • ARM系统开发指南-ARM SYSTEM DEVELOPER'S GUIDE

    The book begins by briefly noting theARMprocessor design philosophy and discussing how and why it differs from the traditional RISC philosophy. The first chapter also introduces a simple embedded system based on the ARM processor. Chapter 2 digs more deeply into the hardware, focusing on the ARM processor core and presenting an overview of the ARM cores currently in the marketplace. The ARM and Thumb instruction sets are the focus of Chapters 3 and 4, respectively, and form the fundamental basis for the rest of the book. Explanations of key instructions include complete examples, so these chapters also serve as a tutorial on the instruction sets. Chapters 5 and 6 demonstrate how to write efficient code with scores of example that we have developed while working with ARM customers. Chapter 5 teaches proven techniquesand rules for writing C code that will compile efficiently on the ARM architecture, and it helps determine which code should be optimized. Chapter 6 details best practices for writing and optimizing ARM assembly code—critical for improving performance by reducing system power consumption and clock speed. Because primitives are basic operations used in a wide range of algorithms, it’s worthwhile to learn how they can be optimized. Chapter 7 discusses how to optimize primitives for specific ARM processors. It presents optimized reference implementations of common primitives as well as of more complicated mathematical operations for those who wish to take a quick reference approach. We have also included the theory behind each implementation for those who wish to dig deeper. Audio and video embedded systems applications are increasingly in demand. They require digital signal processing (DSP) capability that until recently would have been provided by a separate DSP processor. Now, however, the ARM architecture offers higher memory bandwidths and faster multiply accumulate operations, permitting a single ARM core design to support these applications. Chapter 8 examines how to maximize the performance of the ARM for digital processing applications and how to implement DSP algorithms. At the heart of an embedded system lie the exception handlers. Efficient handlers can dramatically improve system performance. Chapter 9 covers the theory and practice of handling exceptions and interrupts on the ARM processor through a set of detailed examples. Firmware, an important part of any embedded system, is described in Chapter 10 by means of a simple firmware package we designed, called Sandstone. The chapter also reviews popular industry firmware packages that are available for the ARM. Chapter 11 demonstrates the implementation of embedded operating systems through an example operating system we designed, called Simple Little Operating System. Chapters 12, 13, and 14 focus on memory issues. Chapter 12 examines the various cache technologies that surround the ARM cores, demonstrating routines for controlling the cache on specific cache-enabled ARM processors. Chapter 13 discusses the memory protection unit, and Chapter 14 discusses the memory management unit. Finally, in Chapter 15, we consider the future of the ARM architecture, highlighting new directions in the instruction set and new technologies that ARM is implementing in the next few years. The appendices provide detailed references on the instruction sets, cycle timing, and specific ARM products.

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    2008-11-10
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  • ucos2.84 for 51

    ucos2.84移植到51的原码,利用led观察任务切换.对于初学者很有帮助

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    83KB
    2008-10-22
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