• A Non-Photorealistic Lighting Model For Automatic Technical Illustration.pdf

    非常好的关于非真实渲染(卡通渲染)的文档。

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  • cgjoy-闪电序列图.rar

    cgjoy 闪电序列图。 可以用于制作闪电特效。

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  • UVPaint (Skinned Mesh Decal System) 1.84e.zip

    做贴花的 unity UVPaint (skinned mesh Decal System) 1.84e Requires Unity 4.6.6 or higher. Runtime Texturing! UVPaint creates decals and immediately bakes them in needed ShaderProperty texture on 3D ob jects. It allows you to draw a variety of accessories and details into the 3D model at runtime without losing performance and video memory. Very easy and intuitive code. Features: Does not require Unity PRO! (Unity 5) Supports Android and IOS; Does not create additional meshes; More Options; Works with custom Shader; Decals support any alpha channels; Unlimited decals on every skinned mesh; The possibility for creating a wide range of necessary decals; Only bake texture based on unwraped UV (you can create tattoo, details, blood splatter, etc.); You can draw back to the original texture using the Eraser. With UVPaint you can easily give freedom to your imagination!

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  • 4-0_AngryBots.7z

    Unity AngryBots(愤怒的机器人)完整可编译的源代码。建议用Unity5.x编译

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    2019-10-28
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  • KOF97-拳皇系列GIF动态图大合集.rar

    KOF97-拳皇系列GIF动态图大合集。各个人物的动作序列图. 包括背景图

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  • unity3d游戏粒子特效(20个特效包).zip

    unity3d游戏粒子特效(20个特效包). 包括粒子系统和相应的材质文件等.

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  • SUIMONO Water System 2.1.6 逼真的水系统.zip

    SUIMONO Water System是Unity互动式水系统,专门为我们提供了先进且深度可定制的海洋和水分效应,需要Unity 5.0.0或更高版本。 现实的水渲染 – Suimono 2.0为我们的Unity项目带来先进而现实的水和海洋渲染 高级FX – 具有镶嵌(dx11),泡沫渲染,动态反射,折射和屏幕转换 场景交互 – 设置任何游戏对象,用于交互式效果,如飞溅,折射波纹,声音和高级浮力效果 水下FX – 自动水下渲染,包括深度雾化,高级焦散,模糊和屏幕折射 定制 – 可以控制水景观和行为的各个方面 SUIMONO Water System v2.1.6更新日志: 2.1.6 (当前)已发布 2018年8月16日 WHAT’S NEW: – Added ‘Clear Mode’ option to camera tools. Allows override of clear flag inheritance on reflection camera. CHANGES: – Raised default Buoyancy activation range to 5000. – Added Mesh Collider to farplane surface prefab. Helps prevent Buoyancy detection fail. – Underwater camera component is no longer added if underwater rendering is turned off on module. BUG FIXES: – Fixed shader errors under PS4 that were preventing build completion (Lerp/Dot ambiguity). – Fixed Depthmask2 shader over-bright error. – Fixed object editor issue when expanding tabs. – Fixed bug where editor was showing wrong skin color (dark/pro skin vs light skin). – Reflection Color setting now affects underwater reflection as well. – Adjusted Caustic lighting code so it doesn’t reduce to 0 intensity. – Removed buoyancy frustum occlusion code causing strange buoyancy errors. – Fixed screen uv edge smearing underwater and with water droplet effects. – Fixed Underwater surface flickering error. – Fixed underwater transparency over-bright error. – Fixed Reflection over-bright error. – Darkened underwater fog color matching.

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    2019-10-27
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  • 传奇源代码cpp版本.zip

    传奇C++完整代码, 包括服务器和客户端 《传奇世界》是传世工作室自主研发的大型强PK MMORPG。游戏自2003年7月23日问世至今,累计注册用户过亿,连续多年获得最受玩家喜爱的民族网游,并受颁上海市著名商标、中国驰名商标等60多项业界殊荣,成为有着十三年市场沉淀的优质游戏品牌。《传奇世界》以人、修罗和魔族的三界纷争为世界观,充满浓郁的东方玄幻神韵。在玩法层面,战法道职业设定、打宝PK、杀人红名、千人攻沙等经典特色传承至今。

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    2019-10-21
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  • Easy Decal 1.65 - 在模型表面上贴花的专用插件.unitypackage

    Easy Decal provides you with an easy-to-use workflow for putting decals on all types of surfaces in your game world. Enrich your virtual world with details and lift your game environment to the next level. Easy Decal not only supports diffuse textures and normal maps, but all kinds of shaders and materials. You can stick decals even to massively bumpy surfaces with ease - the dynamic geometry generator automatically adjusts all the necessary parameters (UVs, tangents, normals, etc.) in the bl ink of an eye. By using one tool, your decals will fit everywhere. Key Features Works with all Unity Versions Full editor integration Custom materials and shaders Contains ready-to-use prefabs 80+ different decals included 3D Projection (translation, rotation, scale) Dynamic geometry Texture Atlas Editor Decal Animation Edge Bleeding Mesh Decals

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    2019-10-21
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