• Learning Cocos2d-JS Game Development.pdf

    Whether you are new to game development or an experienced developer, you will be surprised by how easy it is to create HTML5 cross-platform games with Cocos2d-JS. In this book, you will use JavaScript to create spectacular and exciting games of different genres. Without any dreary theory, which often discourages technical book readers, each chapter will guide you through the creation of different games, each packed with new and exciting features. You will begin by learning the basics of a cross-platform game. You'll also learn to animate, rotate, scroll, and tween sprites. You will learn to make your game more enticing by adding your own special touch using features such as music, sound effects, and physics. You'll also learn to protect, sitelock, export, and publish the games you have created. By the end of the book, you'll have created a complete cross-platform game right from scratch, featuring leader boards and third-party adverts, complete with the final polish every game should require.

    5
    26
    2.22MB
    2015-03-06
    10
  • Learning C++ by creating games with UE4

    Unreal Engine 4 is used to create top notch, exciting games by AAA studios, and learning to program in C++ needs some serious motivation. Learning C++ by Creating Games With UE4 will start with the basics of C++: installing a code editor so you can begin to write C++ code. You will then learn how to write small, self-contained C++ programs that show you how to use the C++ language, without overwhelming you with too much code at the beginning. As we dig into more advanced C++ concepts, you will start to explore the functionality the UE4 engine has to offer. You will use the UE4 editor to create your own world, and then program in some seriously fun gameplay. By the end of this book, you should have a good grasp of how to program in C++.

    5
    157
    12.48MB
    2015-03-06
    0
  • Handbook.of.Practical.Logic.and.Automated.Reasoning,.Harrison,.CUP,.2009.pdf

    Automated reasoning is an area of computer science dedicated to understand different aspects of reasoning. The study in automated reasoning helps produce software which allows computers to reason completely, or nearly completely, automatically. Although automated reasoning is considered a sub-field of artificial intelligence it also has connections with theoretical computer science and even philosophy.

    5
    126
    2.87MB
    2012-01-27
    9
  • Teach Yourself Ejb In 21 Days.chm

    经典Ejb入门教程《Sams - Teach Yourself Ejb In 21 Days》

    0
    77
    3.37MB
    2008-03-08
    3
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