• smtp 邮件发送客户端

    利用socket mfc实现邮件发送smtp协议,在桌面发送你的邮件!资源包括可执行文件和设计报告,仅供参考!

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  • socket ftp客户端程序

    实现ftp上传下载等功能,提供设计报告和可执行文件,功能尚不完全,仅供参考。

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  • directshow多媒体播放器

    实现播放器的基本功能 快进 快退 全屏 进度和音量调节,有设计报告和可执行文件,仅供参考。

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    2010-07-18
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  • Qt API4_3_4

    Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4Qt API4_3_4

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  • Linux英文原版图书系列(26----30)

    [Linux英文原版图书系列].PRENTICE_HALL-The_Official_Samba3_HOWTO_and_Reference_Guide_Second_Edition [Linux英文原版图书系列].Redhat-Maximum_RPM_Second_Edition [Linux英文原版图书系列].SAMS-Advanced_Linux_Programming [Linux英文原版图书系列].SAMS-Linux_Shell_Scripting_With_Bash [Linux英文原版图书系列].Slackware.Linux.Essentials

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  • Linux英文原版图书系列(18----25)

    [Linux英文原版图书系列].OREILLY-Using_Samba_Second_Edition [Linux英文原版图书系列].PRENTICE_HALL_Self_Service_Linux_Mastering_The_Art_Of_Problem_Determination [Linux英文原版图书系列].PRENTICE_HALL-A_Practical_Guide_To_Linux_Commands_Editors_And_Shell_Program [Linux英文原版图书系列].PRENTICE_HALL-Building_Applications_With_The_Linux_Standard_Base [Linux英文原版图书系列].PRENTICE_HALL-Linux_Assembly_Language_Programming [Linux英文原版图书系列].PRENTICE_HALL-Optimizing_Linux_Performance_A_Hands_On_Guide_To_Linux_Perfor [Linux英文原版图书系列].PRENTICE_HALL-Samba3_by_Example_Practical_Exercises_to_Successful_Deploymen [Linux英文原版图书系列].PRENTICE_HALL-The_Linux_Kernel_Primer_A_Top_Down_Approach_For_x86_and_Power

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  • Linux英文原版图书系列(10----17)

    [Linux英文原版图书系列].OREILLY-Learning_Red_Hat_Enterprise_Linux_And_Fedora_Forth_Edition [Linux英文原版图书系列].OREILLY-Learning_The_Bash_Shell_Third_Edition [Linux英文原版图书系列].OREILLY-Learning_The_UNIX_Operating_System [Linux英文原版图书系列].OREILLY-Linux_in_a_Nutshell_Fifth_Edition [Linux英文原版图书系列].OREILLY-Linux_Security_Cookbook [Linux英文原版图书系列].OREILLY-Linux_Server_Hacks_Volume_Two [Linux英文原版图书系列].OREILLY-Understanding_The_Linux_Kernel_Second_Edition [Linux英文原版图书系列].OREILLY-Understanding_the_Linux_Kernel_Third_Edition

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  • Linux英文原版图书系列(1----9)

    [Linux英文原版图书系列].APRESS-Automating_Unix_And_Linux_Administration [Linux英文原版图书系列].APRESS-Tuning_And_Customizing_A_Linux_System [Linux英文原版图书系列].CHARLES_RIVER_MEDIA-Gnu_Linux_Application_Programming [Linux英文原版图书系列].Linux_C_Plus_Plus_Programming_HOWTO [Linux英文原版图书系列].NO_STARCH-Linux_Enterprise_Cluster [Linux英文原版图书系列].OREILIY-Learning_The_VI_Editor_Sixth_Edition [Linux英文原版图书系列].OREILLY-Building_Embedded_Linux_Systems [Linux英文原版图书系列].OREILLY-Building_Secure_Servers_with_Linux [Linux英文原版图书系列].OREILLY-Classic_Shell_Scripting

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  • Effective STL-revised (英文版)

    Containers........................................................................................1 Item 1. Choose your containers with care...........................................................1 Item 2. Beware the illusion of container-independent code................................4 Item 3. Make copying cheap and correct for objects in containers.....................9 Item 4. Call empty instead of checking size() against zero. .............................11 Item 5. Prefer range member functions to their single-element counterparts...12 Item 6. Be alert for C++'s most vexing parse...................................................20 Item 7. When using containers of newed pointers, remember to delete the pointers before the container is destroyed............................................................22 Item 8. Never create containers of auto_ptrs. ...................................................27 Item 9. Choose carefully among erasing options..............................................29 Item 10. Be aware of allocator conventions and restrictions..........................34 Item 11. Understand the legitimate uses of custom allocators........................40 Item 12. Have realistic expectations about the thread safety of STL containers. 43 vector and string............................................................................48 Item 13. Prefer vector and string to dynamically allocated arrays..................48 Item 14. Use reserve to avoid unnecessary reallocations................................50 Item 15. Be aware of variations in string implementations............................52 Item 16. Know how to pass vector and string data to legacy APIs. ...............57 Item 17. Use "the swap trick" to trim excess capacity....................................60 Item 18. Avoid using vector<bool>................................................................62 Associative Containers..................................................................65 Item 19. Understand the difference between equality and equivalence..........65 Item 20. Specify comparison types for associative containers of pointers.....69 Item 21. Always have comparison functions return false for equal values....73 Item 22. Avoid in-place key modification in set and multiset........................76 Item 23. Consider replacing associative containers with sorted vectors. .......81 Item 24. Choose carefully between map::operator[] and map-insert when efficiency is important..........................................................................................87 Item 25. Familiarize yourself with the nonstandard hashed containers..........91 Iterators..........................................................................................96 Item 26. Prefer iterator to const iterator, reverse_iterator, and const_reverse_iterator...........................................................................................96 Item 27. Use distance and advance to convert a container's const_iterators to iterators. 99 Item 28. Understand how to use a reverse_iterator's base iterator................102 Item 29. Consider istreambuf_iterators for character-by-character input.....104 Algorithms ...................................................................................107 Item 30. Make sure destination ranges are big enough.................................107 Item 31. Know your sorting options. ............................................................112 Item 32. Follow remove-like algorithms by erase if you really want to remove something. 117 Item 33. Be wary of remove-like algorithms on containers of pointers.......121 Item 34. Note which algorithms expect sorted ranges..................................124 Item 35. Implement simple case-insensitive string comparisons via mismatch or lexicographical compare.................................................................................127 Item 36. Understand the proper implementation of copy_if.........................131 Item 37. Use accumulate or for_each to summarize ranges. ........................133 Functors, Functor Classes, Functions, etc.................................139 Item 38. Design functor classes for pass-by-value. ......................................139 Item 39. Make predicates pure functions......................................................142 Item 40. Make functor classes adaptable......................................................145 Item 41. Understand the reasons for ptr_fun, mem_fun, and mem_fun_ref.149 Item 42. Make sure less<T> means operator<..............................................152 Programming with the STL .......................................................156 Item 43. Prefer algorithm calls to hand-written loops. .................................156 Item 44. Prefer member functions to algorithms with the same names........163 Item 45. Distinguish among count, find, binary search, lower_bound, upper_bound, and equal_range...........................................................................166 Item 46. Consider function objects instead of functions as algorithm parameters. 174 Item 47. Avoid producing write-only code...................................................178 Item 48. Always #include the proper headers...............................................180 Item 49. Learn to decipher STL-related compiler diagnostics......................182 Item 50. Familiarize yourself with STL-related web sites............................188

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    2009-07-14
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  • Microsoft ADO 程序员参考

    Microsoft® ActiveX® Data Objects (ADO) 使您能够编写通过 OLE DB 提供者对在数据库服务器中的数据进行访问和操作的应用程序。其主要优点是易于使用、高速度、低内存支出和占用磁盘空间较少。ADO 支持用于建立基于客户端/服务器和 Web 的应用程序的主要功能。 ADO 同时具有远程数据服务 (RDS) 功能,通过 RDS 可以在一次往返过程中实现将数据从服务器移动到客户端应用程序或 Web 页、在客户端对数据进行处理然后将更新结果返回服务器的操作。RDS 以前的版本是 Microsoft Remote Data Service 1.5,现在,RDS 已经与 ADO 编程模型合并,以便简化客户端数据的远程操作。

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