Fluid Simulation for Computer Graphics
Fluid Simulation for Computer Graphics by Robert Bridson
Fluid Simulation for Computer Graphics by Robert Bridson
Francois Chollet MEAP began January 2017 Publication in January 2018 Deep learning is applicable to a widening range of artificial intelligence problems, such as image classification, speech recognition, text classification, question answering, text-to-speech, and optical character recognition. It is the technology behind photo tagging systems at Facebook and Google, self-driving cars, speech recognition systems on your smartphone, and much more.