Agile Principles, Patterns, and Practices in C#
By Martin C. Robert, Martin Micah
...............................................
Publisher: Prentice Hall
Pub Date: July 20, 2006
Print ISBN-10: 0-13-185725-8
Print ISBN-13: 978-0-13-185725-4
Pages: 768
Table of Contents | Index
With the award-winning book Agile Software Development: Principles, Patterns, and Practices,
Robert C. Martin helped bring Agile principles to tens of thousands of Java and C++ programmers.
Now .NET programmers have a definitive guide to agile methods with this completely updated
volume from Robert C. Martin and Micah Martin, Agile Principles, Patterns, and Practices in
C#.
This book presents a series of case studies illustrating the fundamentals of Agile development and
Agile design, and moves quickly from UML models to real C# code. The introductory chapters lay
out the basics of the agile movement, while the later chapters show proven techniques in action.
The book includes many source code examples that are also available for download from the
authors' Web site.
Readers will come away from this book understanding
Agile principles, and the fourteen practices of Extreme Programming
Spiking, splitting, velocity, and planning iterations and releases
Test-driven development, test-first design, and acceptance testing
Refactoring with unit testing
Pair programming
Agile design and design smells
The five types of UML diagrams and how to use them effectively
Object-oriented package design and design patterns
How to put all of it together for a real-world project
Whether you are a C# programmer or a Visual Basic or Java programmer learning C#, a software
development manager, or a business analyst, Agile Principles, Patterns, and Practices in C# is
the first book you should read to understand agile software and how it applies to programming in
Agile Principles, Patterns, and Practices in C#
By Martin C. Robert, Martin Micah
...............................................
Publisher: Prentice Hall
Pub Date: July 20, 2006
Print ISBN-10: 0-13-185725-8
Print ISBN-13: 978-0-13-185725-4
Pages: 768
Table of Contents | Index
With the award-winning book Agile Software Development: Principles, Patterns, and Practices,
Robert C. Martin helped bring Agile principles to tens of thousands of Java and C++ programmers.
Now .NET programmers have a definitive guide to agile methods with this completely updated
volume from Robert C. Martin and Micah Martin, Agile Principles, Patterns, and Practices in
C#.
This book presents a series of case studies illustrating the fundamentals of Agile development and
Agile design, and moves quickly from UML models to real C# code. The introductory chapters lay
out the basics of the agile movement, while the later chapters show proven techniques in action.
The book includes many source code examples that are also available for download from the
authors' Web site.
Readers will come away from this book understanding
Agile principles, and the fourteen practices of Extreme Programming
Spiking, splitting, velocity, and planning iterations and releases
Test-driven development, test-first design, and acceptance testing
Refactoring with unit testing
Pair programming
Agile design and design smells
The five types of UML diagrams and how to use them effectively
Object-oriented package design and design patterns
How to put all of it together for a real-world project
Whether you are a C# programmer or a Visual Basic or Java programmer learning C#, a software
development manager, or a business analyst, Agile Principles, Patterns, and Practices in C# is
the first book you should read to understand agile software and how it applies to programming in
the .NET Framework.
Agile Principles, Patterns, and Practices in C#
By Martin C. Robert, Martin Micah
...............................................
Publisher: Prentice Hall
Pub Date: July 20, 2006
Print ISBN-10: 0-13-185725-8
Print ISBN-13: 978-0-13-185725-4
Pages: 768
Table of Contents | Index
Copyright
Robert C. Martin Series
Foreword
Foreword
Preface
Acknowledgments
About the Authors
Section I. Agile Development
Chapter 1. Agile Practices
The Agile Alliance
Principles
Conclusion
Bibliography
Chapter 2. Overview of Extreme Programming
The Practices of Extreme Programming
Conclusion
Bibliography
Chapter 3. Planning
Initial Exploration
Release Planning
Iteration Planning
Defining "Done"
Task Planning
Iterating
Tracking
Conclusion
Bibliography
Chapter 4. Testing
Test-Driven Development
Acceptance Tests
Serendipitous Architecture
Conclusion
Bibliography
Chapter 5. Refactoring
A Simple Example of Refactoring: Generating Primes
Conclusion
Bibliography
Chapter 6. A Programming Episode
The Bowling Game
Conclusion
Overview of the Rules of Bowling
Section II. Agile Design
Chapter 7. What Is Agile Design?
Design Smells
Why Software Rots
The Copy Program
Conclusion
Bibliography
Chapter 8. The Single-Responsibility Principle (SRP)
Defining a Responsibility
Separating Coupled Responsibilities
Persistence
Conclusion
Bibliography
Chapter 9. The Open/Closed Principle (OCP)
Description of OCP
The Shape Application
Conclusion
Bibliography
Chapter 10. The Liskov Substitution Principle (LSP)
Violations of LSP
Factoring Instead of Deriving
Heuristics and Conventions
Conclusion
Bibliography
Chapter 11. The Dependency-Inversion Principle (DIP)
Layering
A Simple DIP Example
The Furnace Example
Conclusion
Bibliography
Chapter 12. The Interface Segregation Principle (ISP)
Interface Pollution
Separate Clients Mean Separate Interfaces
Class Interfaces versus Object Interfaces
The ATM User Interface Example
Conclusion
Bibliography