(function() {
var nodeEnv = typeof require !== 'undefined' && typeof process !== 'undefined';
var __module = nodeEnv ? module : {exports:{}};
var __filename = 'preview-scripts/__qc_index__.js';
var __require = nodeEnv ? function (request) {
return cc.require(request);
} : function (request) {
return __quick_compile_project__.require(request, __filename);
};
function __define (exports, require, module) {
if (!nodeEnv) {__quick_compile_project__.registerModule(__filename, module);}
require('./assets/Scripts/ADShareManager');
require('./assets/Scripts/AndroidManager');
require('./assets/Scripts/BossKnivesComponent');
require('./assets/Scripts/BossKnivesCtrl');
require('./assets/Scripts/BossKnivesDropCtrl');
require('./assets/Scripts/CBaseCollisionHandleSystem');
require('./assets/Scripts/CEnemyEffect');
require('./assets/Scripts/CEntityBase');
require('./assets/Scripts/CEntityBoss');
require('./assets/Scripts/CEntityBossCircle');
require('./assets/Scripts/CEntityBossElectr');
require('./assets/Scripts/CEntityBossFire');
require('./assets/Scripts/CEntityFollowPlayer');
require('./assets/Scripts/CEntityKnife');
require('./assets/Scripts/CEntityPlayer');
require('./assets/Scripts/CEntitySnake');
require('./assets/Scripts/CEntityWall');
require('./assets/Scripts/CEntityWorld');
require('./assets/Scripts/CGameRuleSystem');
require('./assets/Scripts/CHMove');
require('./assets/Scripts/CHMoveFix');
require('./assets/Scripts/CHRotate');
require('./assets/Scripts/CHeroCollisionHandleSystem');
require('./assets/Scripts/CHeroCollisionWallListener');
require('./assets/Scripts/CHeroKnifeCollisionWallListener');
require('./assets/Scripts/CKnifeColliderListener');
require('./assets/Scripts/CKnifeColliderNodeCtrl');
require('./assets/Scripts/CKnifeCollisionHandleSystem');
require('./assets/Scripts/CKnifeCountComponent');
require('./assets/Scripts/CKnifeFixByWallCtrl');
require('./assets/Scripts/CKnifeInit');
require('./assets/Scripts/CKnifeMoveCtrl');
require('./assets/Scripts/CKnifeOwnerComponent');
require('./assets/Scripts/CKnifeParentCtrl');
require('./assets/Scripts/CKnifeSkinCtrl');
require('./assets/Scripts/CKnifeStateComponent');
require('./assets/Scripts/CLogicPlayer');
require('./assets/Scripts/CLoginEnemy');
require('./assets/Scripts/CMoveByTouch');
require('./assets/Scripts/CMoveWithOwnerNode');
require('./assets/Scripts/CNodeCollider');
require('./assets/Scripts/CPickKnifeCollisionHandleSystem');
require('./assets/Scripts/CPlayerKnivesComponent');
require('./assets/Scripts/CPoolMgr');
require('./assets/Scripts/CollisionEventManager');
require('./assets/Scripts/CommonAudio');
require('./assets/Scripts/CommonConfig');
require('./assets/Scripts/CommonEnum');
require('./assets/Scripts/CommonFunc');
require('./assets/Scripts/CommonSdk');
require('./assets/Scripts/CommonUI');
require('./assets/Scripts/CommonValue');
require('./assets/Scripts/ConfigData');
require('./assets/Scripts/DWK');
require('./assets/Scripts/DeputyWeaponCollisionHandleSys');
require('./assets/Scripts/EnemyActionMoveComponent');
require('./assets/Scripts/EnemyAnimComponent');
require('./assets/Scripts/EnemyAttrBaseCom');
require('./assets/Scripts/EnemyAttrComponent');
require('./assets/Scripts/EnemyAttrDoctorCom');
require('./assets/Scripts/EnemyAttrEnterCom');
require('./assets/Scripts/EnemyAttrSplitCom');
require('./assets/Scripts/EnemyAttrThronCom');
require('./assets/Scripts/EnemyAttrTrackCom');
require('./assets/Scripts/EnemyAttrVomitCom');
require('./assets/Scripts/EnemyBase');
require('./assets/Scripts/EnemyBaseComponent');
require('./assets/Scripts/EnemyBuffComponent');
require('./assets/Scripts/EnemyCollisionBlockListener');
require('./assets/Scripts/EnemyCollisionWallListener');
require('./assets/Scripts/EnemyDropComponent');
require('./assets/Scripts/EnemyMoveBaseComponent');
require('./assets/Scripts/EnemyMoveFix');
require('./assets/Scripts/EnemySpeedUpMoveComponent');
require('./assets/Scripts/EnemyStateComponent');
require('./assets/Scripts/EnemyUIComponent');
require('./assets/Scripts/EntityAddSys');
require('./assets/Scripts/EntityBlock');
require('./assets/Scripts/EntityDWBase');
require('./assets/Scripts/EntityDWKnife');
require('./assets/Scripts/EntityEnemy');
require('./assets/Scripts/EntityFollowEnemy');
require('./assets/Scripts/EntityPlayerDeputyFollow');
require('./assets/Scripts/EntityProp');
require('./assets/Scripts/GameData');
require('./assets/Scripts/GameUI');
require('./assets/Scripts/GuideUI');
require('./assets/Scripts/Hawkeye');
require('./assets/Scripts/HomeUI');
require('./assets/Scripts/ItemProperty');
require('./assets/Scripts/KnifeDropCollisionWallListener');
require('./assets/Scripts/KnifeRivalEffect');
require('./assets/Scripts/KnifeThrowCtrl');
require('./assets/Scripts/LaserComponent');
require('./assets/Scripts/Launcherr');
require('./assets/Scripts/LoadingData');
require('./assets/Scripts/MapManager');
require('./assets/Scripts/NetBase');
require('./assets/Scripts/NetDown');
require('./assets/Scripts/NetUp');
require('./assets/Scripts/PanelAddProgram');
require('./assets/Scripts/PanelBase');
require('./assets/Scripts/PanelCheat copy');
require('./assets/Scripts/PanelCheat');
require('./assets/Scripts/PanelGold');
require('./assets/Scripts/PanelLevelGuide');
require('./assets/Scripts/PanelLoading');
require('./assets/Scripts/PanelModal');
require('./assets/Scripts/PanelNew');
require('./assets/Scripts/PanelOffline');
require('./assets/Scripts/PanelOver');
require('./assets/Scripts/PanelPower');
require('./assets/Scripts/PanelRevive');
require('./assets/Scripts/PanelSetting');
require('./assets/Scripts/PfFrameAnim');
require('./assets/Scripts/PfNum');
require('./assets/Scripts/PfTip');
require('./assets/Scripts/PlayerAnimComponent');
require('./assets/Scripts/PlayerCollisionEnemyComponent');
require('./assets/Scripts/PlayerDWElectricityComponent');
require('./assets/Scripts/PlayerDWFireComponent');
require('./assets/Scripts/PlayerDWIceComponent');
require('./assets/Scripts/PlayerDWKnifeComponent');
require('./assets/Scripts/PlayerDWLaserComponent');
require('./assets/Scripts/PlayerDWNormalBase');
require('./assets/Scripts/PlayerDeputyWeaponBase');
require('./assets/Scripts/PlayerPickupComponent');
require('./assets/Scripts/PlayerStateComponent');
require('./assets/Scripts/PropCollisionWallListener');
require('./assets/Scripts/PropManager');
require('./assets/Scripts/PropMoveFix');
require('./assets/Scripts/PropertyUI');
require('./assets/Scripts/ShadowOwnerComponent');
require('./assets/Scripts/StageUI');
require('./assets/Scripts/Test');
require('./assets/Scripts/Tools');
require('./assets/Scripts/Types');
require('./assets/Scripts/aes');
require('./assets/Scripts/ddsdk_ui');
require('./assets/Scripts/pad-zeropadding');
require('./assets/migration/use_v2.1-2.2.1_cc.Toggle_event');
}
if (nodeEnv) {
__define(__module.exports, __require, __module);
}
else {
__quick_compile_project__.registerModuleFunc(__filename, function () {
__define(__module.exports, __require, __module);
});
}
})();
//------QC-SOURCE-SPLIT------
(function() {
var nodeEnv = typeof require !== 'undefined' && typeof process !== 'undefined';
var __module = nodeEnv ? module : {exports:{}};
var __filename = 'preview-scripts/assets/Scripts/CEntityBossCircle.js';
var __require = nodeEnv ? function (request) {
return cc.require(request);
} : function (request) {
return __quick_compile_pro
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飞刀旋旋-creator.zip源码cocos creator项目源码下载飞刀旋旋-creator.zip源码cocos creator项目源码下载 1.适合个人学习技术做项目参考 2.开发脚本为javsScropt或者typeScript 3.适合小公司开发游戏项目参考
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飞刀旋旋-creator.zip源码cocos creator项目源码下载 (3151个子文件)
die.anim 11KB
cross.anim 3KB
DB.anim 1KB
kfEffect.anim 802B
idle.anim 679B
hurtLight.anim 677B
hurt1.anim 558B
11130353-0122-3011-3111-8679a5161883.atlas 2KB
skel_levelguide.atlas 2KB
34670664-1223-3032-2100-a85459947116.atlas 1KB
skel_boss_fire_effect.atlas 1KB
65302377-2222-1131-1233-23b29283ba89.atlas 1KB
skel_changesub_2.atlas 1KB
d7aef979-ec44-47ba-bb78-8b7cdb7316c9.atlas 1KB
skel_changesub_5.atlas 1KB
d2089f7f-1f8c-4361-a922-a1fda93fefe8.atlas 948B
skel_changesub_3.atlas 948B
04060561-1311-1203-0102-51921106116b.atlas 940B
skel_changesub.atlas 940B
02475670-3122-1100-2132-09335015b737.atlas 919B
skel_sub_lvup.atlas 919B
f9286e6c-42b9-48e2-aec9-2d28833036cc.atlas 848B
skel_changesub_4.atlas 848B
0f8d5a90-2ee5-47e4-9f37-8c0d5b221b4c.atlas 847B
skel_electr_smoke.atlas 847B
f84d5d3c-d99b-4f27-bc0e-27dddb36df14.atlas 766B
skel_boss_fire_die.atlas 766B
13727056-1121-2003-0223-53625b331795.atlas 759B
skel_electr_ball.atlas 759B
74564745-0211-3130-2030-561362478b86.atlas 665B
skel_electr_die.atlas 665B
d9ec26ae-3f52-46f4-8763-2dc9e5932d42.atlas 632B
skel_pass_bomb.atlas 632B
86765439-83c0-4c49-86d4-5b53fd748ebd.atlas 627B
skel_player_die.atlas 627B
fbb34984-c68e-49fe-bd15-b1fdda80b3f4.atlas 521B
skel_player_revive.atlas 521B
c90b3bf1-348b-4403-b697-b154b3bb47b9.atlas 467B
skel_electr_shine.atlas 467B
df5012a9-4847-476a-9020-f27485eeccd7.atlas 376B
skel_snake_hit_shine.atlas 376B
13f77ab5-2bfa-450f-8993-8e4cfbb2ce40.atlas 371B
skel_guide_slide.atlas 371B
c203815b-375f-40f7-a24f-5b29d2a9ba80.atlas 353B
skel_loading2.atlas 353B
d20e1e1f-fb09-4000-a0c7-d2065efcf31f.atlas 297B
skel_changesub_1.atlas 297B
21244122-2012-1200-2223-721b76967476.atlas 285B
skel_main_lvup.atlas 285B
63447061-0310-0312-3032-02297b20bbbb.atlas 273B
skel_main_lvup_shine.atlas 273B
14523336-1111-1023-0202-3930aa9005b4.atlas 267B
skel_electr_line.atlas 267B
52afb3a6-abf1-4cc4-8798-c7c2e3a4b1c1.atlas 191B
skel_gold_lvup.atlas 191B
daa82498-5c23-4ac9-bcf6-ea110fee278d.atlas 186B
skel_main_lvup_circle.atlas 186B
33240461-3311-3123-1111-962181146061.atlas 181B
skel_gold_up.atlas 181B
ade36fd8-74b4-45e4-9fa0-74833300ffee.atlas 175B
skel_btn_shine.atlas 175B
buffer.bin 157KB
a579b610-0aa7-4a8b-b36b-be34cc834dcc.bin 157KB
buffer.bin 157KB
buffer.bin 157KB
83f5eff8-3385-4f95-9b76-8da0aa1d96cd.bin 48KB
14c74869-bdb4-4f57-86d8-a7875de2be30.bin 46KB
3bbdb0f6-c5f6-45de-9f33-8b5cbafb4d6d.bin 46KB
b430cea3-6ab3-4106-b073-26c698918edd.bin 7KB
a1ef2fc9-9c57-418a-8f69-6bed9a7a0e7f.bin 5KB
7a17de6e-227a-46b1-8009-e7157d4d3acf.bin 4KB
046f172c-1574-488b-bbb8-6415a9adb96d.bin 840B
e93d3fa9-8c21-4375-8a21-14ba84066c77.bin 140B
Game.fire 304KB
Game.fire 304KB
Launcher.fire 17KB
fac1e4701c62ab5b48d866a4b0f13ccb.gltf 19KB
2151da1e084e2618b15d4795bc6d0589.gltf 19KB
e36401510b4ed1557ff9026a88c47597.gltf 19KB
0b2f3e7a-57d9-4dd8-b395-8a1267dcf091.jpg 41KB
bg4.jpg 41KB
540bdbaf-3b77-4295-aa9f-8a047baaff8c.jpg 19KB
bg2.jpg 19KB
ec9042c4-bab4-4e70-96c7-a68731b8dd10.jpg 11KB
bg1.jpg 11KB
ad181bc6-654d-484e-bab6-b79e97c3ef15.jpg 10KB
bg3.jpg 10KB
2436fb85-4747-4b41-999e-879e1afec6a2.jpg 6KB
bg1_1.jpg 6KB
__qc_bundle__.js 3.57MB
HomeUI.js 178KB
CEntityWorld.js 175KB
CommonFunc.js 133KB
GameUI.js 131KB
ConfigData.js 122KB
CEntityBossFire.js 115KB
CEntityBossElectr.js 114KB
aes.js 108KB
PanelOver.js 100KB
PropertyUI.js 91KB
共 3151 条
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